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    Yeah that part is genius. It’s really the reason why I’m much less annoyed by people who hate the battle system than by those who say the story is terrible because Sora “becomes an unkillable bastard”.

    Like, that’s the entire point of this game???
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    In slightly more heartwarming news, I found some forum thread somewhere where someone was asking why CoM was hated. Cue tons of people saying they loved it, and those who didn’t saying they appreciated the experimentation, and even those that completely hated the gameplay loved the story
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    Yeah, I remember the boss rushes being intense, but I also remember the remake being way easier. But that may be because I was just older and more experience, idk. I also played it on standard.
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    Well, turns out the Sora save actually is an endgame save, so all I need to do now to get some cool new cards is finish the Riku save, so I did a little bit of that. I need to say this, though, the GBA graphics have aged like fine wine. Like holy crap, I forgot how great this game looks.

    Btw have you heard of Project Destati? They’ve been doing some very ambitious KH rearrangements and I’ve been listening to their two albums non-stop recently. One’s called Light, the other is Darkness, and I know a third one titled Dawn is on its way. I highly recommend you listen to them if you haven’t already.

    Still, all this talk about games aside, I’ve actually been reading a lot more recently, and it feels good. Finishing the second Earthsea book and I’m hooked. It’s actually got me in much more of a writing mood.
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    You’ve kind of made me want to dust off my copy of GBA CoM. The thing is I just noticed I have two save files on each character, none of which is of a finished game, but each guy has a save file that’s near the end. Don’t know, maybe I should rush them for the clear data, then replay I and then CoM from scratch properly, with all the extra cards
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    Yeah, and judging by what I know about III, I think it stays vague, though there is yet another function it plays apparently.

    Honestly though? I don’t mind. I enjoy that there’s an element to this cosmology that is kind of beyond comprehension in universe. And even the people who want to use KH in some way shape or form don’t feally know but just have a strong hunch that X thing will work - but then it kinda does but not really? It’s great
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    The discussions are one of the best parts of being a KH fan though I don’t think I’ve mentioned how happy I am that you and I can talk at length about KH again yet
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    Honestly, I’ve always enjoyed Jesse McCartney’s performance as Roxas, but I have heard he’s better than ever in re:coded HD. He doesn’t really have spoken lines aside from some grunts in the game proper though

    And yeah, totally agreed on all counts. I think there’s always the added stigma of “this is a spinoff” or “lol psp”, as if only big consoles can have good games on them. While it’s understandable how in the past people would just ignore these entries because they’re on different systems, now they’re all in one place and you’d think people would appreciate them more. But alas, the stigma remains.

    Tbh though I still remember the days when discussions on this very forum took place that debated whether or not KHII really is an even better sequel because some people didn’t like some of the changes. Not a single person had a bad thing to say when BBS came out though. It just really goes to show how much sensibilities change - or how big a difference a FinalMix can make.
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    About the Jiminy conversation: Yes, he is in III, very briefly. Another character that shows they did not know what to do with the Disney characters.
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    Well, I got a degree in psychology before I became a computer scientist and that covered communication psychology as well so I think I will end that part of the conversation here as if you already admit it, there is no point in forcing that part to go on any further. It would do no good.

    Anyway, I am close to ending a thesis. Next weekend I can continue with my Kingdom Hearts treatment/dissertation/dismantling of problems.

    Just 2 days ago I even pointed out to somebody how useless the whole closed timeloop story of Xehanort is because the "let's create Dark Keyblades" plot falls apart the moment you realize one of the characters that they called through time wields a Dark Keyblade leading to a) them having one Dark Keyblade too much and b) he could have just called 12 guys who already did wield the Keyblade. Sigh. Not that he can do much against the closed timeloop. But Nomura-san can. He could have realized that once again he wrote stuff within the loop that just was not necessary. Whenever I write a timeloop I actually consider what is useful during those events.
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About Wolf Kanno
Nowhere and Everywhere
Writing,gaming, martial arts, music, and the occult...
  • Former Cid's Knight
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Wolf Manno, Reginald the Dastardly, Ultima Weapon
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Recent Entries

My Top 100's Lost but not Forgotten: Dragon Quest VII

by Wolf Kanno on 10-26-2018 at 05:42 AM

I feel like the year 2001 was an odd year in gaming. One of the first time where you really felt like the end of an era and the beginning of a new one was coming. Sony was gearing up to release the successor to the smash hit PlayStation and if you looked around the gaming scene, it seemed like every company was jumping ship to get on board what the PS2 could do. Square had released their PS1 swan song FFIX even though they would still support the PS1 with

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Video Games

My Top 100's Lost but Not Forgotten: Arc the Lad II

by Wolf Kanno on 03-27-2018 at 10:53 PM
You know the drill by now...


One of my all time favorite publishers in the 90s for video games was Working Designs. It was a company that actually tried to get a lot of cool JRPGs released in the West long before the actual JRPG boom in the last years of the decade. I've already spoken about their most high profile title they ever worked on, Lunar: The Silver Star Story,

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My Top 100's Lost but Not Forgotten: Final Fantasy III

by Wolf Kanno on 03-07-2018 at 08:10 PM
Blah blah blah Top 100 blah blah blah too many good games to list. Blah blah blah, games that weren't good enough for my list but still excellent nonetheless.


Of the Classic series within Final Fantasy, FFIII was the last one for me to play, partly cause I didn't emulate very often and partly because I had hoped SE would come to their senses and re-release this title.

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Final Fantasy , Video Games

My Top 100's Lost but Not Forgotten: I am Setsuna

by Wolf Kanno on 02-23-2018 at 06:38 AM
So I did my Top 100 last year, and this year, I'm focusing on a few entries that didn't make the cut for one reason or another. I'll start off by saying that most of the games mentioned in this blog series are all worth playing, they simply just haven't enraptured me enough to place them on my List. I started with Demon's Souls, and i have about 24 more entries to go. I know I said it would be like four or five, but giving myself some time to think about it made me realize how many great games I

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Video Games , Miscellaneous

My Top 100's Lost but not Forgotten: Demon's Souls

by Wolf Kanno on 01-22-2018 at 03:23 AM
So as many people know, last year I did my Top 100 Games list, but as usual, there were a lot of games I loved that just didn't make the mark for one reason or another. I didn't really want to make a thread about it though, and figured the Blog would suit it better because there is likely only five or six games I wish to highlight here. I also feel annoyed I never use the Blog feature as much since it feels like a better platform for these types of discussions. In addition to these blogs, I do plan

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Updated 02-21-2018 at 03:04 AM by Wolf Kanno