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    Thank you!

    It’s an unbaked chocolate cheesecake, so it’s probably moist
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    I mean some games are ahead of the curve there at least; Falcom comes to mind, I think all their modern games have like 5 difficulty settings. Plus Persona 5 did it and allowed you to switch on the fly. So I guess it's becoming more common, though it really should be standard practice already.

    Damn that Masakado fight sounds brutal. I'm relatively familiar with the Elizabeth fight and how it plays out, I just never did it. Tho I think there are weapons that have High Counter? Guess depending on your damage setup you might not need anything else on your weapon anyways. Plus she'll only cast the full heal once per battle so if you hurry on up you can actually reduce her HP twice before the "timer" runs out.
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    Ah yeah, Elizabeth seems like the kind of boss that requires extremely specific preparation, which sounds more tedious than anything. Maybe she's fun to figure out how to beat from scratch; I guess I'll never know. Don't have my PS3 set up atm either otherwise I could be continuing Nocturne, but I'm slowly going through .hack//G.U. again at the moment. Slowly, cause I'm also looking for a job and having a bit of trouble on that front.

    The Expert Sphere Grid does open up some fun possibilities, although it's just as tempting to ignore them and send everyone down their usual path anyways; but the game is easy enough to have it be impossible to truly screw yourself over so really you can just go wherever you want and it'll work out one way or another. Part of me wishes the games were a bit more challenging in more than just their optional postgame content, but I'm sure it played a large part in boosting the series' accessibility at the high point of its popularity ... adding a Hard mode or something to the remasters would've been appreciated though. See that's something FF VIII could use. Doesn't even need to be complicated, in FF VIII you can literally just have the enemies be 10 levels stronger than usual, almost no additional coding required. Sadly, it's not gonna happen.

    I figured Neo Shinryu wouldn't be tough to beat, but I never figured out how to open that one cave entrance in the Sealed Temple and after combing over the place several times I just stopped playing. A little vexing but I don't really feel like I missed much. Omega Mk II was rather fun to fight at least, I went with my usual Freelancer Dual Wield + Dance + Dancer gear set setup, which deals more or less consistent damage while still not ending the fight without having you bear some of its more devious moves.
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    I see ^^ well you know I love the Spira games but I highly doubt you'll enjoy grinding out the superbosses if you don't like the games themselves so I certainly can't in good faith recommend it. If nothing else I can say those superbosses more than any other optional challenges taught me that probably around 95% of players who do them do NOT do them because they enjoy it, but out of a strange sense of self-obligation. Seeing as how they'll use any cheese strategy so long as it doesn't violate a "personal rule" of theirs. Dunno it's weird to me how people will frown upon using Zanmato on FFX bosses and yet be perfectly satisfied copying a "quick and easy" setup from online, essentially circumventing the entire challenge *anyways* just so long as they can pretend they didn't. Using permanent invincibility against Omega Weapon kinda falls under that as well tbh. It's not like I really begrudge it either, some people don't need those challenges and the work of overcoming them in their stressful lives, but they still have that self-imposed need to at least "have done it". Trophies are enticing I suppose, and have only become more so ever since they became console-level checklists.

    There's a bunch I skipped out on myself. Never did more than Zeromus in IV (Advance), never found the way to get to Neo-Shinryu in V, and only watched my brother do the Dragon's Den in VI. Also didn't ever do any of the Velvet Room attendants in Persona games cause I never went through with a New Game Plus on any of them >.< did you actually face Demi Fiend in DDS yourself btw?
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    This made me kinda curious, have you actually fought any of the PS2 era FF superbosses? ^^
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    4 years in a row, very impressive.
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    How rich would you be if you had a dollar for every time someone asked who that anime girl was? Gotta start saving for that android waifu.
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    If I want to make it a profession, then I do need to teach myself how to make it happen regardless of how hectic things get. Oh but I’ll definitely get there one day
  9. View Conversation
    Yeah. Same here. Remember how I told you I’d finish that story and send it your way by the end of the weekend, but it was two weeks ago? Hope to have it this time, though. Really need to focus on that writing.
  10. View Conversation
    I know the feel of burning out on one style. I’ve acryally recently finished Golden Sun Dark Dawn and haven’t really been playing anything for the last few days. Life’s been a bit too hectic
Showing Visitor Messages 751 to 760 of 6063
About Wolf Kanno

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About Wolf Kanno
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View Wolf Kanno's Blog

Recent Entries

Games tha are distracting me from playing other games...

by Wolf Kanno on 12-10-2023 at 06:09 AM
Since I'm doing a marathon, I thought it would be fun to list the games that are distracting me from actually finishing said marathon.

FFXV ~ MGS: Peace Walker and SaGa Scarlet Graces
FFXIII ~ Breath of Fire 1-3 and MechCommander Gold
XIII-2 ~ Romancing Saga Re:Universe and FF: Opera Omnia

Will update more in the future...
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Projects!!!

by Wolf Kanno on 01-28-2021 at 07:40 AM
Oof, I've been a bit out of sorts with my mental health lately, and I think it's about time I do something about that. I've got a lot of balls in the air so to speak concerning projects I've been doing around the forum both past and present. So I'm thinking about tackling a few of them, but with how I've been feeling lately, I want some second opinions I guess. Of the projects I've abandoned, what should I work on next?

Here's where I'm at for the moment:

FFVI Retrospective

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WK's Top 100 Lost but Not Forgotten : Tactics Ogre: Let Us Cling Together

by Wolf Kanno on 05-24-2020 at 11:43 PM

I'm always split on these articles. So many of these games are great and I have retroactively said a few of them made the list, but occasionally something comes along that I really want to love but the game just won't let me. Tactics Ogre is in a weird place for me because the remake and the original are pretty different in some meaningful ways, so much of this review pertains to the remake due to having only played a little bit of the original.

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Updated 06-01-2020 at 09:44 PM by Wolf Kanno

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WK's Top 100's Lost but Not Forgotten List: Silent Hill 3

by Wolf Kanno on 05-03-2020 at 01:37 AM
Is this honestly the first non-RPG on this list?

Well I fell into the Silent Hill series rather late. By the time I had played the series, the "glory years" were over and fans were knee deep in Konami trying to take the series in a different direction without Team Silent. I was a huge fan of the first two entries of the series, being instantly sucked into the second entry and surprised how much I really enjoyed the first one. So it came as a bit

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WK's Top 100 Lost But Not Forgotten: SaGa Frontier 2

by Wolf Kanno on 04-05-2020 at 02:32 AM
I was having a serious reservation about whether I was going to add this to my Top 100 list or place it here. I decided it would go here for now, but part of me feels it could be like Demon's Souls and make the jump to My Top 100.


SaGa is a weird franchise. A JRPG series made for enthusiast who feel they've seen it all. From the Gameboy entries where you built a ragtag group filled with robots and monster to climb a tower/tree to visit

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Updated 05-04-2021 at 10:25 AM by Wolf Kanno

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