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    Very interesting. So it’s kinda the opposite of what happens nowadays. Kinda reminds me of what happened with Pokťmon Gold and Silver when they had so much more time and cartridge space left that they decided to put in the entire region from the previous games in there
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    I get that this is at least partially a joke, but I’m also aware you know far more about VI’s development than me. Did they actually just do the World of Ruin for padding purposes?
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    So you’re saying the creators of VI just knew what was coming
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    So I’ve come back to DQXI and I find it hilarious how both it and FFXV, games I’m playing back to back, do the FFVI World og Ruin thing. Neither does it as effectively for a number of reasons, but it’s still funny. Like is this a trope that’s made a comeback recently or did these two games must happen to have that
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    Well yeah, that’s why I said I trust you I do still find it funny though, how the internet be sometimes. I definitely do want to play it one day. I’ll just need to buy it and have the time
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    While I do trust you, it’s still kind of weird that you’re the only person I’ve ever seen speak positively of it
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    Still need to play I Am Setsuna one day
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    In unrelated news, I’ve decided Naoshi Mizuta is an underrated composer

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    Yeah, another thing with the Witcher they could copy is quality over quantity. And while I largely agree with you, I think Xenoblade X makes much more sense in terms of giving more side content than main content, since in that game where the main plot is so decentralized the side quests kind of become the point
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    I think the main gripe people have with XV’s world is tied directly to the car. Since they had a car that can travel far, the world had to be bigger, but also didn’t really have to be too filled out, so many criticized it as barren. Now, I personally didn’t mind that since it made it feel unique, but I feel that with XVI, since this is a very barebones medieval setting, I doubt they’d go the same route. So chances are it’ll still feel more compact. And tbh I still think XV’s was pretty well-made. It was just kinda dumb how the majority of the quests and exploration were pretty much made for the postgame instead of being more organically integrated into the main plot. The Witcher 3 was perfect at this since it was literally impossible to tell the main quest from the side quests sometimes instead of sheer importance to the world and characters. Going by how hard that game was to ignore and how desperate SE are to appeal to everyone with FF, I wouldn’t be surprised if they actually did look at it and try to implement some of that. Of course, could be wishful thinking
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Recent Entries

WK's Top 100 Lost but Not Forgotten : Tactics Ogre: Let Us Cling Together

by Wolf Kanno on 05-24-2020 at 11:43 PM

I'm always split on these articles. So many of these games are great and I have retroactively said a few of them made the list, but occasionally something comes along that I really want to love but the game just won't let me. Tactics Ogre is in a weird place for me because the remake and the original are pretty different in some meaningful ways, so much of this review pertains to the remake due to having only played a little bit of the original.

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Updated 06-01-2020 at 09:44 PM by Wolf Kanno

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Video Games

WK's Top 100's Lost but Not Forgotten List: Silent Hill 3

by Wolf Kanno on 05-03-2020 at 01:37 AM
Is this honestly the first non-RPG on this list?

Well I fell into the Silent Hill series rather late. By the time I had played the series, the "glory years" were over and fans were knee deep in Konami trying to take the series in a different direction without Team Silent. I was a huge fan of the first two entries of the series, being instantly sucked into the second entry and surprised how much I really enjoyed the first one. So it came as a bit

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Video Games

WK's Top 100 Lost But Not Forgotten: SaGa Frontier 2

by Wolf Kanno on 04-05-2020 at 02:32 AM
I was having a serious reservation about whether I was going to add this to my Top 100 list or place it here. I decided it would go here for now, but part of me feels it could be like Demon's Souls and make the jump to My Top 100.


SaGa is a weird franchise. A JRPG series made for enthusiast who feel they've seen it all. From the Gameboy entries where you built a ragtag group filled with robots and monster to climb a tower/tree to visit

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Updated 08-13-2020 at 07:54 AM by Wolf Kanno

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My Top 100's Lost but Not Forgotten: Kingdom Hearts: Birth by Sleep

by Wolf Kanno on 01-30-2020 at 08:17 PM
You know the drillÖ


I mentioned this in my Chain of Memories entry for my Top 100 List, but Kingdom Hearts and I have a really awkward history with each other. This is a franchise that has always been more of a guilty pleasure for me than something I actively love. Funny enough, itís not even the basic premise that bothers me. While Final Fantasy meets Disney mash-up sounds contrived, KH has always managed to make it work since this

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My Top 100's Lost but Not Forgotten: Xenosaga Episode III: Also Sprach Zarathustra

by Wolf Kanno on 12-30-2019 at 09:56 PM
Top 100 List Blah blah blahÖ. I ended up re-writing this entry because the original was a little more bitter and more like just a genuine rant than a review. With that said, a little backstory is in order.
*************************************************************************


Continuing my trend of snubbed entries in franchises, we now come back to a series that was very near and dear to me. At this point in time, the story of

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