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    I agree, though my personal reasons for whining in this cases is just that I have this automatic repulsion to games that use the mobile/MMO format, in that they try to suck you in and addict to grinding so much. KH is still one of the better games in this format, but I still kinda need to force myself to play it. Bye, did you know Hiroyuki Ito is a co-Director on this game?

    I’ll send you my feedback on the story in a magnet message, I kinda feel that’s be better
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    Yeah, he's one of the most entertaining music theory channels out there, if you ask me. I can't really tell for sure because of my background, but I feel he does a pretty good job explaining some complex concepts in very simple terms. I kind of feel like 8Bit Music theory, for example, as much as I love him, kind of fails to achieve that - but maybe he doesn't set out to do that after all since he's pretty much just doing musical analysis.

    As for Union X, I'm taking another break because I just need to get mentally prepared for another 50 years in Agrabah (why is it always Agrabah? Why is it in so many games? Same with Wonderland, tbh). I'm only level 80, so that number feels kinda overkill if you ask me Let me just tell you this - the missions around here do have some interesting story bits, but it's not like stuff really starts going down yet. There's one very interesting aspect that I think is worhtwhile, but overall the status quo remains firm so far.

    And yeah, agreed about the villains, but I also feel like the OG KH villains have really grown into their own. Even in I Ansem was cool - though he was pretty flat then, Billy Zane's performance as him really stole the show, if you ask me. Then we got the Organization which, true, never really lived up to the potential they presented in CoM, but games after II have really gone on to add some much needed depth to them and they're still one of my favorite aspects of the series. And then there's Master Xehanort who's a delicious ham that I always look forward to seeing more of. While it's a shame that we can no longer have the legendary Leonard Nimoy to voice him, they got Rutger Hauer as a replacement and I think that's a really fantastic choice. Heck, I even really like Young Xehanort, though it's mostly for his implications than his personality per se. I'm also kind biased because his voice actor is a gigantic dork who is really all into this madness (his Twitter handle is "Duly Norted") and that's really improved my enjoyment of the character. Xemnas is really the odd one out, since I kinda feel the writers never really knew what to do with him, though his Cold Ham performance is still very memorable.
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    Btw have you made it to mission 250 yet? I have. It was not what I expected and now I’m back in Agrabah again, which sucks, but at least the story but was interesting in a completely different way than expected.
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    Nifty. Reminded me of another video I know.

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    The only saving grace is "gladly I am biased and the fairytale makes my 11-year old self happy". Also if you only see it as "your version" then there is no real meaning behind trying to convince somebody of it. It would also render what you did a waste of your own time except if you did not actually want to convince me but only said that stuff to tell me your feelings of how to cope with these aircraft-sized plotholes.
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    As for my feelings on his continual existence, I feel that my uncertainty comes mostly from the fact I prefer the idea he was metaphorically still with Riku as opposed to actually being there, even though the latter is the canon explanation of what's going on.

    - Your idea requires a lot of mental gymnastics and disregarding information though. I do not see how that is of any help. Kingdom Hearts itself already disregards its own things and that is also not good.

    Kingdom Hearts own mythos seems to be moving in the direction that a person is the sum of their parts.

    - Kingdom Hearts definitely established that the essence of the entity is its ... *drums* hearts and with it the perceptional instance and it very admirably followed that concept earlier with emphasis mainly on that. It was also very easily seen in situations like when Xehanort overtook Terra's body with the transfer of his heart. And that is only the tip of the iceberg. It is not my view which I project, it is axiom level psychology. The instance to perceive reality is the most important instance when it comes to the dynamics of personality and in case of a personal entity it is not just the "consciousness" but also called the "Ego" as of course we have a sense of self. Sora perceived his fall into darkness. Not how he met Xemnas. Because the essence was formerly not estabished to be the Nobody. Same for Xehanort, Scar and all the others. Xemnas also puts emphasis on that ALL Heartless still contain the "Self" because he says they creates Heartless to experiment how to seperate those from the Self. KH became whacky but it still did a very good job following their concepts. Until now. I somehow get the feeling you are trying to tell me some stuff about the lore but I am aware of the lore. All of it that has to co-exist and co-relate. That is the very problem.


