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    While I do trust you, it’s still kind of weird that you’re the only person I’ve ever seen speak positively of it
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    Still need to play I Am Setsuna one day
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    In unrelated news, I’ve decided Naoshi Mizuta is an underrated composer

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    Yeah, another thing with the Witcher they could copy is quality over quantity. And while I largely agree with you, I think Xenoblade X makes much more sense in terms of giving more side content than main content, since in that game where the main plot is so decentralized the side quests kind of become the point
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    I think the main gripe people have with XV’s world is tied directly to the car. Since they had a car that can travel far, the world had to be bigger, but also didn’t really have to be too filled out, so many criticized it as barren. Now, I personally didn’t mind that since it made it feel unique, but I feel that with XVI, since this is a very barebones medieval setting, I doubt they’d go the same route. So chances are it’ll still feel more compact. And tbh I still think XV’s was pretty well-made. It was just kinda dumb how the majority of the quests and exploration were pretty much made for the postgame instead of being more organically integrated into the main plot. The Witcher 3 was perfect at this since it was literally impossible to tell the main quest from the side quests sometimes instead of sheer importance to the world and characters. Going by how hard that game was to ignore and how desperate SE are to appeal to everyone with FF, I wouldn’t be surprised if they actually did look at it and try to implement some of that. Of course, could be wishful thinking
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    It’s probably gonna be open world I imagine. But hey, if they’re aping the Witcher in other ways, maybe they’ll do quests like them too and it’ll actually be great
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    So I take it you’ll join me in Eorzea once I get there

    Like aside from what you said, I heard the lead writer from Tactics was actually a writer on XIV up until Heavensward - so it’s quite likely they actually drafted him to XVI at that point. Here’s hoping.

    As for the combat, I guess we’ll cross that bridge when we get there. If the quests, workd and plot are engaging enough, I can even get through the game if I don’t like the battle system
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    Yeah, your probably right. I’m most interested in how the story plays out, since we’re long overdue for more personal drama in a political story. XV was a beautiful story with strong themes and a very realistic main cast, but it really was more of a fairy tale than anything all things considered. Haven’t played much if XIV (hope to change that with my marathon) but considering it’s nature as an MMO I feel it can probably do a good job on the political side but not as much on the character side - at least with regards to the mute player made protagonist. For me to believe that XVI can do it though, I need to see something more about the protagonist. I’m not saying it can’t be done since that would be hypocritical of me - the Witcher’s Geralt of Rivia is, on the surface, a typical male power fantasy, but it very quickly comes out just how nuanced, dorky and likeable he is. So yeah, I’m hoping our MC has a wider range of emotions than sad mad. AKA smad.

    Also, I’m currently not expecting a party at all. From the looks of it, this is going to basically be just a character action game with some RPG elements. Kinda sucks for me since I’m not good at those and preferred the button holding from XV, plus if I do finally get it on PC it’ll probably run slow as molasses and I’ll be at a disadvantage lol. But I still wish there was a party. There might be, but I still doubt it’ll be a very fleshed out party in terms of gameplay. I was hoping they’d finally go back to gambits, but I don’t think it’d work here
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    I just feel weird because like, on paper, this should be the FF I’ve been asking for as well. And it’s true, the more I read about the team and their relationship with the Ivalice titles, the more excited I am for this. So it’s all the more weird how that trailer just completely failed to capture my imagination. I’m literally just struggling to make sense of this. A lot of the discourse around XV has been that SE are no longer making trends but chasing them, and at first glance this looks to be the case - gritty dark fantasy and action gameplay is in, so that’s what they’re doing. Which is why I wonder whether hearing Sakimoto’s trademark chimes or seeing a pair of assless chaps or a potholder on someone’s breastplate would’ve made me more excited.

