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    I only read the history of Gears and Saga sections and didn't really notice them being particularly critical of either series. It was an interesting look at the creation of the series. I remember thinking that Takahashi actually had an opportunity to make a more complete game with Xenosaga, but it turns out that Xenogears was actually a much more complete product, even if the gameplay of the second disc got gutted. I really need to give Xenosaga another shot since I kind off fell off that with Ep. II. Xenogears, on the other hand, has kind of steadily been building up in my head and if I were to make a top games list today, it would be much higher. And I've come to the conclusion that I actually really dig disc 2 as a design decision.

    Yeah, I heard. I definitely like how your decisions really determine which way Denam's character goes. Mine was pretty much a proto-Ramza. Still interesting, though he kind of lacked the rich character backstory that Ramza had which made him far more compelling in my view, since he wasn't a pure paragon of justice just because. It's kind of shame though that Chapter 4 is the same regardless of route, if I remember correctly
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    You've probably seen all this, but it's pretty cool
    http://xenogearsxenosagastudyguide.b...xenogears.html
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    Well, in my playthrough, Vyce was the Delita That reminds me - the fact that Vyce always goes the opposite direction to you is incredibly fascinating, especially with how both routes really fit his character.

    Now that you've committed an insane atrocity and I can no longer look you in the eye, at least you have the option of recruiting Dame Ravness.

    In other news, saw The Red and the Black yesterday. It's nice to see the mythology arc of the X-Files really coming together, though I have a feeling we won't be seeing a satisfying resolution ever. Still, the hypnosis scene alone was fantastic and was another opportunity for Anderson to showcase her immense acting talent.

    Also, Bad Blood was pretty insane.
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    Normally, Id assume Chaos, but since you said you took an "interesting" route with what I picture to be a malicious grin, I am led to the assumption that you murdered them and picked the Law path
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    Youre gonna have to be way more specific. No sich thing as an uninteresting scenario in a Matsuno game
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    The stuff I sent you was from the project I abandoned for now I've actually told you pretty much nothing about this new project. I'm even considering telling you nothing until I send ykou the completed draft for beta reading

    Cool! Law orchaos?
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    Sounds interesting. Can't wait to see how it plays out. So I take that its more like Tactics Ogre than FFT in that regard where the stones eventually overtook the story, while TO basically meeps it purely pplitical.

    Its actually pretty hard for me to describe the fantasy component of my thingwithout going intoore detail, so let me just say that magic used to be more abundant in the past, has ben commodified and is basicaoly a science now but isweaker, butsomething is causing it to come back to its former level. And that's kind of the surface of hhe main plot, but we'll see where that goes
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    Sounds like a solid basis for a good plot. Are you planning on integrating any overt fantasy elements, or just leave it more about the historical side of things?
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    I'm currently looking into some non-European history since I kind of want to make the story less conventional by having a setting not be inspired by Medieval Europe (and yet I still kinda consider it high fantasy? It's weird). Also, lots of myths and religion. I also have a character kinda sorta based on Nicholas II Romanov, who's also kind of the opposite of him at the same time? It's weird.

    But yeah, I can see a lot of Tactics Ogre, FFXII, and other influences in the story I have in my mind for now as well. Also, Xenogears, which I only noticed later on. But still, I've really only just started and think the story will change to the degree that the inspiration might not be visible unless you're looking for it. Hell, I'd say it's pretty different already.

    I'm kind of envious of the fact that you could successfully study history, tbh. Like I said, I love reading and hearing about it and I think it's super important. I just wish I actually had the opportunity to take it in properly back when I was still at a young and malleable age.

    But I definitely won't let my lack of historical knowledge stop me. I'll research what I need, but in the end, I don't want my faithfulness (or lack thereof) to real life history to hamper the story I'm trying to write.
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    I did decide to take a leaf out of his book by inspiring parts of the stories on real life historical events. It's been an interesting brainstorming session, to say the least, considering history has always been one of my weakest subjects. Mostly because my elementary school teacher killed all my enthusiasm in the subject by humiliating me in front of the whole class. Which is a real shame because when I do get down to it, I love history, but learning it has always been a horrendous experience.

    But still, it's just fantasy
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Recent Entries

Mononoke Hime

by Wolf Kanno on 11-08-2017 at 02:25 AM


A few days ago, I went to a midnight showing of Princess Mononoke at the Esquire Theater downtown. The very same theater I went to watch it the first time back in 1999 during it's initial release in the States. At that time, I was an avid anime fan who would consume whatever I could find as the medium was only in the beginning phases of it's explosive popularity in the 2000s, so the prospect of being able to watch an anime flick in an actual movie

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Fighting Evil by Moonlight...

by Wolf Kanno on 06-14-2016 at 09:21 AM
So tonight I finally broke out a Christmas present I received several years ago that I never watched. Partly because for the first time in a long time, I felt ready for it. I acquired a DVD set that featured the entire DiC dub of the first two seasons of Sailor Moon, so basically the original dub, not the new one. Original Western score, Sailor Says, and the whole "Serena and Darien" name changes.


It was glorious.

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Defining Gaming as Art

by Wolf Kanno on 02-23-2016 at 07:49 AM
This was going to have a subtitle, but they all sounded like pretentious academic papers and that kind of goes against the point of all of this.

So recently I began reading a very in-depth article series about two series worked on by one of the more influential game designers/writers in my life, Tetsuya Takahashi. I'll leave it up to Google for you to figure out why. Anyway, it was mostly a really well written and interesting analysis of the works and I actually learn a few things

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Neon Lights, Large soda, and a handful of quarters...

by Wolf Kanno on 08-01-2015 at 10:07 AM
So lately I've been reminded of one of my life goals was that I wanted to one day build my own arcade for myself. Get all the games I grew up on and just have a fun little place devoted to letting me play through the classics and relieve the arcade scene I grew up in. I've been discussing this with friends as we try to create a list of the games we would add to the arcade. Of course there would be the classics like Galaga, Gauntlet, Pac-Man, Paperboy, Frogger, and Dig Dug but I also thought about

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Trying to remember a feeling.

by Wolf Kanno on 11-04-2014 at 10:02 AM
Normally I really hate writing personal posts like this but my strong dislike of EoEO and the fact this topic doesn't feel quite "EoEO material" as well as posting it in the Writing Forum felt weird because it's a bit too personal and I feel that forum should stick to its primary focus.

So recently I came upon some writer's block with a novel I am working on and so I decided to shift gears and work on a different story instead until I recharge and have a chance to step back

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