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    I mean, technically, he did the initial designs and they were later translated to a more anime-friendly style by someone else, but they're faithful enough that, going into this film blind, I immediately thought "wait a minute - that looks so much like Yoshida's stuff"
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    The poster reminded my that I saw an anime movie over the Christmas break that I thought might intrigue you slightly, as it has character art by Akihiko Yoshida, and nothing really puts me in a better fantasy mood than his work. The movie itself was pretty much the best of the anime films we watched over the break (and there were quite a few), with a story that's, interestingly, all about motherhood. Not exactly something you see in fantasy often.
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    Sorry for the very late reply. No problem. I hope to find articles like this for the other games I-IX or least I-VI.
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    Thanks for the birthday wishes.
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    Merry Christmas, Wolf!
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    Mmh I don't think I was active around here when those GBA ports hit the scene. They were what introduced me to IV, V and VI though so hey, guess they did their job ^^

    Well it's a hobby project, not a job or anything, so progress is entirely dependent on motivation which is, uh, fickle, and while I called it a team and it was more of one at the time I joined, we've dropped down to being just two people nowadays. I don't know if it's much about fortitude as much as it's just something I can do and rather enjoy doing. I dunno, I guess I don't feel particularly special about it or anything, and I myself rather envy people who can write stories or make art ^^

    Curious now what kind of designs you come up with =P
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    Well my brother introduced me to Diablo II and Warcraft III when I was very young, and while I played some Diablo II, and I ended up trying WoW for like a week or so (while my brother has absurd hours on it), it's Warcraft III that left the biggest impact on me. Whether it's my 'favorite game' is hard to say but it's doubtlessly the most important game to me. No matter if I take breaks from it, I always return to it sooner or later, that game - or more specifically, its custom game scene - has been basically a constant presence in my entire life. It introduced me to game programming and I don't doubt it's had a huge hand in me eventually turning software engineer. Even nowadays I'm working on creating a map for it, a Final Fantasy inspired open RPG for up to 8 players as a Warcraft III map (although I didn't create it from the ground up, I joined the dev team late and became lead dev a while ago) and I easily find myself playing hours upon hours of another map weekly.

    Never got into Starcraft but heard SC2 is Blizzard's high point in terms of story - and from what I heard of it I definitely believe it. I hope to play through that whole campaign at some point. Not really planning on delving deep into WoW or Diablo anymore though; I feel like Blizzard had their high point and it's already passed. But I doubt I'll ever just lose my fondness for Warcraft III. It's a peerless, timeless game to me. I do hope the Reforged rerelease brings new players into the folds though ^^
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    Heya ^^ not sure if I asked you this before, but what's your history with Blizzard games if I may ask?
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About Wolf Kanno

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About Wolf Kanno
Nowhere and Everywhere
Writing,gaming, martial arts, music, and the occult...
  • Former Cid's Knight
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Wolf Manno, Reginald the Dastardly, Ultima Weapon
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Recent Entries

My Top 100's Lost but Not Forgotten: Suikoden IV Part 2 ~ Suikoden Tactics

by Wolf Kanno on 06-17-2019 at 06:25 AM

So in my last blog, I talked about the black sheep numbered entry of the Suikoden franchise, Suikoden IV. Today, we're going to look at Rhapsodia, better known as Suikoden Tactics in the West. Tactics is a gaiden title that serves as both prequel/sequel side story to Suikoden IV. What makes it really standout is that the game is no longer a turn-based RPG about collecting 108 heroes, but instead a Tactical Turn Based RPG a la Final Fantasy Tactics, Fire

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Video Games

My Top 100"s Lost but Not Forgotten: Suikoden IV ~ Part 1

by Wolf Kanno on 04-29-2019 at 06:53 AM
List, blah blah. Didn't make it, blah blah.

I feel I have a theme going here. Like the BoF1 entry, anyone who took a quick glance of my list will know I'm a pretty big Suikoden fan, you'll also notice I snubbed one of the main entries and most of the spin-off/gaiden games. I'll say right now, that I have to actually play Suikogaiden due to lacking the proper emulator, which is why

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Updated 04-29-2019 at 07:11 AM by Wolf Kanno

Video Games

My Top 100's Lost but Not Forgotten: Breath of Fire

by Wolf Kanno on 04-14-2019 at 10:23 PM
Blah blah blah, made a list, blah blah blah, this is for games that didn't make it.


Anyone who simply glances over my list will notice I have a strong affiliation with Capcom's classic and underrated RPG series Breath of Fire. They will also notice I left one entry out of the list, and while my BoFII entry hints as to some of the reasons, I figured I would lay it out here

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Video Games

My Top 100's Lost but not Forgotten: Dragon Quest VII

by Wolf Kanno on 10-26-2018 at 05:42 AM

I feel like the year 2001 was an odd year in gaming. One of the first time where you really felt like the end of an era and the beginning of a new one was coming. Sony was gearing up to release the successor to the smash hit PlayStation and if you looked around the gaming scene, it seemed like every company was jumping ship to get on board what the PS2 could do. Square had released their PS1 swan song FFIX even though they would still support the PS1 with

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Video Games

My Top 100's Lost but Not Forgotten: Arc the Lad II

by Wolf Kanno on 03-27-2018 at 10:53 PM
You know the drill by now...


One of my all time favorite publishers in the 90s for video games was Working Designs. It was a company that actually tried to get a lot of cool JRPGs released in the West long before the actual JRPG boom in the last years of the decade. I've already spoken about their most high profile title they ever worked on, Lunar: The Silver Star Story,

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