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    I just feel weird because like, on paper, this should be the FF I’ve been asking for as well. And it’s true, the more I read about the team and their relationship with the Ivalice titles, the more excited I am for this. So it’s all the more weird how that trailer just completely failed to capture my imagination. I’m literally just struggling to make sense of this. A lot of the discourse around XV has been that SE are no longer making trends but chasing them, and at first glance this looks to be the case - gritty dark fantasy and action gameplay is in, so that’s what they’re doing. Which is why I wonder whether hearing Sakimoto’s trademark chimes or seeing a pair of assless chaps or a potholder on someone’s breastplate would’ve made me more excited.

    As it stands, I think I agree with you in general. Maybe now that I’m older now it’s just harder to get excited. The last time SE announced new mainline games I was 16, so maybe that’s the biggest issue here. Maybe I just got too cynical for my own good and in my desire to see art be diverse any instance of derivation just immediately makes me think “lowest common denominator”. Idk. It’s hard. I really want to be excited, and so many people are, and like that makes it all the harder to really sort out for myself.
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    Yeah I do hope that he gets some pore personality later because his design now, especially as his older self, is painfully generic. And honestly, the vanilla Latin chanting in this trailer and Somnus are like completely different beasts, with the language being the only commonality. But then I think that’s to be expected, since Shimomura’s a far more accomplished composer and stands out from the crowd more. But what can you do. This background music made me realize just how big a part Sakimoto played in making Ivalice feel unique.

    As for the character designer, I’ve seen people speculate it’s actually Masao Tsubasa, who’s worked alongside Yoshida on the Tactics Ogre remake and FFXIV, and I think that’s very likely, since his art was more down to earth of the two. Again, I’m hoping we see more interesting visuals later because as things are now, it all looks painfully dull, aside from maybe the Eikon designs. I think a big part of that might be the fact that they’re just using a modified version of the XIV engine. And idk if this is just me being old or something, but I literally cannot tell the difference between PS4 and PS5 graphics. I was really surprised when the trailer said this was a PS5 game
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    Yeah, I hope later trailers convince me. I think there’s still a chance for it to prove that it’s not another generic grimdark fantasy thing that’s just the default today. FF has always offered something unique so I guess I just expected it to at least somewhat go against the mold. As of now it just feels like SE is chasing trends instead of having its own unique identity. But yeah, I’m also happy that Toriyama is too busy to touch this. Though I’m not as upset with Nomura, personally.

    I also think a different choice of music could have made this better for me. Aside from just being an arrangement of the prelude and FF theme, the music was just completely unremarkable. But then I guess that’s what you get when the only composers left are Ishimoto and Soken, which I’m pretty certain is one of them (those strings sound very much like Ishimoto’s work). Shimomura’s busy with KH, Uematsu’s pretty much retired, Mitsuda can’t write more than five tracks a year without overexerting himself - plus he’s busy with Xenoblade I guess, Hamauzu and Suzuki are out of commission for many years I assume because of the remake, and I imagine the no name XV composers that filled up for Shimomura’s due to her schedule skips are working on that Luminous division game. Tbh I think Sakimito’s more cinematic style could have really brought out the Ivalice quality of this setting, but alas, it looks like he’s completely jumped ship alongside Matsuno.

    Also, if this is actually Akihiko Yoshida’s art, it’s one of his least inspired so far. Like I usually there’s a very unique approach to color in his work, alongside the very risqué designs for both men and women, while it’s all just much more vanilla here. I miss the inherent queerness of his art, so to speak. But again, it might be revealed it’s not him (though those monster designs feel kinda him) or that we’ll see some more inspired designs in later trailers. We’ll see, I guess.
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    Idk man the Versus trailer has haunted me for years, if only because of the music (which in this trailer was pretty unremarkable) and while the end product was very different, I still feel that theme was extremely fitting and felt very paid off. I can definitely see the Tactics vibe, it’s just a shame it comes in an environment that has just run that well completely dry. Of course I’ll reserve the final judgment for when the actual game finally comes out, but the trailer itself has really done nothing for me for the first time ever and it’s giving me feelings I’m not sure I can cope with. Like playing XV has singlehandedly rekindled my love for the entire franchise in the past couple of months, and now this comes dangerously close to just make me feel “yeah, I think it’s time for me to go”
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    I’m just sad that did absolutely nothing for me. Like where’s the character? Even the weakest games were at least unique in how they looked. Now we get a weird mesh of Attack on Titan and Game of Thrones with generic isekai protagonist #25621. Like my first impression is they just too stuff from XIV, XV and Type-0, added the generic gritty fantasy thing that’s all the rage nowadays and called it a day.

