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    I know, but I also feel it’s fine and that there’s a place for this. Really I’m just glad they let Nomura run wild instead of desperately pandering to nostalgic audiences. It just goes to show for me that there’s still spirit in SE and it’s not all cynical capitalist moves.
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    I know you’re not alone in that opinion but I feel vindicated by the fact that Uematsu chose Hamauzu specifically as his successor for the remake I’m certain the fanfare is Suzuki’s with. It’s too straight an arrangement for Hamauzu.
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    I really like it, tbh, but I’m a Hamauzu fan, so that’s to be expected Some of the new tracks are very clearly his work, but he’s also done some arrangements of older tracks. I think you can usually tell where it’s him because I think Mitsuto Suzuki’s are probably the ones that are more straightforward. I will say, however, that I’m extremely annoyed at the use of strings. They’re just such a neutral color that hearing some of the stronger synths from the original replaced by them feels genuinely painful to me. The reactor theme is an example of this, but by far the worst offender is the victory fanfare. They’ve managed to turn the absolute best version of the track into smurfing garbage. And it’s all because of the focus on strings (they’re the last thing that should be playing the melody here) and pretty much removing all percussion, leaving just a timpani which is just... intensely frustrating. And it’s not like this particular fanfare can’t sound good played by a live ensemble, just as long as you keep it jazzy. Case in point:

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    It probably works much better in-game. With a game that has this kind of cinematic approach, you can’t exactly write a soundtrack as you would in 97.
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    Thanks, I’ll have a listen! Happy Easter!
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    By rearranged I also meant the "how this is pulled off" which of course is not just about they way to scene xyz but also that scene xyz is a bit different. I think some scenes are just different for thw sake of being that and not because of the in-universe narrative tool.
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    It is funny because they kept all the core stuff intact. Just like I said I don't think they would ever do something else. They just rearranged bits and pieces and all that. But the ending was like "so, will the core stuff after that not be different ...?" But if I were a betsman I would say no. Sephiroth says something to Cloud at the end and I think because Cloud reacted the way he did it is gonna lead to the normal FFVII stuff. That is my guess.
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    My head is gonna exploda from so many people thinking some of the wishy-washy themes in the Remake definitey mean xyz when it is way too ambigious. Heck, they do not even understand it is way too ambigious because they do not even see the possibilities. That was definitely not Nojima-san's cleanest writing.
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    Scratch the "not". I meant "now".
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    I suppose not after googling I know what you mean with your comparison. I have a 10 page summary. Psychotic will post it for me. If you have no plans on playing it soon you can read it.
Showing Visitor Messages 161 to 170 of 5776
About Wolf Kanno

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About Wolf Kanno
Nowhere and Everywhere
Writing,gaming, martial arts, music, and the occult...
  • Former Cid's Knight
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Wolf Manno, Reginald the Dastardly, Ultima Weapon
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Recent Entries

WK's Top 100 Lost but Not Forgotten : Tactics Ogre: Let Us Cling Together

by Wolf Kanno on 05-24-2020 at 11:43 PM

I'm always split on these articles. So many of these games are great and I have retroactively said a few of them made the list, but occasionally something comes along that I really want to love but the game just won't let me. Tactics Ogre is in a weird place for me because the remake and the original are pretty different in some meaningful ways, so much of this review pertains to the remake due to having only played a little bit of the original.

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Updated 06-01-2020 at 09:44 PM by Wolf Kanno

Video Games

WK's Top 100's Lost but Not Forgotten List: Silent Hill 3

by Wolf Kanno on 05-03-2020 at 01:37 AM
Is this honestly the first non-RPG on this list?

Well I fell into the Silent Hill series rather late. By the time I had played the series, the "glory years" were over and fans were knee deep in Konami trying to take the series in a different direction without Team Silent. I was a huge fan of the first two entries of the series, being instantly sucked into the second entry and surprised how much I really enjoyed the first one. So it came as a bit

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WK's Top 100 Lost But Not Forgotten: SaGa Frontier 2

by Wolf Kanno on 04-05-2020 at 02:32 AM
I was having a serious reservation about whether I was going to add this to my Top 100 list or place it here. I decided it would go here for now, but part of me feels it could be like Demon's Souls and make the jump to My Top 100.

SaGa is a weird franchise. A JRPG series made for enthusiast who feel they've seen it all. From the Gameboy entries where you built a ragtag group filled with robots and monster to climb a tower/tree to visit

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Updated 07-06-2020 at 08:17 PM by Wolf Kanno

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My Top 100's Lost but Not Forgotten: Kingdom Hearts: Birth by Sleep

by Wolf Kanno on 01-30-2020 at 08:17 PM
You know the drillÖ

I mentioned this in my Chain of Memories entry for my Top 100 List, but Kingdom Hearts and I have a really awkward history with each other. This is a franchise that has always been more of a guilty pleasure for me than something I actively love. Funny enough, itís not even the basic premise that bothers me. While Final Fantasy meets Disney mash-up sounds contrived, KH has always managed to make it work since this

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My Top 100's Lost but Not Forgotten: Xenosaga Episode III: Also Sprach Zarathustra

by Wolf Kanno on 12-30-2019 at 09:56 PM
Top 100 List Blah blah blahÖ. I ended up re-writing this entry because the original was a little more bitter and more like just a genuine rant than a review. With that said, a little backstory is in order.

Continuing my trend of snubbed entries in franchises, we now come back to a series that was very near and dear to me. At this point in time, the story of

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