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    I’d still argue it’d be harder for me to interpret them like that, with one being very jazzy and one very impressionistic, but that’s just me. I still think the music here is great.

    I managed to kill Kzinssie and now Gerard has his blinged out armor. Found the Cat and best an octopus in the canal, so the thieves guild will now help me,and now I’ve reached this town where they’re talking about some dudes from a Dragon’s Lair or something and I’m gonna investigate that
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    I never said that's not the case what you called splintering and weak(er) to Sephiroth; but it is important what is meant. I also said a part of Cloud is seperated. It is just that you treat it as another person while I say it is not and that it does not make sense to treat it like "you and me" instead of just "a guy getting inner echo warnings from his own repressed fragments" and that those "fragments" speak about Cloud like he is another person even though they are not can be clearly seen when Tifa talks to Cloud fragments that definitely belong to him an are no literal "own entities" while he is in the Lifestream so this even more emphasizes on it being written as tricky to understand without acknowledging the full context and logic.

    Yes, Cloud would have likely "not done stuff mask Cloud did", I will always agree with that. But that does not make him another Cloud. That is why I told you there is a big big big big BIG neccessity in differentiating between "literal and metaphorical differences of self". There is always a great difference between talking about "personality" as a mere character structure and as a "self". I would never ever do stuff I did 20 years ago. Psyche change is not Death and Birth.
    When Cloud while being temporarily repressed through his own mental weakness and inner desire replaces a facette of his being with another one, then it is still his being. What you are trying to argue is the Theseus Ship paradox on a psychological basis. "Is x still x when component 1-n is replaced/missing?" and the answer is yes. That is just pseudo-philosophy that actually has answers in life. Just as an apple is an apple no matter how much you eat from it or if you randomly decide to glue something on it. That can be answered with "Apple: State ..." And that is the same with us. "Oh, you are not yourself". No. Wrong. It is impossible.
    You brought up a timeline guy. The timeline guy is not me. Why? Because despite the same origin, the same chronology trunk, he through a split (let's just say crap like timesplits are possible) has a seperate self, a seperate instance to perceive reality. He is exactly what I said before: A clone. Of course in his case he would be a clone through other means and have already changed but a clone nonetheless. Not me.
    And this is exactly why it is so important for me to differentiate these things. The woman Encina, she shares rooms with her friends in her brain. They are not her. They have their own selves. Why? Because they have their own perceptional instance. It is "not her just being forced by her body to be different" which would result in it still being her but just metaphorically different. No, it is really someone else and she experiences that. That is also why I made it very clear "btw. of course Cloud speaks to Cloud" so nobody can actually say "WAIT! You forgot!" No, believe me, I do not forget. I made it very clear this is not the kind of talk that two people have. And that this is supported by the rest of the story where Cloud actually has to live through things and not "backseat experience" because it does not make any sense in the narrative. You are aware that Cloud has a spiritual connection with Aerith and that what he associates with her is his Promised Land? Does not make sense either if he was just "the third wheel" hiding behind a driver that you want to be killed after the Mideel incident.

    Anyway, I assure you, with my neurotical disorder you have done more harm to me now than you felt when you reluctantly went back to the conversation that I for my own mental health wanted to deflect with my Kingdom Hearts comment. If you do want to know what that means, ask Psychotic. I have no problem with him telling a teeny bit about me if your question is now "wtf is going on with him right now". Maybe you now at least can kind of understand that I do not do the conversation and ad infinitum discussion stuff out of mere joy and assholery and that I suffer a lot more from this than the mere roll-eyes discussion partner that only thinks "omg this arrogant asshole again". That does not mean nobody should ever discuss with me but let's just say when we have both already let it die down, then let's leave it at that. Especially if both instances already say stuff like "I have no intention to talk further about this" (you) or "this is getting bad for me through my disorder" (me), especially as I can tell you, if it does not help me to bring up more and more points that are of almost fundamental nature and it does not contribute to my person saying "huh, okay, never thought about that and that it really would destroy the purpose of that other thing" then it only gets me more frustrated. I do not do these discussions where I seem obnoxious to people because it is my will. It is an urge on a scale that reaches far into disorder territory steming from an even worse time for me. Well, at least the disorder helps me a lot when gathering information.

    Thanks for your time.
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    I wished you would not have continued this discussion with a neurotically disturbed person so I have to apologize to you in advance that I have to fall back into this pattern which I have to use to close this. And about "don't really care about Cloud's condition" - you actually started it once I posted a list of what is misunderstood.

    The "Self" is not a matter of opinion. This is just one of the modern day tries of humanity to be pseudo-philosophical and pseudo-psychological. There are the dynamics of personality. The instance to perceive reality is the ego, which can be flat out equated with the consciousness. If the organism develops an association to itself to differentiate "there is the external source and the internal source, there is the others and there is ... this ... that is not the others ... the internal source which is located exactly where information is registered ... self" the feeling of individialism is established. What the existence of an entity as individual "self" is is NOT open to debate, I repeat, it is NOT open to debate.

