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    No, it is not the attack on Madain Sari but the moment before when Joan and Garnet flee (so yeah, it is the attack but earlier in that secret grotto under the house that Eiko is in all the time years after). If they actually brought in a scene where they could have justified Zidane to originally be a part of it would have been something more logical.

    But instead they went the "this is not my memory, why can I see it," route only to bring the trace back to the crystal explanation and a very nothing-at-all-saying explanation of how some people that understand memories see other memories. And all that together has no establishment, no foreshadowing. No explanation why Zidane out of all people can do it, no one doing it before, it does not even make sense because Zidane was never really established to be the ultimate memory understanding guy. You cannot do such a move after Zidane runs through the whole city "what is this, what is this, what is this, why can I see it?" I am all for spirituality and overly fantasy stuff in stories but this is too little and too late. Not even little. They only brought their explanation for the crystal together with that and that was it. Which is why I see it as so "nothing at all." They could have skipped the "understanding memory" part or could have included it as they did and neither would have been enough. Late explanation for the crystal and establishment for Zidane where there was none and no other foreshadowing for the world itself when it comes to that stuff like with other people or so makes a bad combination.

    My t key is broken and I had to remap it. God, is that annoying.
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    Yeah it was a lot of fun recreating the fight. Also did a few from other games (and a lot of Final Fantasy bosses ofc). It's interesting "porting" fights like those to a different fundamental combat engine and trying to be as faithful as possible while still focusing primarily on making it fun to play. But sometimes it really works.
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    And since I am playing it right now, so it is on my mind to speak about:

    Is it just me or did Sakaguchi-san go down the "whatever"-route the last hour of Final Fantasy IX?

    People complain about the Materia stuff from CD2 in FFVII but there are at least some reasons.

    For the last half of Memoria they want to foreshadow the Crystal. And for that they create memory-share out of the blue: "Oh, well. Not everyone has just their own memories from their own life, it all comes down to the connection to the Existence God which is the Crystal which Kuja wants to destroy."

    Yeah. That is not really an explanation why out of all people and right at that moment Zidane got a memory share from Garnet just "because the Crystal can do so." If they wanted it to happen randomly then it should at least in the story have occasionally happened and really to others as well for Garland's speech about "all people think they only have their own memories" to make sense so it does not come off as so weird and this way really show, "oh, so that was what it all was about," instead of it only happening in the final moments and as mentioned only for Zidane (for us to see) which is also not explained or they should have brought up a proper explanation, not so random then, about why the Crystal does that in special occasions, which could have been used to establish how close Zidane and Garnet are during the finale. Their sprites were also the only ones on screen so they could have really used it and imply it as them being alone there and it being a special moment for them rather than making it look like the only show the sprites that are relevant while the others are most likely still there but not displayed. (The whole display part I just mentioned is not as relevant as it is only one possibility I wanted to talk about when it comes to solve these things but still, I wanted to mention it as well while the overall problem is that whole not really properly told memory share riddle including Zidane)

    Zidane asked multiple times why HE had the memories. But with the "explanation" given he basically was just lucky to have gotten them instead of any of the others.
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    Just out of curiosity, which do you consider the fourth FF with aliens? Because counting the Terrans from FFIX or the people from the other fragment of the world from FFV aliens basically demands calling everyone from another dimension aliens as well. I know FFV has its meteors but it also has freaking portals in them so it is not really the same thing to me as "straight from outer space, period."
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    I made this thing btw ^^

    (you need a team of at least 3 players to really have a shot at taking him down)
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    On that note, found another cool video!
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    Going back to FFVII for a moment, despite it being my most favourite piece of fiction ever and knowing it inside out, I occasionally find myself surprised how it is a story with a freáking alien involved as in, "oh yeah, there is an alien in the story" even though I already know it. But the very fact that Jenova is an alien never seems to register as in "btw it is a monster from outer space like the Xenomorphs or Lavos." The aliens in VIII, which are the normal monsters never come across as such for me. Only Jenova does. Especially as it plays such an integral role. Then again even the most magic-reeking moments in the story are totally off the chart such as the Temple of the Ancients, Forgotten Capital to an extent, Whirlwind Maze (or Sephiroth's spectre-like appearances) and seem totally different from that "magic" you get to see before. These moments are really otherworldly and full-on fantasy.
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    Okay, maybe not 3.33 but RoE in general
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    As a long time YGOTAS fan, I definitely know what 4Kids is I’ll give it a watch!

