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    Sorry for taking so long to reply. Little guy's been feverish lately (probably because of the teeth), so I've had my hands full. So I've also had no time to write my story at all, so I was wondering if I could request that I'd be able to send it your way over the weekend instead of by Friday?

    So sorry if I won't address all the details. Honestly, I like the translation of the DQI locations, if ony because of how it connects to Tristan and Iseult and makes it all very reminiscent of old school folklore fantasy stuff. The Japanese have a weird relationship with borrowed words from English and other languages, and I often feel it's for the better when translators go for something that's more appropriate rather than literal. Can't say exactly how things went with Dharma Temple VS Alltrades Abbey, but I know that AA first came about as a translation in DQXI, and they most likely put it in to preserve whatever pun they had in Japanese for Jack of Alltrades and Master of Nu'un (plus, I have no info on this since my Japanese in basic, but Dharma itself may be a pun on something in Japanese, while also being relevant to this world's India-equivalent), so it's definitely a clever choice there - now whether it's good to retroactively retranslate it to that everywhere else is up for debate.

    I actually distinctly remember the phone version of DQIII having names that were definitely suggesting the country they were parodying? There was some pun on Rome for the Italy-inspired kingdom, and I can't remember whether the Japan equivalent was Zipang of Nihan (one of them is probably from Golden Sun), so there's definitely a pun on the various readings of Nihon going around here. That said, I still think I prefer some of the mosr punny names that stray further from the cultural influence than the other way around - it's one particular thing that's been bothering me in DQXI, honestly. They go out of their way to make every city a cultural stereotype of some real world location, up to over the top accents - think the Orkutsk segment in DQVIII but taken up to eleven. And then there's the cultural background they added with the localization that wasn't in the original, such as making one fisher village be over-the-top Hawaiian, up to everyone calling each other uncle and using the term Kahuna for a village elder which, upon learning this was never in the Japanese version and the Kahuna being a figure of religious significance in Hawaiian folklore, kinda just left a bad taste in my mouth, if I'm being honest. And you know, combine that with the fact the village's design or culture has zero to do with Hawaii other than a vaguely tropical climate and it's just... yeah. DQ localizations aren't perfect by any means. They're cool as parodies, but when it goes too far it just verges on being kind of in poor taste.

    I somehow totally spaced on you also playing DQIV, so that's cool to hear. The biggest weakness of that game to me is that the characters were the main selling point at the time, but since writing in games has advanced substantially since then, it's only become more and more dated. Like, III has the cool class system and quirky world, V has the generational story, etc., while with IV, all we get are character archetypes which, while still cool, were probably much more special back when this released on the NES.

    In my personal gaming news, I've beaten FFTA completely, including the corrupt Judges arc. While the game still holds a very special place in my heart, I found that chapter honestly very underwhelming? I've heard some people say back in the day that it was probably the best part of the game so I was looking forward to finally getting there and it just... wasn't. All the battles were super easy and the story that was there was nothing to write home about either. Cid was cool to play around with but with so little to do anymore that didn't really matter. I did start FFTA2 right after that though and holy hell, am I loving it. The story may be garbage, but in many ways this is just so much fun to play. The colors are so vibrant, the graphics in general are gorgeous, the music is amazing, and I just love how the battles are a bit speedier (and everyone gets AP after each mission!). It's just incredibly fun to play around with.

    Also finished Planescape: Torment and it was probably even more cathartic than when I first played it as a teen. It'd definitely one of the more ambitious stories in gaming overall and I sorta feel changed after that? Of course, I then started Baldur's Gate II and with my character being imported from the first game with the added new expansion pack, I am currently way too powerful. I'm expecting it won't be cakewalk for long, though.

    And my writing has been in a rut again, but I hope to get back to it soon. Still deliberating on trying to do my short story collection for NaNo, but I might as well just drop everything else and focus on my novel. We'll see.
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    VI is great, though I have no idea how the DS version differs from the original. I definitely had a blast with the DS version. I've actually been thinking of replaying VII myself, but with so many games, both replays and first plays, queued up on my list, I don't have the time for that now tbh. Almost done with the corrupt judges storyline in FFTA btw!
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    Yeah, now that I think about it, it carries over to DQXI too. V qualifies to an extent, as well. So pretty much the only ones that don't have it since IV are VI (where you're the child of a happily married royal couple, if estranged from them) and IX (where you're an angel). Not sure how X goes about it, though.
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    Yeah, DQIII is awesome. Great to hear you've been having fun with it.
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    I really want one, though it'll probably be a while before I can, but it definitely looks like a cool little system to have. I'm debating whether I would go for the regular switch or the Lite version, since I'd mostly be getting it for handheld purposes anyway, but then I still think it's better to have the option of docking it, not to mention all those cool Labo things that I think would be great for the kid. Then again, Lite is cheaper.
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    From what I know, message boards and blogs don't really count. It's more of a matter of having them published in a magazine or something. Remember this place or a private blog won't usually get a lot of traffic, so in the end it doesn't make a whole lot of difference. But if you want to be super safe about it and have an alternative, then by all means.

