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    Hey so all those coins and banknotes. They’re the only loot I’m not selling right now since I recall someone saying they’re important. Do you know what they’re for?
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    So I found this amusing

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    Ok cool thanks
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    So I know the Royal Arms are mostly optional but do you remember if they’re connected to some side quests or if they’re just found randomly around the map?
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    Oh yeah, while a lot of the design reminds me of XII in a good way, it’s definitely not as ahead of its time as that game was. And yet at the same time I’ve kind of accepted that FF doesn’t really need to break any new ground, and just the fact that I’m loving it FAR more than I had anticipated is really enough for me at this point. SE did need to catch up and honestly? I feel their effort in that regard is really solid. I’ve seen a lot of people complaining about the open world, but I really don’t think it’s clearly inferior to any of the other open worlds that I’ve played around in. I can’t help but feel the weight of expectations for this game has made people way too critical of it.

    Though I do hope it’ll get looked on as FFXII is now eventually. I know a lot of new players loved it. My brother’s girlfriend actually played this as her first FF and loved it so much she cried, and from what I’ve seen online, a lot of people have that reaction. And even now in my little thread I can see that now that the emotions have died down, people actually have mostly positive things to say about the game. So I’m hoping XV will eventually be remembered fondly.
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    I actually really like the gameplay so far. The open world is fun to explore and I wouldn’t say it really pales in comparison to Xenoblade X, Witcher 3 or BotW. I love each of those worlds fir different reasons and while XV’s quest design leaves something to be desired, it’s got plenty of character both in the form of party banter as well as the various side characters with their own little storylines. I also really like the battle system. It’s not super complex, but I really enjoy the button holding. It feels like an old man’s action RPG battle mode and somehow that’s just perfect for me when I just want to unwind in the evening after a hard day’s work

    But honestly, I feel XV’s overall story is good not only because of the characters, but the themes seem to be really nice and mature too. There’s a certain level of tragedy to the Lucis family line that I don’t think we’ve seen in FF before. Regis is basically Job, except this time there’s no angel that comes to stop him from fulfilling a tyrannical God’s cruel request. I find it funny how this is pretty much a similar set-up to FFX, but it actually feels tragic this time because the characters feel so human and there’s no “screw this let’s just take down the gods” moment. (At least until Dawn of the Future...)

    One last thought I have on FNC is that I feel XV and Type-0 embody the theme much better that XIII ever did, and the reason for that is painfully simple. XIII tried to distance itself from previous FFs way too hard, while the other two wear their legacy on their sleeves. It’s hard to do a story deconstructing Classic FF setups when you don’t actually reference the thing being deconstructed. In XIII, the l’Cie are chosen by fal’Cie - they may be stand-ins for the crystals, but they’re so far removed from the crystals both in concept and design that you really have to squint to see the connection between the two. Whereas FFXV literally starts with a line about four heroes of light chosen by the crystal and Type-0 has four crystals keeping the world in balance. I feel like both of those games show what FNC was really designed to be. But then of course Toriyama did his thing and smurfed it up.
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    Oh yeah, definitely. Honestly reading on the novel, I’m disappointed since it seems to be completely undoing the themes the original game set up, and yet at the same time I wish we’d gotten the DLC instead because I’ve got this thing that I feel that the game will now forever be not really complete. But I shouldn’t complain - I have the luxury of coming into the game when it’s in its most complete form anyway. And I am honestly loving it so far. Far more than I expected to tbh SJ dd j was pretty meh about getting it. I’m so glad my brother got it for me. Also played a bit with the Conrades character creation and it was pretty damn nice.

    And yeah it’s just a crying shame this happened with FNC. I think part of it was that the project was too ambitious since it clearly set out to be something bigger than it ended up being with the various games announced at the start being steadily reduced and later pushed out so that we got *sonething*. And now that whole project is just over and we never got at least one game that truly tied it all up in a nice package with a pretty ribbon. Oh well. For what it’s worth, I don’t think the games we got out of it would be half as unique without FNC being handled the way it was. This period of being an FF fan was really weird but I’m also kind of sad we’re past that era. I may not have liked XIII and it’s sequels, but there are still things I like about them, and I do genuinely feel Type-0 and XV have something special going on. So from a personal level, I feel FNC succeeded in a way
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    I personally think some general major story beats werE preserved - I’m pretty sure for example that the time skip and Noctis’ sacrifice was going to be there just going by the cryptic quotes in the early trailers - and the opposite interpretation of FNC I mentioned.