    What is not the person:
    The person is not the body. The body is just a host.
    The person is not the memories. The memories merely shape the character and thus the person but the person does not "die" by getting rid of those memories, nor does a potential clone getting a replica of those memories become that person.
    The person is not just a personality structure. This goes hand in hand with the memory thing. While to the character build of course we also say "personality" and the sum of traits of course is what we are used to recognize by people as there is nothing to focus on when there is a potential blank slate, the existence of the self in an on itself is something that functions as a basic layer before all that. It can and will never be replaced. Every self is its own entity.

    You always can answer these things with a thought experiment: What can I remove and replace. You can do that with a body. You can do that with memories and character traits. But you cannot do that with someone's own awareness of themselves. I do not, I repeat, not become a literal other being by forgetting or learning. I do not live for only one moment. This is as pseudo-philosophical as it gets. A person does not die the moment it gets amnesia and does not get magically ressurected one that is over. When I die and a perfect clone with my memories is created, I do not live again just because that clone is a perfect replica of me with my memory. That guy has his own sense of self.

    And to ultimately close this: Watch the video "How it's like to live with Dissociative Identity Disorder (DiD)". The person Encina will 100% show you what an entity itself is and that she is only one of those people. She is not the others and she will never be. Cloud does not suffer from Dissociative Identity Disorder. And the "true Cloud" which you seem to imply as being a second literal person that knows Aerith is not "co-conscious" (not in the way you seem to think as another guy) just so it fits your description of still knowing her. You have to be aware of the implications of your own words and how they do not make sense. 1) It means that we run around with an entity that they want to die which is not the case (I will leave out the explanation here how alters normally do not get destroyed anyway, how it is normally impossible to get DiD when older, et cetera, especially with the latter one being handwaveable away through fiction), that 2) Cloud absolutely and without a doubt feels all that connection to Aerith (both in FFVII and VIIAC) and he cannot feel that connection if it was not him - you imply that it is still possible if he was co-conscious but someone that is co-conscious is still their own entity (as can be proven with the Encina video) and thus even while experiencing life situations still would not be "the entity that rightfully lived through the situation, became friends with somebody, etc." (in the Encina video she says one of her alters had a date - now if Encina is co-concious that does not make Encina have a date with that person, she simply witnesses) so of course I have to absolutely argue against the point that there are two literal Cloud because the entire logic of the story speaks against it. Pardon the comparison but what you say is about as logical as when the streamer SevenS1ns in DoC said "Hojo is a cyber clone, its not the real Hojo", when Hojo himself flat out said that he virtualized himself and the logic of the story is "I do not want to die, I want to become a god" instead of "I do not want to die, I want to become a god - so what do I do? I create a clone of myself that becomes a god instead and then I die". Those things are so fundamental I think even if you do not want to understand why I disagree with you you can see with that example why and how I feel when reading what you write. Cloud is the master of his illusions.
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    Honestly, it's not like it feels anyone is copying anyone here. It's more like it's very clear these two have similar sources of inspiration (80s hard rock, classical music), and you can tell these two also worked together and are, at least in professional terms, good friends.
  5. View Conversation
    Like I said, don’t get me wrong - it’s an amazing soundtrack and it really makes me feel something I have t felt in a while.
  6. View Conversation
    Can I just say, Kenji Ito’s music is really great, even though it reminds me of Uematsu’s SNES days a little too much. Not that I don’t like that sound, because I do, but their style is so similar that if you told me any of his stuff was actually Uematsu’s, I’d believe you
  7. View Conversation
    Actually, the Christmas Town theme IS based on “Whsts This?”, but it’s a lot more liberal with the arrangement. In a way, it feels more like a variation in the classical sense rather than a remix/rearrangement, but I still appreciate the subtle nod that is there.
  8. View Conversation
    Btw, got Romancing SaGa 2. Any tips?
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    Yeah, I imagine midquels such as Days do have the benefit of hindsight to be really smartly woven into the bigger picture. And I’ll agree about the writing. I think the biggest issue I have with 2’s plot is something I disagree on with the consensus - I do t feel like this game wraps everything nicely at all. KHII is basically the game where they started coming up with new ideas, but they weren’t properly fleshed out until later. Days has all the good character moments while BBS pretty much takes the new aesthetic and actually turns it into something meaningful. Ironically, I feel this is the game where the series actually had an identity crisis
  10. It's certainly an improvement over the original. Though I feel like many of the game improvements are following the example of the writing, which is largely adding new stuff in to fix a mistake made earlier that probably shouldn't have been made to begin with. The new optional boss battles and Puzzle Piece collection add move value to the core gameplay, but with the exception of their addition, it's not exactly like they changed the gameplay, they simply just added stuff that justified the originals existence now. With that said, the optional content is great for the core game, but nothing was done to really change the fact that the core mechanics are undermined by how overpowered the core gameplay is. I'm still mashing X into victory. I only get stopped when I venture into any of the new content. I'm sure Critical Mode would fix this issue, but I feel that just showcases the usual problem with SE and difficulty modes in that they have to basically skew the odds statistically out of your favor to win, instead of rewriting the enemy A.I. to simply be smarter or better capable of handling Sora's bulltrout. Basically KH2's new content offers the chance to enjoy the combat system, but if you ignore it, like I imagine most players would, then the game is really no different from the vanilla version.