    Yeah, figured you'd prefer the authentic PC experience, but it's still great to know they did such a good job porting them. Honesly, the Switch person sounds enticing to me, if only because I always prefer it if I can play a game on the go.
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    Oh yeah, by the way, I heard that Baldur's Gate I and II, as well as Planescape: Torment and Icewind Dale have released on consoles today and apparently they've done a really good job porting them over. So I thought I'd let you know, in case you'd be more inclined to take a stab at these on PS4 over your PC.
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    Smaller projects are good. Reminds me I really need to start writing that Halloween story. I'm actually going back and forth between two ideas and really have no idea what I should do. i'll figure something out, though.

    Also, on that note, NaNoWriMo is coming along, and I was actually thinking of taking this opportunity to take a break from my novel and work on my short story collection. See how that pays off.
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    So, ReMind's stuff gives me a little hope for KHIII. It is just too bad that exactly what I said, will happen: Trading plotholes for plotholes. Well, I'll be patient. Maybe the plotholes are bearable.

    While I'm at it: A few days ago I have heard a popular streamer say how much he hated AC because "it undoes Cloud's character arc." Do you think that, too? Because both the movie and the game do not cancel out each other. Cloud's character can very much suffer from the problems he has in the movie so I wanted to shoot you a message and see what you say.
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    I'm gonna stan the modern DQ translation until the day I die probably, and that's simply because I don't think there's anything like it, and I'm all for there being this one series that's just extremely quirky about it language. Like, there's always gonna be a ton of games with icicles or cones of cold or whatever the hell it's called, but only one game ever has crackle and kacrackle spells.

    I'm probably nearing the end of Torment right now - I think, if I recall correctly. It's a short game. I'm about to leave the main hub town to wander about some planes for a little while, and I remember none of them having nearly as much content as Sigil, so I feel like it's pretty much just a linear path to the end right about now. Been trying to finish off some missions in FFTA in the meantime. Got stuck around with around 250 missions for a while because either A) I never had the right mission items or B) the missions were too tough for my characters, but now I've made some decent progress and am at around 280 missions and I keep get new ones that are achievable, so I should finally reach the judge magister arc soon enough.
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About Wolf Kanno

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About Wolf Kanno
Nowhere and Everywhere
Writing,gaming, martial arts, music, and the occult...
  • Former Cid's Knight
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Wolf Manno, Reginald the Dastardly, Ultima Weapon
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Recent Entries

My Top 100's Lost but Not Forgotten: Kingdom Hearts: Birth by Sleep

by Wolf Kanno on 01-30-2020 at 08:17 PM
You know the drillÖ

I mentioned this in my Chain of Memories entry for my Top 100 List, but Kingdom Hearts and I have a really awkward history with each other. This is a franchise that has always been more of a guilty pleasure for me than something I actively love. Funny enough, itís not even the basic premise that bothers me. While Final Fantasy meets Disney mash-up sounds contrived, KH has always managed to make it work since this

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My Top 100's Lost but Not Forgotten: Xenosaga Episode III: Also Sprach Zarathustra

by Wolf Kanno on 12-30-2019 at 09:56 PM
Top 100 List Blah blah blahÖ. I ended up re-writing this entry because the original was a little more bitter and more like just a genuine rant than a review. With that said, a little backstory is in order.

Continuing my trend of snubbed entries in franchises, we now come back to a series that was very near and dear to me. At this point in time, the story of

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My Top 100's Lost but Not Forgotten: Suikoden IV Part 2 ~ Suikoden Tactics

by Wolf Kanno on 06-17-2019 at 06:25 AM

So in my last blog, I talked about the black sheep numbered entry of the Suikoden franchise, Suikoden IV. Today, we're going to look at Rhapsodia, better known as Suikoden Tactics in the West. Tactics is a gaiden title that serves as both prequel/sequel side story to Suikoden IV. What makes it really standout is that the game is no longer a turn-based RPG about collecting 108 heroes, but instead a Tactical Turn Based RPG a la Final Fantasy Tactics, Fire

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Updated 08-31-2019 at 03:57 AM by Wolf Kanno

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My Top 100"s Lost but Not Forgotten: Suikoden IV ~ Part 1

by Wolf Kanno on 04-29-2019 at 06:53 AM
List, blah blah. Didn't make it, blah blah.

I feel I have a theme going here. Like the BoF1 entry, anyone who took a quick glance of my list will know I'm a pretty big Suikoden fan, you'll also notice I snubbed one of the main entries and most of the spin-off/gaiden games. I'll say right now, that I have to actually play Suikogaiden due to lacking the proper emulator, which is why

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Updated 04-29-2019 at 07:11 AM by Wolf Kanno

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My Top 100's Lost but Not Forgotten: Breath of Fire

by Wolf Kanno on 04-14-2019 at 10:23 PM
Blah blah blah, made a list, blah blah blah, this is for games that didn't make it.


Anyone who simply glances over my list will notice I have a strong affiliation with Capcom's classic and underrated RPG series Breath of Fire. They will also notice I left one entry out of the list, and while my BoFII entry hints as to some of the reasons, I figured I would lay it out here

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