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    Just my neuroticism with overanalysing things.
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    Thanks. Yeah, I feel I really need it
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    Maybe the translator thought it seemed unpersonal since you are C(h)rono and would not call her by her name. But that saved me some hours not to lament about how she probably was meant as Jina ... damnit, I still did.
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    Slowly. Had to prioritize writing for money right now, but I do intend to finish that short soon and then move right back into the novel proper. I have a two-week vacation coming up and though I’ll be spending most of it at my parents’, I hope I can get stuff done

    Great to hear about your Halloween project! I still have no idea what to write, though I usually come up with an idea at the last second. Wonder what turnout we’ll have this year
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    God, I am so stupid! I read Jina's name in that guide but have the Japanese version in my shelf but did not remember that the game actually uses the name! Well, still no answer to "is it Jina with J for us foreigners intended?" (but I still think it is) but it shows that I definitely have not played the original often enough for my taste. NOW of course some "huh, seems familiar" rings.

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    It would be more obvious if they actually took the kanji for hour but we know by now that they love their little naming games (and by taking a real kanji the name would be way more complex than by just taking katakana but as said, for naming puns and all that the way they did it would be fine - and even if it was not meant we still have Gina as normal female name). So I don't think it is far off. It would be easier if they had her name written out somewhere but I think we won't ever see the name of such an NPC in with our letters in a guide or manual. I also think Jiiru's name is interesting. Funnily enough it also is a mother that starts with "Ji" (but well, she has no child that has a time-related name). Zeal or Zhyle or one of the other Western versions never made any real sense to me except if they wanted to made some sort of allusion to "Seal" or "Sea" which would made kinda sense with the whole Ancient era, the Palace, Machine and Lavos. But since I know Akira Toriyama has named his characters names like "Gine" for Goku's which is a syllable swap of Negi or Saiya-jin which is a syllable swap of Yasai(-jin) with Yasai meaning Vegetable and Tsufuru-jin for Furutsu(-jin) for Fruitsu to make the Vegetable and Fruits people I think it could be some attempt of Jiiru being an allusion to the "Luci" (not Japanese though) for light. It would be a bit odd because it makes use of a katakana that I would not necessarily use but as a pun and allusion it could still be okay. Freeza is also not written in Japanese like Freezer.

    And I so love Marl's outfit. It is almost 100% a copy of Bulma's desert outfit in Dragon Ball vol. 2.
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    I am actually pretty sure Maou's English new Enlightened name (at least Maou returned later as title Fiendlord) comes from the fact that he lives two lifes. You know. The Janus Twinface.

    Yeah, I bought the Japanese walkthrough for 9 Euros. Unfortunately the names are not in the Japanese manual and Jina's/Gina's name is not written out in our letters so I translated it. But hey, at least they wrote Chrono, Marl, Lucca, Eira, Kaeru, Robo and Maoh. It also never knew until years later that Marl(e)'s abbreviation and nickname comes from the fact that her name is not Nadia but Marledia.

    What is cool in the original is that the Geno Dome is called Genocidome. It puts more emphasis on how the AI is another Agent Smith super killer AI.



    If I had to choose without actual evidence I would see the game as evidence enough and I would say her name is Jina and not meant as Gina. Ji (the specific Kanji though so they would take creative freedom by just thinking of the syllable of the katakana) means hour or time.
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    Since you are such a Chrono Trigger fan: Did you know that Ozzie, Slash and Flea were with a probability of 99% named by Toriyama-san? Their original names are puns of Vinegar, Mayonaise and Soy Sauce. I think you get it.

    Gohan, Chichi Vegeta, Freeza, Bulma, Trunks, Yamcha, Kuririn, Chiaotzu, Tenshinhan, Jiren, Toppo, Nappa, Turles, Bardock, Gine ... Toriyama-san loves funny names and puns.

