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  1. It honestly sounds a bit too ornamental for my taste. I don't care for the choice of instruments for it, despite knowing they are pretty close to the intended ones for the piece. The fact they try to Irish jig it up towards the end didn't work for me either. I prefer the instrument choices for the Myth album, but I also feel like the piece has been arranged to feel like an opening credit sequence for a film, which is not bad at all, but I can't see the track working during the other times it appears in the game, like when Citan explains his past to Fei, or some of the other more reflective moments. The Myth version always feels like a sweeping opening score that is trying to suggest major things will happen later. Which works for the first time it appears in the game, but not so well when it's reused in later portions.

    The track is like Dancing Mad, where I can't ever seem to find a live version that hits everything I felt the original version did. There is always some strange choice that offsets the piece for me or something missing.
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    Did you listen to Creid, the Celtic album? That one has an arrangement of Bonds of Sea and Fire that I really like
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    I feel a lot of it has to do with what I feel is Mitsuda’s vision being kinda too big for the hardware. I feel a lot of his music for Xenogears is much better when performed live, and the Chrono Cross OST running on better synth definitely had a part in that soundtrack being more popular. For as beautiful as some of his compositions are, the early PSX sound chip really makes of them sound very muddy, for lack of a better term

    Thank you for the reply btw I’ll get to that soon - hopefully with a much more manageable length this time it’s funny reading through this because as I am reminded of where I was with the planning of the world and story then, a lot has changed.
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    Mmm yes. Xenogears has some very memeable lines.

    Also

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    Oh man, do it. I loved my Xenogears replay two years ago.
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    They're worth a watch, tbh, so I hope you get to them soon!

    Meanwhile, I've finished my 100% story FFX-2 playthrough. Overall, my opinion stands. I'll just add that the Mascot is probably the most emblematic of the problem this game's battle system has. It's hands down the best class in the game, to the point that you won't be using any other one because everything about is just so much a cut above the rest that anything else is obsolete. I'd really much rather that the girls had started out as a freelancer that could later be customized, a la FFV, instead of this, because these things are just broken with no effort. It's pretty much a necessity for the optional dungeon you wanna do for 100% story completion, but like, it completely trivializes the rest of the game so eh

    So now that I'm done with that, I've decided to shake up my gaming schedule a bit. I'm putting the games I\ve been playing (or rather, replaying) on hold to focus on games I have but have never played. Starting with Torment: Tides of Numenera which looks very interesting so far, courtesy of the one and only Chris Avellone. The others I have lined up are things that were given to me during the recent sales, so Ys VII and Trails in the Sky. Very excited to dive into both series.

    For my handheld gaming, I've decided to replay Bravely Default, mostly as a palate cleanser after X-2 since it has a job system that's actually, you know, good. Now that I've booted it up, I'm honestly falling in love all over again. The job system is fantastic, as it's basically a refinement of the FFV system and I love how pretty much every single job (sans I think Merchant) is a classic FF job - one of the factors that made me cry and go "they did it! They made a classic FF again!" when I was first playing it. The atmosphere in the beginning section is just superb, and of course, the soundtrack is stellar as always and I feel it's pretty safe to say it's still my #1 gaming OST of all time. And now that I'm coming back after playing the sequel, I can already tell how much better this game's writing is. The dude that wrote BD's script is responsible for this little VN/anime gem called steins;gate and even though BD is very much a classic FF story with a lot of tropes, I feel it's still one of the better told games of its ilk. It's got a lot of nuance to it that I feel goes over people's heads and makes them appreicate the second game's much more... anime story better.
  7. View Conversation
    Probably yeah. You thinking of any other forgotten gems from that era?
  8. View Conversation
    Definitely.

    Goddamn Ys was ahead of its time regarding music in general though =P
  9. View Conversation
    Yeah, though I imagine our backgrounds are a bit different in that regard, considering he often mentions he’s a sound designer by profession, which I honestly know nothing about (and I do disagree with some of his takes on the music). Still, I do enjoy watching him occasionally. I was very pleasantly surprised when during his FF retrospective series he reached XII and had a lot of praise for it.
  10. View Conversation
    Resonant Arc is pretty cool. Though I feel he makes some grand sweeping statements at times, overall I think he’s pretty diligent and thorough in his videos and has a very nice voice

    I will also forever fail to understand why people hate this theme so much
Showing Visitor Messages 541 to 550 of 6063
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Recent Entries

Games tha are distracting me from playing other games...

by Wolf Kanno on 12-10-2023 at 06:09 AM
Since I'm doing a marathon, I thought it would be fun to list the games that are distracting me from actually finishing said marathon.

FFXV ~ MGS: Peace Walker and SaGa Scarlet Graces
FFXIII ~ Breath of Fire 1-3 and MechCommander Gold
XIII-2 ~ Romancing Saga Re:Universe and FF: Opera Omnia

Will update more in the future...
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Projects!!!

by Wolf Kanno on 01-28-2021 at 07:40 AM
Oof, I've been a bit out of sorts with my mental health lately, and I think it's about time I do something about that. I've got a lot of balls in the air so to speak concerning projects I've been doing around the forum both past and present. So I'm thinking about tackling a few of them, but with how I've been feeling lately, I want some second opinions I guess. Of the projects I've abandoned, what should I work on next?

Here's where I'm at for the moment:

FFVI Retrospective

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WK's Top 100 Lost but Not Forgotten : Tactics Ogre: Let Us Cling Together

by Wolf Kanno on 05-24-2020 at 11:43 PM

I'm always split on these articles. So many of these games are great and I have retroactively said a few of them made the list, but occasionally something comes along that I really want to love but the game just won't let me. Tactics Ogre is in a weird place for me because the remake and the original are pretty different in some meaningful ways, so much of this review pertains to the remake due to having only played a little bit of the original.

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Updated 06-01-2020 at 09:44 PM by Wolf Kanno

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WK's Top 100's Lost but Not Forgotten List: Silent Hill 3

by Wolf Kanno on 05-03-2020 at 01:37 AM
Is this honestly the first non-RPG on this list?

Well I fell into the Silent Hill series rather late. By the time I had played the series, the "glory years" were over and fans were knee deep in Konami trying to take the series in a different direction without Team Silent. I was a huge fan of the first two entries of the series, being instantly sucked into the second entry and surprised how much I really enjoyed the first one. So it came as a bit

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WK's Top 100 Lost But Not Forgotten: SaGa Frontier 2

by Wolf Kanno on 04-05-2020 at 02:32 AM
I was having a serious reservation about whether I was going to add this to my Top 100 list or place it here. I decided it would go here for now, but part of me feels it could be like Demon's Souls and make the jump to My Top 100.


SaGa is a weird franchise. A JRPG series made for enthusiast who feel they've seen it all. From the Gameboy entries where you built a ragtag group filled with robots and monster to climb a tower/tree to visit

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Updated 05-04-2021 at 10:25 AM by Wolf Kanno

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