    And yeah, now that you mention it, I feel kind of the same philosophy was behind 3.33 as EoE. Basically Anno goes “Well here’s exactly what you said you wanted! smurf you!”
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    Welp, I’ve checked the subreddit. There definitely is a vocal 3.33 hatedom. Most people are just frustrated that the entire conflict could be resolved if people just talk to Shinji. But instead of seeing this as the genuine human dilemma that it is, wherein everybody blames Shinji whole also desperately trying to not blame themselves even though they know they too are too blame, on top of just being smurfing terrified of him, which really does justify them not telling him anything, they chalk it up to them being handed the Idiot Ball.

    I cannot
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About Wolf Kanno
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Writing,gaming, martial arts, music, and the occult...
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Wolf Manno, Reginald the Dastardly, Ultima Weapon
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My Top 100's Lost but Not Forgotten: Suikoden IV Part 2 ~ Suikoden Tactics

by Wolf Kanno on 06-17-2019 at 06:25 AM

So in my last blog, I talked about the black sheep numbered entry of the Suikoden franchise, Suikoden IV. Today, we're going to look at Rhapsodia, better known as Suikoden Tactics in the West. Tactics is a gaiden title that serves as both prequel/sequel side story to Suikoden IV. What makes it really standout is that the game is no longer a turn-based RPG about collecting 108 heroes, but instead a Tactical Turn Based RPG a la Final Fantasy Tactics, Fire

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Updated 08-31-2019 at 03:57 AM by Wolf Kanno

Video Games

My Top 100"s Lost but Not Forgotten: Suikoden IV ~ Part 1

by Wolf Kanno on 04-29-2019 at 06:53 AM
List, blah blah. Didn't make it, blah blah.

I feel I have a theme going here. Like the BoF1 entry, anyone who took a quick glance of my list will know I'm a pretty big Suikoden fan, you'll also notice I snubbed one of the main entries and most of the spin-off/gaiden games. I'll say right now, that I have to actually play Suikogaiden due to lacking the proper emulator, which is why

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Updated 04-29-2019 at 07:11 AM by Wolf Kanno

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My Top 100's Lost but Not Forgotten: Breath of Fire

by Wolf Kanno on 04-14-2019 at 10:23 PM
Blah blah blah, made a list, blah blah blah, this is for games that didn't make it.


Anyone who simply glances over my list will notice I have a strong affiliation with Capcom's classic and underrated RPG series Breath of Fire. They will also notice I left one entry out of the list, and while my BoFII entry hints as to some of the reasons, I figured I would lay it out here

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My Top 100's Lost but not Forgotten: Dragon Quest VII

by Wolf Kanno on 10-26-2018 at 05:42 AM

I feel like the year 2001 was an odd year in gaming. One of the first time where you really felt like the end of an era and the beginning of a new one was coming. Sony was gearing up to release the successor to the smash hit PlayStation and if you looked around the gaming scene, it seemed like every company was jumping ship to get on board what the PS2 could do. Square had released their PS1 swan song FFIX even though they would still support the PS1 with

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Video Games

My Top 100's Lost but Not Forgotten: Arc the Lad II

by Wolf Kanno on 03-27-2018 at 10:53 PM
You know the drill by now...


One of my all time favorite publishers in the 90s for video games was Working Designs. It was a company that actually tried to get a lot of cool JRPGs released in the West long before the actual JRPG boom in the last years of the decade. I've already spoken about their most high profile title they ever worked on, Lunar: The Silver Star Story,

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