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    Smaller projects are good. Reminds me I really need to start writing that Halloween story. I'm actually going back and forth between two ideas and really have no idea what I should do. i'll figure something out, though.

    Also, on that note, NaNoWriMo is coming along, and I was actually thinking of taking this opportunity to take a break from my novel and work on my short story collection. See how that pays off.
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    So, ReMind's stuff gives me a little hope for KHIII. It is just too bad that exactly what I said, will happen: Trading plotholes for plotholes. Well, I'll be patient. Maybe the plotholes are bearable.

    While I'm at it: A few days ago I have heard a popular streamer say how much he hated AC because "it undoes Cloud's character arc." Do you think that, too? Because both the movie and the game do not cancel out each other. Cloud's character can very much suffer from the problems he has in the movie so I wanted to shoot you a message and see what you say.
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    I'm gonna stan the modern DQ translation until the day I die probably, and that's simply because I don't think there's anything like it, and I'm all for there being this one series that's just extremely quirky about it language. Like, there's always gonna be a ton of games with icicles or cones of cold or whatever the hell it's called, but only one game ever has crackle and kacrackle spells.

    I'm probably nearing the end of Torment right now - I think, if I recall correctly. It's a short game. I'm about to leave the main hub town to wander about some planes for a little while, and I remember none of them having nearly as much content as Sigil, so I feel like it's pretty much just a linear path to the end right about now. Been trying to finish off some missions in FFTA in the meantime. Got stuck around with around 250 missions for a while because either A) I never had the right mission items or B) the missions were too tough for my characters, but now I've made some decent progress and am at around 280 missions and I keep get new ones that are achievable, so I should finally reach the judge magister arc soon enough.
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    Sounds like you've got a good idea of where you're going!

    Also, it's Alltrades Abbey
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    Ooh, awesome! How is that working for you?
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    Yeah, I know what you mean. For as much trout as people give XII, I think it was actually pretty great about side-content. Then something died when XIII came along and that was it
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    I think the strangest fact about all this is that people seem to have just forgotten that sidequests used to be good and have accepted fetch quests. The Witcher 3 is lauded for having meaningful quests, and while the praise is earned because I simply cannot stress how amazing the side content is (like seriously, you're not even getting half of the actual experience if you just stick to the main story - and I mean in a quality sense, rather than quantity), I feel is should be praised more for bringing it back, instead. I myself completely forgot that this is how things actually used to be before replaying the Infinity Engine games.

    Still, here's hoping that the quest structure for the Witcher, combined with its great success, is just the first case of a major comeback to meaningful side content. I'm not exactly thrilled about Cyberpunk, but I hope they stick to that formula for this and that it will be another huge success, so other RPGs just have no choice but to follow.
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    So I've noticed that in Torment, the sidequests remind me a lot of the Witcher 3 - there's fewer of them and they don't involve collecting vendor trash, and instead they are just smaller self-contained stories that are actually interesting and worth looking into just for the plots connected to them, rather than for the experience or reward. Then I remembered that Baldur's Gate was pretty much the same and that made me realize that this isn't a new thing - rather, old school RPGs put way more care and attention into a smaller pool of quests, as opposed to the practice that has become the norm, i.e. a huge number of quests that all amount to bringing people random trash. And now I wonder what was the turning point. Was it the MMOs that influenced the genre so much? Or was it Skyrim? I haven't actually played Skyrim so I can't really tell, though I do remember Morrowind's quests being fairly unremarkable (but then maybe I just don't get Morrowind because people praise the lore so much but I don't care about the world if I just have to read the in-game text instead of organically learning it through the game's story, but that's a topic for another day, I guess).
  9. View Conversation
    So I've recently learned one of the characters in Torment is voiced by Walter Skinner himself, Mitch Pileggi, and I had a small existential crisis because I would never have guessed it just from hearing
  10. View Conversation
    I'm kind of the same? I've become really numb to being scared, and even though I love writing horror as a genre, I feel that reaching that real creep factor is far more difficult to me than conveying a general feel of unease, depression, and the uncanny. Which is precisely why I used 'spooky' instead of 'scary'

    And yeah, I figured as much and, as usual, don't worry. It's all good. I know we share pretty big messages and it can get pretty overwhelming to get to them, what with real life getting in the way.
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About Wolf Kanno

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About Wolf Kanno
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View Wolf Kanno's Blog

Recent Entries

Games tha are distracting me from playing other games...

by Wolf Kanno on 12-10-2023 at 06:09 AM
Since I'm doing a marathon, I thought it would be fun to list the games that are distracting me from actually finishing said marathon.

FFXV ~ MGS: Peace Walker and SaGa Scarlet Graces
FFXIII ~ Breath of Fire 1-3 and MechCommander Gold
XIII-2 ~ Romancing Saga Re:Universe and FF: Opera Omnia

Will update more in the future...
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Projects!!!

by Wolf Kanno on 01-28-2021 at 07:40 AM
Oof, I've been a bit out of sorts with my mental health lately, and I think it's about time I do something about that. I've got a lot of balls in the air so to speak concerning projects I've been doing around the forum both past and present. So I'm thinking about tackling a few of them, but with how I've been feeling lately, I want some second opinions I guess. Of the projects I've abandoned, what should I work on next?

Here's where I'm at for the moment:

FFVI Retrospective

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WK's Top 100 Lost but Not Forgotten : Tactics Ogre: Let Us Cling Together

by Wolf Kanno on 05-24-2020 at 11:43 PM

I'm always split on these articles. So many of these games are great and I have retroactively said a few of them made the list, but occasionally something comes along that I really want to love but the game just won't let me. Tactics Ogre is in a weird place for me because the remake and the original are pretty different in some meaningful ways, so much of this review pertains to the remake due to having only played a little bit of the original.

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Updated 06-01-2020 at 09:44 PM by Wolf Kanno

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Video Games

WK's Top 100's Lost but Not Forgotten List: Silent Hill 3

by Wolf Kanno on 05-03-2020 at 01:37 AM
Is this honestly the first non-RPG on this list?

Well I fell into the Silent Hill series rather late. By the time I had played the series, the "glory years" were over and fans were knee deep in Konami trying to take the series in a different direction without Team Silent. I was a huge fan of the first two entries of the series, being instantly sucked into the second entry and surprised how much I really enjoyed the first one. So it came as a bit

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WK's Top 100 Lost But Not Forgotten: SaGa Frontier 2

by Wolf Kanno on 04-05-2020 at 02:32 AM
I was having a serious reservation about whether I was going to add this to my Top 100 list or place it here. I decided it would go here for now, but part of me feels it could be like Demon's Souls and make the jump to My Top 100.


SaGa is a weird franchise. A JRPG series made for enthusiast who feel they've seen it all. From the Gameboy entries where you built a ragtag group filled with robots and monster to climb a tower/tree to visit

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Updated 05-04-2021 at 10:25 AM by Wolf Kanno

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