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    well, they're poorly optimised, to say the least. I have a fairly high-end comp and FFXIII-2 has some insane slowdown
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    Considering SE's track record with PC ports, I;m not too excited
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    I'm actually considering working on both projects in tandem. We'll see. In the end, I ended up spednig the whole day yesterday worldbuilding in my head and I'm pretty hooked on the idea. Think it has potential. If you'd like, I can ramble about it to you in detail over mognet!

    And idk, the Vita feels pretty powerful. There's games with PS3 level graphics that run great on it, so I think it might have been poor optimisation on Konami's part. Considering XII's world is still kinda segmented, I could still see it working on the system, even if it were to be slightly graphically and performance-wise inferior to the PS4 version. I'd take a hanheld FFXII over a graphically superior one any day of the week.
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    Btw, I've been writing bit by bit and I still hope to finish my draft zero by the end of the year.

    But I've also been having this weird idea in the back of my head. A fantasy novel that's at the same time a more traditional fantasy (as in, taking place in a completely fantasy world) while being its own thing (as in, I have visions of a world that's completely out there; no elves or dwarves, just something completely alien), but kind of the main purpose I can feel there is for it in the back of my head is to make a comment on society, the human condition, and all those other pretentious idea I am so fixated on.

    As you can tell, though, it's all pretty vague and I really want it to stay that way for now. I might sit down to it and pants it once I'm done with this trilogy.
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    Was it really so much to ask for FFXII to be on the Vita as well?
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    Can't wait to play that myself. Though who knows when that will be...
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    So I started this Polish game, Regalia: Of Men and Monarchs. It's a Tactical JRPG with a gorgeous, super cute art style, and from the looks of it, it's not serious in the slightlest. It's pretty self-aware as an RPG and has tons of shout outs (like, once you're given food and your three responses are quoted verbatim from the scene in FFVII where Cloud eats stuff at the Wall Market), and it's nice to play something that's just not seriously at all for a change.

    Some cool things I noted:
    - It has a social link-like mechanic, with characters giving you specific benefits for ranking up their friendships. And a calendar system, so you're constantly on a timer, and have to fulfil quests within a timer to progress. So time management is a factor. Taking inspiration from a good place, tbh.
    - There's a town building segment right from the start and it ties heavily into that timer mechanic I mentioned.
    - Apparently, there's no such thing as individual levels in this game - there's only a party level, so no characters will get left behind, ever. I imagine this can help reduce grinding.
    - Also, apparently there's no healing during battles and the only way you can really mitigate damage from enemies is by employing shields that kind of give you an additional pool of HP over your regular HP.

    So far so good, and I'm fairly hooked. We'll see how good it is in the end.
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    Thank you, dude. Much appreciated.
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    I'll probably give it a shot, but I need a little break for now. Wouldn't want it to get stale.

    But yeah, playing it now, I really don't get the criticism the D-Counter gets. Honestly, I felt I could have won all those battles even without using the dragon form, but I just wanted to get it over with faster.
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    So I finished the first fresh run of Dragon Quarte. I'm a but sad that I managed to onoy marginally increase my D-ratio. Going crazy with the dragon form from the Centre onwards was all kinds of fun.
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About Wolf Kanno

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About Wolf Kanno
Nowhere and Everywhere
Writing,gaming, martial arts, music, and the occult...
  • Former Cid's Knight
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Wolf Manno, Reginald the Dastardly, Ultima Weapon
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Recent Entries

Mononoke Hime

by Wolf Kanno on 11-08-2017 at 02:25 AM

A few days ago, I went to a midnight showing of Princess Mononoke at the Esquire Theater downtown. The very same theater I went to watch it the first time back in 1999 during it's initial release in the States. At that time, I was an avid anime fan who would consume whatever I could find as the medium was only in the beginning phases of it's explosive popularity in the 2000s, so the prospect of being able to watch an anime flick in an actual movie

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Fighting Evil by Moonlight...

by Wolf Kanno on 06-14-2016 at 09:21 AM
So tonight I finally broke out a Christmas present I received several years ago that I never watched. Partly because for the first time in a long time, I felt ready for it. I acquired a DVD set that featured the entire DiC dub of the first two seasons of Sailor Moon, so basically the original dub, not the new one. Original Western score, Sailor Says, and the whole "Serena and Darien" name changes.

It was glorious.

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Defining Gaming as Art

by Wolf Kanno on 02-23-2016 at 07:49 AM
This was going to have a subtitle, but they all sounded like pretentious academic papers and that kind of goes against the point of all of this.

So recently I began reading a very in-depth article series about two series worked on by one of the more influential game designers/writers in my life, Tetsuya Takahashi. I'll leave it up to Google for you to figure out why. Anyway, it was mostly a really well written and interesting analysis of the works and I actually learn a few things

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Neon Lights, Large soda, and a handful of quarters...

by Wolf Kanno on 08-01-2015 at 10:07 AM
So lately I've been reminded of one of my life goals was that I wanted to one day build my own arcade for myself. Get all the games I grew up on and just have a fun little place devoted to letting me play through the classics and relieve the arcade scene I grew up in. I've been discussing this with friends as we try to create a list of the games we would add to the arcade. Of course there would be the classics like Galaga, Gauntlet, Pac-Man, Paperboy, Frogger, and Dig Dug but I also thought about

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Trying to remember a feeling.

by Wolf Kanno on 11-04-2014 at 10:02 AM
Normally I really hate writing personal posts like this but my strong dislike of EoEO and the fact this topic doesn't feel quite "EoEO material" as well as posting it in the Writing Forum felt weird because it's a bit too personal and I feel that forum should stick to its primary focus.

So recently I came upon some writer's block with a novel I am working on and so I decided to shift gears and work on a different story instead until I recharge and have a chance to step back

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