    I am venturing into the plot side of things where I get a bit irked. Axel's subplot in this game still feels completely unnecessary and the "Paths of Light" mission Sora has is kind of feels pointless when the point is to open pathways for beings of light, yet Sora has to travel by Gummi Ship to these worlds anyway, despite KH1 saying this should be impossible, so I still feel like this side of the plot is kind of redundant. It also just feels like the writer's don't really know what to do with half of the cast most of the time. If you only played and cared about the console entries, I can see how a fan would come to the conclusion that CoM doesn't matter because KH2 is a pretty bad segue from that title outside of the prologue. Yet, once the prologue is over, it's like the writer's didn't really know what to with any of the characters from it. Fine for the TT people, you just make them quirky NPCs, but characters like Diz, Namine, Axel, and even Riku just disappear from the plot and only seem to appear when the writer's remember them. There's a real sense that anything story related that isn't directly connected to either Sora or Org. XIII feels tacked on, whereas Sora's scenario feels both poorly paced, and frankly directionless. I forgot that the Organization doesn't really come into the limelight until the halfway mark, before then, we're building up Malifiscent's return, but hindsight shows that plot thread never goes anywhere. Not helped here is her only real connection is Pete, and while I love the bumbling doofus, there just isn't as much real conflict and urgency here. The Nobodies don't show up until the second half and the Heartless have largely been reduced to a nuisance compared to the universe ending threat they were in the first game. So, I'm starting to remember why KH2's plot didn't grab me, and why I loved the prologue so much because it actually had some purpose and real escalation, whereas Sora's story takes a long while to get going.

    On the flip side, it's interesting to see how well the writing in 358/2 ties into KH2. I just reached the Coliseum and the storyline there is Phil training Roxas to act as a backup hero for Hercules since Phil feels he's getting overworked, which segues nicely into what actually happens in Hercules world in KH2.
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Games tha are distracting me from playing other games...

by Wolf Kanno on 12-10-2023 at 06:09 AM
Since I'm doing a marathon, I thought it would be fun to list the games that are distracting me from actually finishing said marathon.

FFXV ~ MGS: Peace Walker and SaGa Scarlet Graces
FFXIII ~ Breath of Fire 1-3 and MechCommander Gold
XIII-2 ~ Romancing Saga Re:Universe and FF: Opera Omnia

Will update more in the future...
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Projects!!!

by Wolf Kanno on 01-28-2021 at 07:40 AM
Oof, I've been a bit out of sorts with my mental health lately, and I think it's about time I do something about that. I've got a lot of balls in the air so to speak concerning projects I've been doing around the forum both past and present. So I'm thinking about tackling a few of them, but with how I've been feeling lately, I want some second opinions I guess. Of the projects I've abandoned, what should I work on next?

Here's where I'm at for the moment:

FFVI Retrospective

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WK's Top 100 Lost but Not Forgotten : Tactics Ogre: Let Us Cling Together

by Wolf Kanno on 05-24-2020 at 11:43 PM

I'm always split on these articles. So many of these games are great and I have retroactively said a few of them made the list, but occasionally something comes along that I really want to love but the game just won't let me. Tactics Ogre is in a weird place for me because the remake and the original are pretty different in some meaningful ways, so much of this review pertains to the remake due to having only played a little bit of the original.

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Updated 06-01-2020 at 09:44 PM by Wolf Kanno

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WK's Top 100's Lost but Not Forgotten List: Silent Hill 3

by Wolf Kanno on 05-03-2020 at 01:37 AM
Is this honestly the first non-RPG on this list?

Well I fell into the Silent Hill series rather late. By the time I had played the series, the "glory years" were over and fans were knee deep in Konami trying to take the series in a different direction without Team Silent. I was a huge fan of the first two entries of the series, being instantly sucked into the second entry and surprised how much I really enjoyed the first one. So it came as a bit

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WK's Top 100 Lost But Not Forgotten: SaGa Frontier 2

by Wolf Kanno on 04-05-2020 at 02:32 AM
I was having a serious reservation about whether I was going to add this to my Top 100 list or place it here. I decided it would go here for now, but part of me feels it could be like Demon's Souls and make the jump to My Top 100.


SaGa is a weird franchise. A JRPG series made for enthusiast who feel they've seen it all. From the Gameboy entries where you built a ragtag group filled with robots and monster to climb a tower/tree to visit

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Updated 05-04-2021 at 10:25 AM by Wolf Kanno

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