    As for communication issues, I think it may stem from both of us just having very different way of viewing things. You strike me, and forgive me I'm off-based here, as someone who is very literal and just the facts. Whereas I'm the type of person who can't accept things at face value and I try to find other meanings or perspectives to look at things. Unfortunately, that means I tend to repeat things that are understood because I'm both trying to make clear we're on the same page, but I'm also constantly mulling over the information to see if there is something I missed or a different angle I can see it in. That's not to say I feel everything has subtext and other meanings, but things that don't rarely hold my attention. You said you preferred concrete answers and official explanantions, but I honestly prefer speculation.

    Sadly, I'm not sure if you'll rectify these inconsistencies within the story of KH because as you know, Nomura purposely leaves gaps in explanations because he thinks it's fun for fans to speculate on the matter. So you may never get an official explanation and have to rely on your own conclusions instead.

    - People always say that but this is an alien concept to me. Of course I am a fact-based person. That does not mean just face-value though. It means context-specific information and yes, it also requires turning stones around more than once to see everything, that is the very reason why I can even get all the information to evaluate. I am a scientist. That does not mean I have no romantic side with a sense for magic. As a matter of fact I am a very spiritualistic person but everything belongs to its time and place. It sounds less like you want to "investigate more" but more like you just want to go for what you like more which seems supported by comments like you preferring things you say over canonical (adjective) explanations. What good does it do for one to once you decide you do not want to follow a concept or do not have enough of a concept to suddenly make up your own stuff? It is void of any value. It will never be the truth. It results in a paradox if all fans are right with their explanation - which they do not even have the decisive power to be. If that is the way we might as well throw the stories out of the window and write our own completely from scratch. It is also why Quantic Dream games are very hard to digest for me even though I enjoy their narrative. But I need a set a path. "You are all winners, don't worry, none of you lost, none of you was wrong" is not an answer. For every context their is a context-specific answer to be sought after. If an authoritive instance does not use his power to create an answer that is of consistency and it gets large-scaled as in KH then this is torture.
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    So far the most enjoyable part of writing the thing is the banter between the brothers, as I feel that comes out pretty organically. The hardest part is the mystery stuff, because it’s hard to provide clues without devolving into an info dump. It’s nothing major though and I’m sure I’ll iron it out during an edit.
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    Yeah, Beast is the best. And to be fair to Riku, he’s, what, 15? Who isn’t stupid at that age? Terra doesn’t get that as an excuse :P

    No but really, one of the things I love about Sora and Riku’s dynamic in the first game is that it is very age-appropriate. You get so many games - JRPGs especially, where you get adult characters with adult perspective ghat are just younger because that sells. Sora and Riku are hormonal kids and they act like it. It’s so weird that even 17 years later, this is still such a novel concept for a video game
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    Let's continue that once I post my 999 pages treatment. Tell me when you are done with KHIII.
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    Urgh, using Wiki for a Square game.

