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    Yeah, I know Roxas' Keyblades are basically Sora and Ventus. I think I brought up the question because I was reading a translation from the Birth by Sleep Ultimania, and Nomura said something interesting when the question came up.

    Quote Originally Posted by BbS Ultimania Q&A
    -- Roxas, the "Sora + Ventus" Nobody, was able to use a Keyblade. In contrast Xemnas, the "Terra + Master Xehanort" Nobody, wasn't able to use a Keyblade. Why is this?

    Nomura: I'd rather that point remain a mystery. It's possible that he intentionally wasn't using one.
    It just made me wonder if there was more to it since it sounded like he was being coy. Personally, I think it was likely just a design choice. It's difficult to determine how far ahead the plot of KH was planned, so Xemnas' abilities were probably finalized before the whole Terra-Xehanort plot had been finished so there was never a need to address this inconsistency. Headcanon, your suggestion sounds about right. Not like Sora was an impressive Heartless. Hell, it's possible that Roxas was only able to use the Keyblade because Sora still existed as one being, whereas Terra-Xehanort lost the power because they were split into their two halves as Ansem and Xemnas. If Kairi hadn't restored Sora, perhaps Roxas wouldn't be able to use the Keyblade. This gives me something to mull over.
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    Replaying KH1 now, I can agree they held more of a purpose in the first game, but I honestly felt like they just felt contractually obligated to show up in subsequent titles. Not helping them for me is that my favorite entries in the franchise largely ignore the FF characters.

    Though replaying the series, I also feel the Disney worlds suffer this too, being very intricate to the first game before the later entries dropped most of the Disney villains for the original characters. The first game did the best with making this feel like FF meets Disney, but starting with CoM, I feel like the franchise went in a very different direction that simply kept both franchises around for the novelty factor while the series became more of it's own thing. Personally, I kind of felt KHII ended the story of most of the FF cast, and while I would love to have seen a few more cameos, I just feel like the FF characters were left behind around KHII. By this point, I'm more interested in seeing what will happen with the Keyblade trio and Xehanort than see what Leon and Cloud are up to, which is why I'm not terribly bothered KHIII didn't bother. We'll see how I feel once I get to the game though.

    As for the Disney Worlds of KHIII, though I don't know all of them, frankly I don't have as much nostalgia for them like I did for the first three games that stuck to the 90s films. I like Pixar, but I'm not in love with them and most of the 3D Disney flicks of the last decade are okay, but don't hit that nostalgia vibe I got from some of the other world choices. I guess for me, it's the difference from enjoying something from your childhood versus something you enjoyed as an adult. I'm looking forward to Monsters Inc and Tangled, but I honestly never cared for Toy Story, Big Hero 6, and Frozen. I'm honestly more annoyed that my least favorite world from KHII, Pirates of the Caribbean, came back as a setting. Kind of wish they had saved Tron Legacy or Fantasia for this game.
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    I'm not too bothered by the lack of FF presence. They always felt out of place after the first game to me. I guess it helps me that they had kind of been phasing them out in the between years. I mean BbS only had Zack and 358/2 didn't have anyone. 3D had TWEWY but no actual FF characters. Come to think of it, it did seem like they were going to do something with Zack based on his ending in BbS but I guess that won't be happening in KHIII if ever.

    Sucks about the "only English" debacle. I was reading some fan comments talking about how strange it was that KHIII wasn't going to offer more voice options. It sucks jumping into a series you know better from another language. Hell they did the same thing to me with the Persona 3 films, it never got translated and I'm far more familiar with the English cast than the Japanese one, so it was always a bit weird expecting one voice and getting another instead.
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    That's a shame. Maybe DLC but I won't hold my breath. Thanks for letting me know.
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    I’ve spoiled myself on all the plot anyway so
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    Well that explains how you got through it so fast. Not sure if I ever played a game for that long.

    The inconsistencies sounds like a drag, but honestly, I felt they had kind of been doing that since KH2 with a few things here and there. Not sure if KHIII will clear up those problems before making new ones, but alas, we'll just have to see for future installments. I guess the only question I have is whether Roxas is playable or not. I don't need to know about anyone else, just a simple yes or no would do please, and thank you.
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    That's good to hear. 3 hours in at the moment but haven't been blown away yet, obviously these things take time to develop
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    Glad to hear you enjoyed it. I'm probably going to wait a while before I get to it. Of anything I'm due for a replay of the series proper to get me caught up.
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    idc ich hab nur ein paar stunden vom ersten Spiel gespielt und es hat mir nicht genug Spaß gemacht um weiterzuspielen.
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