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    Yeah, the Witcher is also good about that. Sure, there are lots of quests to do, but not only is the amount much smaller than something like Xenoblade, but they also never feel like standard “get 20 bear asses” fetch quests and have their own little storylines. It feels like you’re actually helping living people rather than ticking things off a checklist. And I think that’s important in an open world game. So far Zelda is similar - the world’s physics engine really helps bring this place to life! I can start fires by hitting things and roll off big boulders from mountains. It’s fun.
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    I have actually heard a lot of people say that about Fallout 4, so maybe it’s just not a great open world. Breath of the Wild seems pretty tight as an open world so far. I mean, maybe even a bit too much. I mean, maybe it’s because you start on a plateau and you have a broader perspective, but everything feels a bit cramped together so far. Then again, when I played the Witcher, it just looked like places I’d actually visited in my own country so maybe that’s just more of a landscape I’m used to. Or maybe it’s just the trees that make it feel bigger, idk. But while I’ve yet to play an open world game that I don’t like (granted, I havent played many and they’ve all been RPGs... and the Sims), I do feel like BotW would be accessible enough to anyone.
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    Zelda is a series I don’t think about for long stretches of time, but then I come back to it and am reminded of how much I love it It’s great so far but also pretty different! Definitely feels more Western in that there’s as much focus on the player constructed narrative as the pre-made narrative.

    And the soundtrack is just unbelievable

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    Speaking of needing to level - I’veststted an open world game that doesn’t require leveling. Breath of the Wild, here I come!
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    I think generation 5 did it best. They added this mechanic that made you gain more exp the higher the enemy Pokemon’s level was in proportion to yours, making getting your weaker guys catch up to the rest of your party pretty easy. And then the levels just scale very fluently (except for that twenty-level jump from the end game to the post game). They also added this mon that gives insane exp while also healing you in battle, so in general, they made leveling easier while still requiring a bit of thought and effort oh your part. Which can’t really be said for the later games in the series, where they dropped all of the mechanics I mentioned in favor of making your entire party gain exp from the battle, so you don’t have to worry about how you level anyone at all
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    As much as I love Pokémon HeartGold, the game has one big flaw carried over from the original Gold and Silver - the leveling curve. Wild Pokémon have much lower levels than the trainers around, and those have them still quite a bit lower than the gym leaders. This isn’t as bad a thing if you play like a kid, I.e. just let your starter beat everything and get forty levels higher than the rest of the party, but if you’re trying to make them pretty evenly leveled, you’re gonna have a bad time. Exp. yield is very low from random encounters and trainers don’t call you frequently enough for rematches. But still, all things considered, it’s a pretty minor blemish on a great game.
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    Just the wife and me, plus the cat and baby in the womb I guess Spent one entire day cooking but now I don’t have to move a finger in the kitchen for the whole break so that’s neat.
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    Happy Ishtar, Wolf Doing anything intersting over the holidays?
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    Omg that’s a lot XD But I know the struggle. I always have a problem after my initial chapter which I start in medias Red because it’s gripping and exciting like that, but after that it’s always exposition while walking. I really need to fix that.
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    I’ve never really done actual revising. I’m really looking forward to that tbh
Showing Visitor Messages 501 to 510 of 5259
About Wolf Kanno

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About Wolf Kanno
Nowhere and Everywhere
Writing,gaming, martial arts, music, and the occult...
  • Former Cid's Knight
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Wolf Manno, Reginald the Dastardly, Ultima Weapon
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True beauty exists in things that last only for a moment.
Current Mood: Apologize by 佐橋俊彦 from the Big O OST


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Recent Entries

My Top 100"s Lost but Not Forgotten: Suikoden IV ~ Part 1

by Wolf Kanno on 04-29-2019 at 06:53 AM
List, blah blah. Didn't make it, blah blah.

I feel I have a theme going here. Like the BoF1 entry, anyone who took a quick glance of my list will know I'm a pretty big Suikoden fan, you'll also notice I snubbed one of the main entries and most of the spin-off/gaiden games. I'll say right now, that I have to actually play Suikogaiden due to lacking the proper emulator, which is why

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Updated 04-29-2019 at 07:11 AM by Wolf Kanno

Video Games

My Top 100's Lost but Not Forgotten: Breath of Fire

by Wolf Kanno on 04-14-2019 at 10:23 PM
Blah blah blah, made a list, blah blah blah, this is for games that didn't make it.


Anyone who simply glances over my list will notice I have a strong affiliation with Capcom's classic and underrated RPG series Breath of Fire. They will also notice I left one entry out of the list, and while my BoFII entry hints as to some of the reasons, I figured I would lay it out here

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Video Games

My Top 100's Lost but not Forgotten: Dragon Quest VII

by Wolf Kanno on 10-26-2018 at 05:42 AM

I feel like the year 2001 was an odd year in gaming. One of the first time where you really felt like the end of an era and the beginning of a new one was coming. Sony was gearing up to release the successor to the smash hit PlayStation and if you looked around the gaming scene, it seemed like every company was jumping ship to get on board what the PS2 could do. Square had released their PS1 swan song FFIX even though they would still support the PS1 with

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Video Games

My Top 100's Lost but Not Forgotten: Arc the Lad II

by Wolf Kanno on 03-27-2018 at 10:53 PM
You know the drill by now...


One of my all time favorite publishers in the 90s for video games was Working Designs. It was a company that actually tried to get a lot of cool JRPGs released in the West long before the actual JRPG boom in the last years of the decade. I've already spoken about their most high profile title they ever worked on, Lunar: The Silver Star Story,

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My Top 100's Lost but Not Forgotten: Final Fantasy III

by Wolf Kanno on 03-07-2018 at 08:10 PM
Blah blah blah Top 100 blah blah blah too many good games to list. Blah blah blah, games that weren't good enough for my list but still excellent nonetheless.


Of the Classic series within Final Fantasy, FFIII was the last one for me to play, partly cause I didn't emulate very often and partly because I had hoped SE would come to their senses and re-release this title.

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Final Fantasy , Video Games