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    Officially April 21st followed by a week or two of exams. I have two online exams though so my only in-class exam will be the 26th and then I am home free!

    I'm almost done those assignments and then on Thursday I have to write about addictions treatment. I also did my extra credit, so all that's left will be studying+filling out my study guide!!

    Late June seems pretty late, when does your semester start? Here we have Fall semester from September to end December and the Spring from January to end April. Summer either does longer classes everyday for May-June and July-August, or shorter classes twice a week from May to August
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    I'd say so if there wasn't so much of it. Right now I have to write about what biases I may have and whether or not I would be capable of working with diverse clients. Then I have to write about how I've grown this semester, and then I have to ascertain whether or not a counselor who specializes in affluent white clients is being ethical or unethical.
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    I'm glad you got to visit with your family! I look forward to your review and ew on the other thing. Sharky and I checked out an episode of The Irregular at Magic High School because it had a character from Dengeki Bunko but it had high incestuous tones and it was a bit squick for us :/

    I am nearing the end of the semester so homework, homework, homework
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    How bees you?
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    In all seriousness, Ghost Trick is pretty friggin' spectacular. The presentation is just something incredibly original, as it mimics a stage play with a lot of elements of theater language that go beyond just superficial things. The puzzles are cool, if a bit stressful due to the fact that a lot of them rely on very specific timing, and some of them involve some Moon Logic, which is often frustrating. The story and characters, however, are just stellar. It's super fun and mostly on the lighthearted side, but it has shades of crime noir that just keep making you want to know about this whole mystery. Though stylistically it's far from a visual novel, I actually think this game might be right up your alley
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    I probably picked the nicest looking portrait

    If you're not unlucky, the LP thing is not a big deal, and the four camp sets are actually just enough to get you from town to town or through a dungeon. And later you get to learn some rare abilities that let you heal LP, which is cool. But even if you do restore them, characters usually get minor injuries like sprained knees and stuff like that which reduce some of their stats to a small degree if they lose all their EP in battle. So it's still important to rest often anyway. It's pretty balanced.
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    As for the game I am focusing on rn, Pillars of Eternity is going pretty frickin' swell. It's like Baldur's Gate, but new. I'm really enjoying myself and there's a couple interesting solutions to combat. Like, you can't boost yourself before combat, because priest spells only work in combat. There's also abilities that have specific numbers of uses per encounter instead of per rest, which is really cool. And I have this guy of the chanter class (really nice guy, by the way. Such a warm and fuzzy character with an interest in everything art/book/culture/architecture related. A huge nerd with shark teeth, basically) and he is awesome, because he can battle normally and just keeps chanting in the meantime, buffing the party, and when he chants he accumulates points that can be used to cast spells, the most useful of which are summoning spells. So though you have to wait, his spells are super worth it and can be cast again and again because he just keeps recharging those points as he sings.

    There also isn't any HP, instead there are Endurance Points and Life Points. A character usually gets knocked out after they lose all endurance points, but they get up after battle and all their EP gets restored pretty quickly. Now, EP acts like a sort of like a shield for your LP, and if your LP level is below your max EP level, you can only reach that number with your EP (for example, you normally have 80 EP, but your LP got reduced to 60, so you only get to restore up to 60 EP). Once your LP reach 0 and you wake up after battle, you get 1 LP and have the maimed status, and if you reach 0LP then, you die. It's pretty easy to restore EP, but you can only restore LP while resting, which isn't as easy as it sounds, because outside of towns you can only rest using a camping set, which you can only carry four of.

    Aside from that, the story is cool and there's a lot of dialog options, some of which even determine your backstory, so that's pretty neat. You get to create your character from scratch, and I'm playing an Aumaua, which is this big race with shark-like characteristics, and here's my character's portrait (SPOILER)
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    Still, there's worse ways of spending money than on a 3DS If you managed to get the New 3DS, you'd even be able to play Xenoblade Chronicles which, quite incidentally, is my favorite game of all time
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    Also, aside from the four character themes, which are amazing, this is probably my favorite track:




    Bravely Second's OST is still good, but certainly not to the level of Default, so despite being solid it's kind of a letdown
Showing Visitor Messages 771 to 780 of 1461
About Karifean

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Date of Birth
August 7, 1996 (28)
About Karifean
Real Name:
Fabian Mitscha-Eibl
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M
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Wandering the Kakera
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Student (Software & Information Engineering)
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Japanese Language, Visual Novels, Computer Science
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Final Fantasy X
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Recent Entries

A Modern Guide to Ys - Ys VIII: Lacrimosa of DANA

by Karifean on 01-12-2020 at 12:17 AM

YS VIII: LACRIMOSA OF DANA

If it's not clear by now, I adore the Ys series. I love how purely fun these games are, I love the simple sense of adventure, and the sense of genuine mystique from uncovering the lore of ancient places of legend. I love the way Falcom humanizes their characters and really makes them feel 'real' in a way other studios' JRPGs struggle to match. And whatever I may have said about Celceta it still is a game that has a lot of that.

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A Modern Guide to Ys - Ys: Memories of Celceta (Ys IV)

by Karifean on 01-03-2020 at 10:09 PM

YS: MEMORIES OF CELCETA (YS IV)

Time for a quick history lesson! Ys IV's history is a strange one indeed. Back around its initial release there were actually two games that were Ys IV, there was "Ys IV: Dawn of Ys" by Hudson Soft on the PC Engine (TurboGrafx-16) CD-ROM, and then there was "Ys IV: Mask of the Sun" by Tonkin House on the SNES. How did that happen? Well Falcom were in a bit of a situation at

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A Modern Guide to Ys - Ys Seven

by Karifean on 01-03-2020 at 01:37 AM

YS SEVEN

Heading into the final era of Ys games and in the series' timeline the chronologically last of the localized games so far we have Ys Seven. Released for the PSP in late 2009 and ported to the PC years later, this game marks a heavy departure from earlier titles in the series in terms of graphics, gameplay and storytelling alike. The shift was met with mixed reception, but given all that came out of it, I couldn't be

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A Modern Guide to Ys - Ys Origin

by Karifean on 12-31-2019 at 10:03 PM

YS ORIGIN

Now for perhaps one of the best-known games in the series, Ys Origin has gained quite a bit of notoriety especially on Steam, probably mainly because its Steam trailer is super hype. Does it deserve it? Well, to put it very simply... hell yeah it does.


As mentioned already, in Ys Origin you do not play as Adol. That's because this game is a prequel to the Ys I & II duology,

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A Modern Guide to Ys - Ys: The Oath in Felghana (Ys III)

by Karifean on 12-30-2019 at 10:55 PM


YS: THE OATH IN FELGHANA (YS III)

The third Ys game was known in the SNES era as "Wanderers of Ys", and was the game to introduce a lot of the western world to the series. Its reputation overall has been mixed, being a sort of "Zelda II: The Adventure of Link" of the Ys series, ditching the overhead view for a sidescrolling adventure and as already implied not really being about the land of Ys at all anymore,

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