    As it stands, I think I agree with you in general. Maybe now that I’m older now it’s just harder to get excited. The last time SE announced new mainline games I was 16, so maybe that’s the biggest issue here. Maybe I just got too cynical for my own good and in my desire to see art be diverse any instance of derivation just immediately makes me think “lowest common denominator”. Idk. It’s hard. I really want to be excited, and so many people are, and like that makes it all the harder to really sort out for myself.
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    Yeah I do hope that he gets some pore personality later because his design now, especially as his older self, is painfully generic. And honestly, the vanilla Latin chanting in this trailer and Somnus are like completely different beasts, with the language being the only commonality. But then I think that’s to be expected, since Shimomura’s a far more accomplished composer and stands out from the crowd more. But what can you do. This background music made me realize just how big a part Sakimoto played in making Ivalice feel unique.

    As for the character designer, I’ve seen people speculate it’s actually Masao Tsubasa, who’s worked alongside Yoshida on the Tactics Ogre remake and FFXIV, and I think that’s very likely, since his art was more down to earth of the two. Again, I’m hoping we see more interesting visuals later because as things are now, it all looks painfully dull, aside from maybe the Eikon designs. I think a big part of that might be the fact that they’re just using a modified version of the XIV engine. And idk if this is just me being old or something, but I literally cannot tell the difference between PS4 and PS5 graphics. I was really surprised when the trailer said this was a PS5 game
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WK's Top 100 Lost but Not Forgotten : Tactics Ogre: Let Us Cling Together

by Wolf Kanno on 05-24-2020 at 11:43 PM

I'm always split on these articles. So many of these games are great and I have retroactively said a few of them made the list, but occasionally something comes along that I really want to love but the game just won't let me. Tactics Ogre is in a weird place for me because the remake and the original are pretty different in some meaningful ways, so much of this review pertains to the remake due to having only played a little bit of the original.

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Updated 06-01-2020 at 09:44 PM by Wolf Kanno

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WK's Top 100's Lost but Not Forgotten List: Silent Hill 3

by Wolf Kanno on 05-03-2020 at 01:37 AM
Is this honestly the first non-RPG on this list?

Well I fell into the Silent Hill series rather late. By the time I had played the series, the "glory years" were over and fans were knee deep in Konami trying to take the series in a different direction without Team Silent. I was a huge fan of the first two entries of the series, being instantly sucked into the second entry and surprised how much I really enjoyed the first one. So it came as a bit

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WK's Top 100 Lost But Not Forgotten: SaGa Frontier 2

by Wolf Kanno on 04-05-2020 at 02:32 AM
I was having a serious reservation about whether I was going to add this to my Top 100 list or place it here. I decided it would go here for now, but part of me feels it could be like Demon's Souls and make the jump to My Top 100.


SaGa is a weird franchise. A JRPG series made for enthusiast who feel they've seen it all. From the Gameboy entries where you built a ragtag group filled with robots and monster to climb a tower/tree to visit

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Updated 08-13-2020 at 07:54 AM by Wolf Kanno

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My Top 100's Lost but Not Forgotten: Kingdom Hearts: Birth by Sleep

by Wolf Kanno on 01-30-2020 at 08:17 PM
You know the drillÖ


I mentioned this in my Chain of Memories entry for my Top 100 List, but Kingdom Hearts and I have a really awkward history with each other. This is a franchise that has always been more of a guilty pleasure for me than something I actively love. Funny enough, itís not even the basic premise that bothers me. While Final Fantasy meets Disney mash-up sounds contrived, KH has always managed to make it work since this

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My Top 100's Lost but Not Forgotten: Xenosaga Episode III: Also Sprach Zarathustra

by Wolf Kanno on 12-30-2019 at 09:56 PM
Top 100 List Blah blah blahÖ. I ended up re-writing this entry because the original was a little more bitter and more like just a genuine rant than a review. With that said, a little backstory is in order.
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Continuing my trend of snubbed entries in franchises, we now come back to a series that was very near and dear to me. At this point in time, the story of

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