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    So far it’s actually much less different from the DS version than I’d expected. If anything, it plays smoother as it’s 2D and I have the speed up feature on my emulator
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    Isn’t Ultima bad because one programmer decided an old spell would be worse or something? I remember Sakaguchi being pretty upset about that
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    Here’s an extremely important video on my craft

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    Yeah, it’s clear this is where it all started but it’s distinct enough to not just feel like a prototype in comparison.
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    I will definitely need you to hold my hand throughout all this
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    Do I recall correctly that the original also doesn’t have separate job levels?
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    I’m just scared I’ll have a very hard time. The only reason III on DS was painless the last time is that I exploited the hell out of Viking and Geomancer. I know it won’t work here and the magic system honestly scares me And it’s not like I’m super against Vancian magic - Baldur’s Gate did it and I did fine there, but the D&D implementation differs in that magic just has a different utility.

    What I am looking forward to though is the fact that encounters will no longer be a max of three enemies and bosses won’t get double turns anymore.
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    Also, I think I’m pretty set on FFIII NES. Just know that this is now your responsibility and you have to help me with sound advice and if anything goes wrong, it’s your fault
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    I’m kind of torn on if I want to do the Arcane Lanyrinth. It just sounds like so much work but I’ve also never done it before.
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    I’ve never really bothered with filling out any bestiary in any of the games. Also, translation aside, how different is FFII PSX to DoS/PSP? I know they changed a lot in the first game by changing the magic system, but I’m not really sure how the gameplay has been altered. Though maybe that isn’t the right question to ask since I’m pretty certain FFII has been further rebalanced between DoS and PSP.

    And yeah, IX definitely is all that. One of the reasons I really want to get the Steam version is the Moguri Mod, which from the looks of it really brings IX’s art style to its full potential. That and it also speeds up battles a bit, for those who are bothered by the speed But yeah, honestly, I never thought it was that bad either. VII’s actually felt worse because all the ATB bars actually stopped whenever any animation played, no matter how small the spell. With IX at least it keeps going.
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About Wolf Kanno

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About Wolf Kanno
Nowhere and Everywhere
Writing,gaming, martial arts, music, and the occult...
  • Former Cid's Knight
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Wolf Manno, Reginald the Dastardly, Ultima Weapon
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View Wolf Kanno's Blog

Recent Entries

WK's Top 100 Lost but Not Forgotten : Tactics Ogre: Let Us Cling Together

by Wolf Kanno on 05-25-2020 at 12:43 AM

I'm always split on these articles. So many of these games are great and I have retroactively said a few of them made the list, but occasionally something comes along that I really want to love but the game just won't let me. Tactics Ogre is in a weird place for me because the remake and the original are pretty different in some meaningful ways, so much of this review pertains to the remake due to having only played a little bit of the original.

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Updated 06-01-2020 at 10:44 PM by Wolf Kanno

Video Games

WK's Top 100's Lost but Not Forgotten List: Silent Hill 3

by Wolf Kanno on 05-03-2020 at 02:37 AM
Is this honestly the first non-RPG on this list?

Well I fell into the Silent Hill series rather late. By the time I had played the series, the "glory years" were over and fans were knee deep in Konami trying to take the series in a different direction without Team Silent. I was a huge fan of the first two entries of the series, being instantly sucked into the second entry and surprised how much I really enjoyed the first one. So it came as a bit

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WK's Top 100 Lost But Not Forgotten: SaGa Frontier 2

by Wolf Kanno on 04-05-2020 at 03:32 AM
I was having a serious reservation about whether I was going to add this to my Top 100 list or place it here. I decided it would go here for now, but part of me feels it could be like Demon's Souls and make the jump to My Top 100.

SaGa is a weird franchise. A JRPG series made for enthusiast who feel they've seen it all. From the Gameboy entries where you built a ragtag group filled with robots and monster to climb a tower/tree to visit

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Updated 08-13-2020 at 08:54 AM by Wolf Kanno

Video Games

My Top 100's Lost but Not Forgotten: Kingdom Hearts: Birth by Sleep

by Wolf Kanno on 01-30-2020 at 09:17 PM
You know the drillÖ

I mentioned this in my Chain of Memories entry for my Top 100 List, but Kingdom Hearts and I have a really awkward history with each other. This is a franchise that has always been more of a guilty pleasure for me than something I actively love. Funny enough, itís not even the basic premise that bothers me. While Final Fantasy meets Disney mash-up sounds contrived, KH has always managed to make it work since this

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My Top 100's Lost but Not Forgotten: Xenosaga Episode III: Also Sprach Zarathustra

by Wolf Kanno on 12-30-2019 at 10:56 PM
Top 100 List Blah blah blahÖ. I ended up re-writing this entry because the original was a little more bitter and more like just a genuine rant than a review. With that said, a little backstory is in order.

Continuing my trend of snubbed entries in franchises, we now come back to a series that was very near and dear to me. At this point in time, the story of

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Video Games