    Also nice to read C(h)rono's mother is called Gina/Jina. I don't think I have ever seen the name before.
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    I see, maybe I'm romanticizing Sakaguchi a bit much in my mind ^^ I do miss Ito's hand in things more than anyone's I feel. Every time I read about his contributions to the games he worked on it blows my mind how much from that alone it feels like he just "gets" how player engagement and enjoyment works.

    Sounds about right in terms of difficulty lol. 4x Cut is so incredibly powerful. Though Ruby can get pretty tedious because it both has such absurdly high defense and yet can hardly really touch you if you got a Ziedrich. Hope you had fun still. I'm still on .hack//G.U. myself, just about finishing up the second part of the trilogy after about 45 hours playtime total, but it'll probably be another five or ten before I start the third to finish up at least some of the grindy sidequests. Didn't do it for the first volume, but they're a lot more rewarding this time.

    Heard a lot of good about Papers Please although I have a hard time picturing what the game is actually like to play, and all I've seen of it is making calls on whether or not to approve people's visas or permits of stay or whatever, but there seems to be a lot more to it. Curious, have you ever played Odin Sphere?
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    Ah I see... well I guess Sakaguchi being gone would also definitely have a big effect on any future entries, not to mention Ito's mysterious absence. I also heard there was supposed to be a third game called Chrono Break which got cancelled, or is that just an urban legend?

    Also curious, have you finished FF VII by now?
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My Top 100's Lost but Not Forgotten: Suikoden IV Part 2 ~ Suikoden Tactics

by Wolf Kanno on 06-17-2019 at 06:25 AM

So in my last blog, I talked about the black sheep numbered entry of the Suikoden franchise, Suikoden IV. Today, we're going to look at Rhapsodia, better known as Suikoden Tactics in the West. Tactics is a gaiden title that serves as both prequel/sequel side story to Suikoden IV. What makes it really standout is that the game is no longer a turn-based RPG about collecting 108 heroes, but instead a Tactical Turn Based RPG a la Final Fantasy Tactics, Fire

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My Top 100"s Lost but Not Forgotten: Suikoden IV ~ Part 1

by Wolf Kanno on 04-29-2019 at 06:53 AM
List, blah blah. Didn't make it, blah blah.
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I feel I have a theme going here. Like the BoF1 entry, anyone who took a quick glance of my list will know I'm a pretty big Suikoden fan, you'll also notice I snubbed one of the main entries and most of the spin-off/gaiden games. I'll say right now, that I have to actually play Suikogaiden due to lacking the proper emulator, which is why

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Updated 04-29-2019 at 07:11 AM by Wolf Kanno

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My Top 100's Lost but Not Forgotten: Breath of Fire

by Wolf Kanno on 04-14-2019 at 10:23 PM
Blah blah blah, made a list, blah blah blah, this is for games that didn't make it.

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Anyone who simply glances over my list will notice I have a strong affiliation with Capcom's classic and underrated RPG series Breath of Fire. They will also notice I left one entry out of the list, and while my BoFII entry hints as to some of the reasons, I figured I would lay it out here

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My Top 100's Lost but not Forgotten: Dragon Quest VII

by Wolf Kanno on 10-26-2018 at 05:42 AM

I feel like the year 2001 was an odd year in gaming. One of the first time where you really felt like the end of an era and the beginning of a new one was coming. Sony was gearing up to release the successor to the smash hit PlayStation and if you looked around the gaming scene, it seemed like every company was jumping ship to get on board what the PS2 could do. Square had released their PS1 swan song FFIX even though they would still support the PS1 with

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My Top 100's Lost but Not Forgotten: Arc the Lad II

by Wolf Kanno on 03-27-2018 at 10:53 PM
You know the drill by now...

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One of my all time favorite publishers in the 90s for video games was Working Designs. It was a company that actually tried to get a lot of cool JRPGs released in the West long before the actual JRPG boom in the last years of the decade. I've already spoken about their most high profile title they ever worked on, Lunar: The Silver Star Story,

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