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    So I’ve noticed the DQ theme has the same intro as the Erdrick trilogy - not the one used from IV to VIII, it from IX to X, or even a new one altogether. The “intermezzo” segment that plays on the menu screen is also lifted from I, while all games since III used a different theme. And there’s a lot of “Erd” prefixes in words. Then there’s the logo that looks very reminiscent of DQI’s. I have a hunch this may suggest XI is connected to the Erdrick trilogy,
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    Perhaps. I still won’t complain though since I have enjoyed every single DQ game I’ve played immensely and it looks like XI will be great too
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    I mean, it is kind of a natural evolution of what we had in VIII and IX. And even in classic mode it’s never 1st person. But it’s like they added this other mode to make it feel like you’re playing an action RPG without making any other changes and it’s just awkward.
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    So I’ve played roughly 30 minutes of DQXI because that’s all the time I have for it. It’s very pretty. They added a free camera mode to the battles in which you can run around, which is pretty pointless because battles are still absolutely turn based. Thankfully it’s optional. One big change though is that you no longer issue commands to everyone at the start of their turn, but only when their turn actually comes up and then they do it immediately. I’m curious to see how this will affect battle strategy.
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    Have you had a chance to play it yet?
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    Indeed!

    Btw, was just gifted DQXI on Steam. Hope that doesn’t delay that phase much
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    Well then it’s settled. Step 1: be a successful writer. That’s the easy part
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    You and I need to collaborate on something one day. Maybe once we’ve both made a name for ourselves.
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    Mostly taking care of the baby. A lot of work because he’s hit a growth spurt. I also have even less time because I have physiotherapy every day after work, so I end up being home really late. But I have been reading a lot, and I think I’m making progress in brainstorming my novel. Playing some Disciples on the side sometimes, though I’m glad I’m able to spend the least amount of my free time on games for once.

    Funny how you mention comic books, because I don’t know if I’ve told you this but my brother and I have a webcomic planned (he’s a fantastic artist, tbh). It’s supposed to be about a 50s housewife dealing with Lovecraftian horrors. Hilarity ensues.

    I’m also kind of mentally preparing for NaNo and considering doing it properly this time - ergo, I might just attempt to write a book from scratch. Maybe I’ll do that paranormal investigator lady I told you about some time ago. November is a spooky month, after all.
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About Wolf Kanno

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About Wolf Kanno
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Recent Entries

My Top 100's Lost but Not Forgotten: Suikoden IV Part 2 ~ Suikoden Tactics

by Wolf Kanno on 06-17-2019 at 06:25 AM

So in my last blog, I talked about the black sheep numbered entry of the Suikoden franchise, Suikoden IV. Today, we're going to look at Rhapsodia, better known as Suikoden Tactics in the West. Tactics is a gaiden title that serves as both prequel/sequel side story to Suikoden IV. What makes it really standout is that the game is no longer a turn-based RPG about collecting 108 heroes, but instead a Tactical Turn Based RPG a la Final Fantasy Tactics, Fire

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Video Games

My Top 100"s Lost but Not Forgotten: Suikoden IV ~ Part 1

by Wolf Kanno on 04-29-2019 at 06:53 AM
List, blah blah. Didn't make it, blah blah.
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I feel I have a theme going here. Like the BoF1 entry, anyone who took a quick glance of my list will know I'm a pretty big Suikoden fan, you'll also notice I snubbed one of the main entries and most of the spin-off/gaiden games. I'll say right now, that I have to actually play Suikogaiden due to lacking the proper emulator, which is why

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Updated 04-29-2019 at 07:11 AM by Wolf Kanno

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Video Games

My Top 100's Lost but Not Forgotten: Breath of Fire

by Wolf Kanno on 04-14-2019 at 10:23 PM
Blah blah blah, made a list, blah blah blah, this is for games that didn't make it.

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Anyone who simply glances over my list will notice I have a strong affiliation with Capcom's classic and underrated RPG series Breath of Fire. They will also notice I left one entry out of the list, and while my BoFII entry hints as to some of the reasons, I figured I would lay it out here

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Video Games

My Top 100's Lost but not Forgotten: Dragon Quest VII

by Wolf Kanno on 10-26-2018 at 05:42 AM

I feel like the year 2001 was an odd year in gaming. One of the first time where you really felt like the end of an era and the beginning of a new one was coming. Sony was gearing up to release the successor to the smash hit PlayStation and if you looked around the gaming scene, it seemed like every company was jumping ship to get on board what the PS2 could do. Square had released their PS1 swan song FFIX even though they would still support the PS1 with

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Video Games

My Top 100's Lost but Not Forgotten: Arc the Lad II

by Wolf Kanno on 03-27-2018 at 10:53 PM
You know the drill by now...

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One of my all time favorite publishers in the 90s for video games was Working Designs. It was a company that actually tried to get a lot of cool JRPGs released in the West long before the actual JRPG boom in the last years of the decade. I've already spoken about their most high profile title they ever worked on, Lunar: The Silver Star Story,

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