    And FNC may not be super original, but in concept it’s something I think could have been great because it returned to the roots of FF and deconstructed it. The concept of fighting fate in general is done often, but rethinking how heroes chosen by the crystal work is something that only really works in FF, and I’m honestly just sad it ended up being wrapped up like it did. XIII was very disjointed and it’s sequels only muddled the mythos. Type-0 was cool but Tabata quit and we’re not getting it’s sequels. And now XV is distancing itself from it and it’s true ending is getting relegated to a novel, which I have a feeling isn’t very good because these guys make video games. I just wish this concept was done justice because Type-0 and XV both show it has a lot of promise, especially from the perspective of someone who’s been with the series from the start. But what can you do.

    Incidentally, I’ve found that once you become a parent, you get this strong primal reaction to anything related to kids in media. Knowing what I know about XV and being a father now, I just learned that I cannot watch the Dawn trailer and not start sobbing uncontrollably
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    Yeah, I’m vaguely aware of that. But you see what I mean, right? And then how it all ends in the base game makes sense considering how Nomura said Versus is kind of an opposite to XIII, which was all about defying fate, while XV seems to be about accepting it. And now the Dawn of the Future novel that adapts the cancelled DLCs gives this thing a true ending that is more in line with the base FNC message and like... I really can’t help but wonder what the point of insisting this is no longer FNC was when it’s still an FNC story just without the terminology
  10. View Conversation
    One thing that bugs me about FFXV is that despite all the stuff they tried to change to distance themselves from it, it’s still very much an FNC game on a thematic level. And I feel this is bad because disconnecting it from the mythos terminology just makes the mythology seem more shallow than it actually is. Now that I’ve also played Type-0 I can see that the themes of fate in the face of forces far beyond your control and understanding is a thing that all of these games do. XV just pretends it doesn’t and that’s disappointing.
Showing Visitor Messages 201 to 210 of 5968
About Wolf Kanno

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About Wolf Kanno
Nowhere and Everywhere
Writing,gaming, martial arts, music, and the occult...
  • Former Cid's Knight
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Wolf Manno, Reginald the Dastardly, Ultima Weapon
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Recent Entries


by Wolf Kanno on 01-28-2021 at 08:40 AM
Oof, I've been a bit out of sorts with my mental health lately, and I think it's about time I do something about that. I've got a lot of balls in the air so to speak concerning projects I've been doing around the forum both past and present. So I'm thinking about tackling a few of them, but with how I've been feeling lately, I want some second opinions I guess. Of the projects I've abandoned, what should I work on next?

Here's where I'm at for the moment:

FFVI Retrospective

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WK's Top 100 Lost but Not Forgotten : Tactics Ogre: Let Us Cling Together

by Wolf Kanno on 05-25-2020 at 12:43 AM

I'm always split on these articles. So many of these games are great and I have retroactively said a few of them made the list, but occasionally something comes along that I really want to love but the game just won't let me. Tactics Ogre is in a weird place for me because the remake and the original are pretty different in some meaningful ways, so much of this review pertains to the remake due to having only played a little bit of the original.

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Updated 06-01-2020 at 10:44 PM by Wolf Kanno

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WK's Top 100's Lost but Not Forgotten List: Silent Hill 3

by Wolf Kanno on 05-03-2020 at 02:37 AM
Is this honestly the first non-RPG on this list?

Well I fell into the Silent Hill series rather late. By the time I had played the series, the "glory years" were over and fans were knee deep in Konami trying to take the series in a different direction without Team Silent. I was a huge fan of the first two entries of the series, being instantly sucked into the second entry and surprised how much I really enjoyed the first one. So it came as a bit

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WK's Top 100 Lost But Not Forgotten: SaGa Frontier 2

by Wolf Kanno on 04-05-2020 at 03:32 AM
I was having a serious reservation about whether I was going to add this to my Top 100 list or place it here. I decided it would go here for now, but part of me feels it could be like Demon's Souls and make the jump to My Top 100.

SaGa is a weird franchise. A JRPG series made for enthusiast who feel they've seen it all. From the Gameboy entries where you built a ragtag group filled with robots and monster to climb a tower/tree to visit

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Updated 08-13-2020 at 08:54 AM by Wolf Kanno

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My Top 100's Lost but Not Forgotten: Kingdom Hearts: Birth by Sleep

by Wolf Kanno on 01-30-2020 at 09:17 PM
You know the drill…

I mentioned this in my Chain of Memories entry for my Top 100 List, but Kingdom Hearts and I have a really awkward history with each other. This is a franchise that has always been more of a guilty pleasure for me than something I actively love. Funny enough, it’s not even the basic premise that bothers me. While Final Fantasy meets Disney mash-up sounds contrived, KH has always managed to make it work since this

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