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    It's not like the story is incredibly important in these games. Go beat up Fawful We don't want Bowser to be possessed, do we
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    Well then, rush through the parts you can and just indulge in the combat system while it lasts! There;s always a silver lining, I guess XD
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    So you could basically just rush through it and have it over with!
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    I get that too. I kind of had to force myself to finish Icewind Dale II so I could move on to games I'd rather play, and I am glad I got it over with. It's just kind of sad when you have to "get games out of the way" instead of just playing them for pure enjoyment. How much do you have left to go?
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    Like i said before, the Witcher also gave me Vagrant Story vibes because of how important timing was in battle and the fact that you had to make everything for yourself. I mean, it was just potions, but then, potions are basically the biggest mechanic of this game.

    While I'm a fan of Mario and Luigi (Bowser's Inside Story is one of my favorite games of all time), I think you should just play what you feel like. Gaming should never start feeling like a chore.
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    Heh, thanks. Figured it was time to change it.

    I haven't played AC so maybe that's why, but the Bulgarian -inspired chants remind me a lot of The Beginning and the End which was ALSO inspired by Bulgarian folk music, so I guess that's why I made the connection. But yeah, I think I may enjoy folk influences in video game music more than I thought. It's kind of weird to me that they didn't go for Polish folk for the inspiration, but I guess Bulgaria is close enough in that it's Slavic, but it's still exotic to us. So I guess it might be a case of Keeping It Foreign

    I remember the last game I played that really put a great emphasis on gear was Vagrant Story and that game was immensely satisfying to me. Granted, the fact that you had to make it all and then "train it" so to speak was a big part of that satisfaction, but from what you're saying I should enjoy the way Souls handles it a lot as well. I'm also glad the Witcher 2 has more emphasis on gear now, even if the more streamlined approach of 1 had its charm.
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    That sounds very involved. It's great when games try to be realistic when it comes to gear and stats instead of just making stuff better for you. I always appreciate a good balanced approach. I'm actually thinking of making a dexterity/evasion-based hitter like you mentioned, but mainly because I'm now playing the Witcher and Geralt is pretty much set as that from the getgo and is pretty dancey and acrobatic. But that might change for me by the time I get to the Soups series

    As a side note, been listening to some of the Witcher 3 tracks and these two battle themes are giving me Xeno vibes, of all things



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    IS Gear important? I was kinda disappointed that it didn't matter too much in the Witcher, and you only got like, three armors and three of each sword in the game, but it made up for it by placing heavy emphasis on alchemy.
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    Over all the years I've been gaming, I've gotten used to dying.

    I take it the gameplay stays relatively similar? Because I've had a really hard time adjusting from the Witcher 1 to 2. The first game kind of made me think of a Baldur's Gate/Vagrant story hybrid, in that you have the active pause thing and then have to point the enemy, and then you have to time your hits right to string combos and there's three styles that need to be changed around depending on the enemy. And then in 2 it's completely real time with one button press corresponding to one hit like in a regular action RPG but the enemy lock on doesn't lock on your camera and it's weird. Still good, but I'm dying a bit more so far. I can already feel I'm getting better though.
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    Hope you don't get disappointed with me

    I'll try to get them once I have a bit more money then. And maybe by the time I reach Bloodborne it'll be ported to PC or I'll have a PS4.
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About Wolf Kanno

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View Wolf Kanno's Blog

Recent Entries

My Top 100's Lost but Not Forgotten: Arc the Lad II

by Wolf Kanno on 03-27-2018 at 10:53 PM
You know the drill by now...

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One of my all time favorite publishers in the 90s for video games was Working Designs. It was a company that actually tried to get a lot of cool JRPGs released in the West long before the actual JRPG boom in the last years of the decade. I've already spoken about their most high profile title they ever worked on, Lunar: The Silver Star Story,

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My Top 100's Lost but Not Forgotten: Final Fantasy III

by Wolf Kanno on 03-07-2018 at 08:10 PM
Blah blah blah Top 100 blah blah blah too many good games to list. Blah blah blah, games that weren't good enough for my list but still excellent nonetheless.

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Of the Classic series within Final Fantasy, FFIII was the last one for me to play, partly cause I didn't emulate very often and partly because I had hoped SE would come to their senses and re-release this title.

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Final Fantasy , Video Games

My Top 100's Lost but Not Forgotten: I am Setsuna

by Wolf Kanno on 02-23-2018 at 06:38 AM
So I did my Top 100 last year, and this year, I'm focusing on a few entries that didn't make the cut for one reason or another. I'll start off by saying that most of the games mentioned in this blog series are all worth playing, they simply just haven't enraptured me enough to place them on my List. I started with Demon's Souls, and i have about 24 more entries to go. I know I said it would be like four or five, but giving myself some time to think about it made me realize how many great games I

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Video Games , Miscellaneous

My Top 100's Lost but not Forgotten: Demon's Souls

by Wolf Kanno on 01-22-2018 at 03:23 AM
So as many people know, last year I did my Top 100 Games list, but as usual, there were a lot of games I loved that just didn't make the mark for one reason or another. I didn't really want to make a thread about it though, and figured the Blog would suit it better because there is likely only five or six games I wish to highlight here. I also feel annoyed I never use the Blog feature as much since it feels like a better platform for these types of discussions. In addition to these blogs, I do plan

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Updated 02-21-2018 at 03:04 AM by Wolf Kanno

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Mononoke Hime

by Wolf Kanno on 11-08-2017 at 01:25 AM


A few days ago, I went to a midnight showing of Princess Mononoke at the Esquire Theater downtown. The very same theater I went to watch it the first time back in 1999 during it's initial release in the States. At that time, I was an avid anime fan who would consume whatever I could find as the medium was only in the beginning phases of it's explosive popularity in the 2000s, so the prospect of being able to watch an anime flick in an actual movie

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