    There is am LOT of inconsistency regarding the guardian because it does not JUST require Ansem's power, as well as Ansem's existence is as mentioned full of narrative inconsistencies that one time say this and one time say that as he cannot be "gone" after KH2 since Riku flat out tells him in 3D as well as 3D at the same time not being the Ansem because there was not "revival" - which in itself is one of the problems (I would not even spoil you much because you know 3D and also know that the Ansem is supposed to have been time travelled but that is the problem; one thing implies it is "the present Ansem" and the next shows that it is not present Ansem blablablabla with one important KHIII scene again treating him like our Ansem - and the worst thing of all for me as I said earlier is that whenever he was actually killed it was not shown (talking about things excluding KHIII again)). And if you ask me it is VERY MUCH of a problem because it not only spits on the narrative when it comes to important characters but you also once more ignore what is there needed for the proper reunion (and one can hardly argue that his ego and his heart which is simply what he is was gone because that is what I was saying when I said he still lived on through Riku's help so establishing that everything important for Xehanort was destroyed would require an extra official explanation that once more would ignore rules but then they could at least say "well, Ansem was destroyed; he still existed but even though he still was there it was kinda enough for Xehanort even though he was literally missing his own original heart and let's just ignore the fact that not only Xehanort gets his own old body but also had a reset of his memories even though he had no idea about anything after BBS". I have no problem with Ansem "existing somehow as his own entity" as one sentence in KHIII COULD actually if they would have done something with it make this "pseudo-work" but it would still have the problem of Xehanort's consciousness and heart in his reunited body existing making one of them effectively a clone. Which is by the way another problem I have with the Heartless and Nobody stuff as both Heartless and Nobody are treated like "the person just incomplete" with KHII always treating the Nobody more like the person in a metaphorical sense. KHIII makes it exactly the other way around, which also makes no sense. But I will also elaborate on that in my treatment.
    Btw. Ansem just got his body destroyed in KH1 which you describe as "firmly established". But the body is not all. As said, I do not interpret anything here. Otherwise I would have given myself all the answers here with the officially established stuff. But the problem here is I cannot tell you everything as you see and you know, neurotical and accurate as I am, I need my non-contradictiory, consistent and official things instead of "gäkdgöfjsglögjkrelksj okay, this is Kingdom Hearts". Non-speculative. I do also not really understand why you are not actually seeing how Ansem's living consciousness is still in Riku, not just something as reduced as you say he is. If he is his living consciousness, he is there. That is what we existentially are. if that is here, the instance to perceive reality and the sense of self, then the actually important thing for an entity's existence is given and we have that. If he says he will come back, that says enough about a person, its instance to perceive reality and itself, its intentions and that it in fact is not just some echo. He thinks, perceives, plans and acts. He tortures Riku, he wants to comes back (as in physically), he knows what is going on. Some parts of what you say do even read like you do not mean that anymore but others read different. It seems like you are kinda on the fence on what you mean with it. Maybe I wrote too much for you in my last two posts and that confused you. You have to tell me that if that is the case. I always write the entire thing I want to say so people have the information needed (or in this case, minus the spoiler) but very often they then bring up something I have already answered, no matter what we are talking about. If that is a moment of "geez, I cannot process that much at once, we need to talk slower about this" then you have to mention it. I lost a lot of people in conversations because of them not being able or unwilling to take EVERYTHING into consideration. I would like to say "I need to work on that" but I do that on purpose so people do not need to mention stuff I already know.

    There is a lot more in your post I cannot spoil right now.
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My Top 100's Lost but not Forgotten: Dragon Quest VII

by Wolf Kanno on 10-26-2018 at 06:42 AM

I feel like the year 2001 was an odd year in gaming. One of the first time where you really felt like the end of an era and the beginning of a new one was coming. Sony was gearing up to release the successor to the smash hit PlayStation and if you looked around the gaming scene, it seemed like every company was jumping ship to get on board what the PS2 could do. Square had released their PS1 swan song FFIX even though they would still support the PS1 with

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My Top 100's Lost but Not Forgotten: Arc the Lad II

by Wolf Kanno on 03-27-2018 at 11:53 PM
You know the drill by now...

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One of my all time favorite publishers in the 90s for video games was Working Designs. It was a company that actually tried to get a lot of cool JRPGs released in the West long before the actual JRPG boom in the last years of the decade. I've already spoken about their most high profile title they ever worked on, Lunar: The Silver Star Story,

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My Top 100's Lost but Not Forgotten: Final Fantasy III

by Wolf Kanno on 03-07-2018 at 09:10 PM
Blah blah blah Top 100 blah blah blah too many good games to list. Blah blah blah, games that weren't good enough for my list but still excellent nonetheless.

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Of the Classic series within Final Fantasy, FFIII was the last one for me to play, partly cause I didn't emulate very often and partly because I had hoped SE would come to their senses and re-release this title.

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Final Fantasy , Video Games

My Top 100's Lost but Not Forgotten: I am Setsuna

by Wolf Kanno on 02-23-2018 at 07:38 AM
So I did my Top 100 last year, and this year, I'm focusing on a few entries that didn't make the cut for one reason or another. I'll start off by saying that most of the games mentioned in this blog series are all worth playing, they simply just haven't enraptured me enough to place them on my List. I started with Demon's Souls, and i have about 24 more entries to go. I know I said it would be like four or five, but giving myself some time to think about it made me realize how many great games I

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My Top 100's Lost but not Forgotten: Demon's Souls

by Wolf Kanno on 01-22-2018 at 04:23 AM
So as many people know, last year I did my Top 100 Games list, but as usual, there were a lot of games I loved that just didn't make the mark for one reason or another. I didn't really want to make a thread about it though, and figured the Blog would suit it better because there is likely only five or six games I wish to highlight here. I also feel annoyed I never use the Blog feature as much since it feels like a better platform for these types of discussions. In addition to these blogs, I do plan

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Updated 02-21-2018 at 04:04 AM by Wolf Kanno

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