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    So I’ve beaten Torment: Tides of Numenera. It was an interesting, if flawed little titled. I think the biggest issues is that you can tell it’s really trying to be Torment, but it doesn’t come out quite as naturally as with Planescape, so the final game ends up pretty overwrought and dense, and not really in a good way. The story and setting are still great, though. It’s not everyday that you see an RPG grapple with the topic of the responsibilities of parenting through the subject of body-shifting immortality.

    And now I’ve started Ys Seven, and it’s been pretty cool so far. We’ll see how I like it, but I’ve already also got I and II and am ready to dive into this series - along with the Trails series, as I’ve been gifted Trails in the Sky. I do plan to replay games less this year and focus on new experiences in that regard - though my focus is still going to be writing. My wife got me this cute little notebook that I hope will help me organize my thoughts
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    Yeah, I do enjoy the Xenogears references in the OST myself. Also just looking at the track titles, it feels to me that the soundtrack covered more ground than just episode I - perhaps the original draft of episode I, the one that ended up being the only three games we got? But yeah, it’s definitely a good OST that was underused (though why he wrote only two battle themes is something I’ll never understand).

    I notice that a lot of the times whenever a new composer steps in they will just ditch all the old themes in favor of their own - this is a big gripe I have with Hamauzu, since when you look at Dirge if Cerberus, FFXIII, and his SaGa contributions, they’re all completely disconnected from the rest of their respective series in terms of music (though how much that’s his creative decision and how much a given director’s is something I’m ignorant on, admittedly, so it might not actually be his fault). I did like how Kajiura implemented the Song of Nephilim into the relevant tracks, though!
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    Merry Christmas, friendo!
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    So instead of sitting down to write yesterday, I instead drew a group pic of the main cast for the first book. Not exactly progress, but it did get me inspired a little.
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    I still need to play that game. I do regret that I missed it back when it was new because everything I read about it really does make it sound like the actual first Bravely game, instead of BD being a simple spiritual predecessor. And this really only reinforces my opinion that BD is still very much an FF spin-off

    Story Bibles for me are tricky, because I always feel that whenever I work one so etching meta, like a bible or outline, all my creative energy goes into that and there’s none left for the writing proper. I still need to figure out what the best method is for me.
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    Honestly, from what I read of 4HoL, the job system isn’t really like it in BD. The absolute best way I can describe it is honestly a refined FFV job system. It takes some cues from FFIII, namely in some of the jobs that return from there (like the Conjurer, Arcanist (aka Magus) and Spiritmaster (aka Devout), but with the multiclassing that FFV brought to the table, with a bit more freedom when it comes to choosing passive abilities. All the jobs are also very balanced, so even those that are usually throwaway are actually really useful. The red Mage comes to mind as very interesting as instead of Dualcasting being its main gimmick, this time it’s job that’s all about throwing a wrench into the Brave and Default mechanic. It’s honestly my favorite iteration of the system outside of the Tactics games.

    Great to hear your stories are getting attention! I’ve been feeling fairly inspired myself lately, with my protagonist finally coming through to me in my head. I couldn’t write today because I had extra work, but I’ll be sure to write some tomorrow
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    I feel it’s always best to start over after a long break. It’s pretty hard to get back into it otherwise.

    I’m reminded of one more thing I really like about Bravely Default. There are no equipment restrictions whatsoever - it’s just that jobs have proficiency in given types of weapons and armor. So you could theoretically switch to a completely different weapon for a while if it’s still the strongest after taking it account any proficiency penalties.
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    I think I’ve gotten better at game. Last time I played Bravely Default, I played on normal and it was pretty challenging overall. Now I’m playing in hard and things feel easy.
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    We do? I was always under the impression we both like Sakimoto, and I’m pretty sure you’ve been at least a little more appreciative of Hamauzu recently
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    I see you’re skeptical. How dare you challenge my authority on this matter
Showing Visitor Messages 241 to 250 of 5776
About Wolf Kanno

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About Wolf Kanno
Nowhere and Everywhere
Writing,gaming, martial arts, music, and the occult...
  • Former Cid's Knight
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Wolf Manno, Reginald the Dastardly, Ultima Weapon
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Recent Entries

WK's Top 100 Lost but Not Forgotten : Tactics Ogre: Let Us Cling Together

by Wolf Kanno on 05-24-2020 at 11:43 PM

I'm always split on these articles. So many of these games are great and I have retroactively said a few of them made the list, but occasionally something comes along that I really want to love but the game just won't let me. Tactics Ogre is in a weird place for me because the remake and the original are pretty different in some meaningful ways, so much of this review pertains to the remake due to having only played a little bit of the original.

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Updated 06-01-2020 at 09:44 PM by Wolf Kanno

Video Games

WK's Top 100's Lost but Not Forgotten List: Silent Hill 3

by Wolf Kanno on 05-03-2020 at 01:37 AM
Is this honestly the first non-RPG on this list?

Well I fell into the Silent Hill series rather late. By the time I had played the series, the "glory years" were over and fans were knee deep in Konami trying to take the series in a different direction without Team Silent. I was a huge fan of the first two entries of the series, being instantly sucked into the second entry and surprised how much I really enjoyed the first one. So it came as a bit

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WK's Top 100 Lost But Not Forgotten: SaGa Frontier 2

by Wolf Kanno on 04-05-2020 at 02:32 AM
I was having a serious reservation about whether I was going to add this to my Top 100 list or place it here. I decided it would go here for now, but part of me feels it could be like Demon's Souls and make the jump to My Top 100.

SaGa is a weird franchise. A JRPG series made for enthusiast who feel they've seen it all. From the Gameboy entries where you built a ragtag group filled with robots and monster to climb a tower/tree to visit

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Updated 07-06-2020 at 08:17 PM by Wolf Kanno

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My Top 100's Lost but Not Forgotten: Kingdom Hearts: Birth by Sleep

by Wolf Kanno on 01-30-2020 at 08:17 PM
You know the drillÖ

I mentioned this in my Chain of Memories entry for my Top 100 List, but Kingdom Hearts and I have a really awkward history with each other. This is a franchise that has always been more of a guilty pleasure for me than something I actively love. Funny enough, itís not even the basic premise that bothers me. While Final Fantasy meets Disney mash-up sounds contrived, KH has always managed to make it work since this

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My Top 100's Lost but Not Forgotten: Xenosaga Episode III: Also Sprach Zarathustra

by Wolf Kanno on 12-30-2019 at 09:56 PM
Top 100 List Blah blah blahÖ. I ended up re-writing this entry because the original was a little more bitter and more like just a genuine rant than a review. With that said, a little backstory is in order.

Continuing my trend of snubbed entries in franchises, we now come back to a series that was very near and dear to me. At this point in time, the story of

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