    But still, apparently Yoshi P is super competent and there’s promise in the conflict between the Phoenix and Ifrit kids, so it might still turn out cool. Hope the next trailers just do something for me. Like on an intellectual level I’m like “oh nice, they actually announced a new one, cool”, but emotional I just feel hollow for now
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    So how about that XVI?
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    At least you know it’s not crap
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    So here’s an interesting take

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    Sure hope you enjoy Johnny Sasaki crapping himself in a rusted out oil drum. I tell ya, the laughs just don't stop. At least....I'm pretty sure that's why I was crying. The laughing. It was the laughing, right?
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    Well, Anno definitely isn’t alone in that. You’ve got your Lars von Triers and Van Goghs and Beethovens, and like, it’s no wonder that theres this stereotype about depressed artists. By comparison, Kon feels decidedly optimistic, if simply very introverted.
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Wolf Manno, Reginald the Dastardly, Ultima Weapon
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WK's Top 100 Lost but Not Forgotten : Tactics Ogre: Let Us Cling Together

by Wolf Kanno on 05-25-2020 at 12:43 AM

I'm always split on these articles. So many of these games are great and I have retroactively said a few of them made the list, but occasionally something comes along that I really want to love but the game just won't let me. Tactics Ogre is in a weird place for me because the remake and the original are pretty different in some meaningful ways, so much of this review pertains to the remake due to having only played a little bit of the original.

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Updated 06-01-2020 at 10:44 PM by Wolf Kanno

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WK's Top 100's Lost but Not Forgotten List: Silent Hill 3

by Wolf Kanno on 05-03-2020 at 02:37 AM
Is this honestly the first non-RPG on this list?

Well I fell into the Silent Hill series rather late. By the time I had played the series, the "glory years" were over and fans were knee deep in Konami trying to take the series in a different direction without Team Silent. I was a huge fan of the first two entries of the series, being instantly sucked into the second entry and surprised how much I really enjoyed the first one. So it came as a bit

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WK's Top 100 Lost But Not Forgotten: SaGa Frontier 2

by Wolf Kanno on 04-05-2020 at 03:32 AM
I was having a serious reservation about whether I was going to add this to my Top 100 list or place it here. I decided it would go here for now, but part of me feels it could be like Demon's Souls and make the jump to My Top 100.

SaGa is a weird franchise. A JRPG series made for enthusiast who feel they've seen it all. From the Gameboy entries where you built a ragtag group filled with robots and monster to climb a tower/tree to visit

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Updated 08-13-2020 at 08:54 AM by Wolf Kanno

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My Top 100's Lost but Not Forgotten: Kingdom Hearts: Birth by Sleep

by Wolf Kanno on 01-30-2020 at 09:17 PM
You know the drill…

I mentioned this in my Chain of Memories entry for my Top 100 List, but Kingdom Hearts and I have a really awkward history with each other. This is a franchise that has always been more of a guilty pleasure for me than something I actively love. Funny enough, it’s not even the basic premise that bothers me. While Final Fantasy meets Disney mash-up sounds contrived, KH has always managed to make it work since this

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My Top 100's Lost but Not Forgotten: Xenosaga Episode III: Also Sprach Zarathustra

by Wolf Kanno on 12-30-2019 at 10:56 PM
Top 100 List Blah blah blah…. I ended up re-writing this entry because the original was a little more bitter and more like just a genuine rant than a review. With that said, a little backstory is in order.

Continuing my trend of snubbed entries in franchises, we now come back to a series that was very near and dear to me. At this point in time, the story of

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