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  • Fynn's Avatar
    03-17-2024, 03:00 PM
    Fynn replied to a thread FF sheet music in General Final Fantasy
    I actually physically own the FFXII and KH piano collections. Got the rest through… different means lmao. Still remember when I played the FFX final...
    29 replies | 8999 view(s)
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1461 Visitor Messages

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    That's the last thing I'd need, tbh. I feel like this sroty lacks focus as is.
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    So I spent half the day worldbuilding for a totally new writing project... Even though I'm not even halfway done with draft zero of my book... Just great -_-;
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    Honestly it was the original Super Mario Bros. games, I use to design stages for them with friends in art period in the second grade. I also loved when GamePro would give me guides to level designs for the Sonic titles. I don't think I began to really take it seriously though until Chrono Trigger because it was a game that I simply kept discovering stuff for long after I thought I had mastered it. It gets some flak for some of it's quirky logic but it's kind of staggering how well integrated your choices are.

    For me, I've always been the type who likes to take things apart and see how it works, so I've been kind of doing that with games since I was little. I would probably say that it's the craftsmanship of a title that is often the most important element to me.
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    No I missed that train I'm afraid. I didn't get a PC for myself until the late 90s and by then I was pretty much a console junkie. I've only recently returned to PC games in the last few years and even then, it's still my least favorite mode of gaming.
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    Oh, you know, nothing special. We ended up not having time for anything because not only was it a normal work day, we had to prepare our kitchen space to be fitted soon after.
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    I understand that feeling. I know I have some quirky taste which always makes recommending stuff hard for other people.
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    If the premise is interesting enough, I can suffer through a slow pace but the payoff has to match up. 358/2 and Tinker Tailor Soldier Spy are good examples of stories what have incredibly slow and dry pacing but had such a great climax that I can forgive it. On the other hand, FFX is a game that felt like it dragged on because the plot was a bit too predictable for me.
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    lol accidentally spying on your convo with WK and let me tell you, the number of people I've seen online frustrated with the pace of the later parts of the Witcher (lots of POV shifts, involving development of characters that were either minor at that point or just not in thebstory yet at all) is pretty staggering. I actuallyloved it and thought it was pretty fresh and original, though part of me was kinda like "just get to Geralt or Ciri already"
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    It depends, though one of the factors that can change things for me is knowing what type of story it is. Most of the time I prefer a good hook early, but there are enough stories I've loved where the hook doesn't pop up until much later. Lovecraft for instance had a bad habit of not establishing a real strong hook until halfway through some of his short stories for me.
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    But Karifi. I need to buy an oven. Not games, silly.
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About Karifean

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Date of Birth
August 7, 1996 (27)
About Karifean
Real Name:
Fabian Mitscha-Eibl
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M
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Wandering the Kakera
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Student (Software & Information Engineering)
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Japanese Language, Visual Novels, Computer Science
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Recent Entries

A Modern Guide to Ys - Ys VIII: Lacrimosa of DANA

by Karifean on 01-12-2020 at 12:17 AM

YS VIII: LACRIMOSA OF DANA

If it's not clear by now, I adore the Ys series. I love how purely fun these games are, I love the simple sense of adventure, and the sense of genuine mystique from uncovering the lore of ancient places of legend. I love the way Falcom humanizes their characters and really makes them feel 'real' in a way other studios' JRPGs struggle to match. And whatever I may have said about Celceta it still is a game that has a lot of that.

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A Modern Guide to Ys - Ys: Memories of Celceta (Ys IV)

by Karifean on 01-03-2020 at 10:09 PM

YS: MEMORIES OF CELCETA (YS IV)

Time for a quick history lesson! Ys IV's history is a strange one indeed. Back around its initial release there were actually two games that were Ys IV, there was "Ys IV: Dawn of Ys" by Hudson Soft on the PC Engine (TurboGrafx-16) CD-ROM, and then there was "Ys IV: Mask of the Sun" by Tonkin House on the SNES. How did that happen? Well Falcom were in a bit of a situation at

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A Modern Guide to Ys - Ys Seven

by Karifean on 01-03-2020 at 01:37 AM

YS SEVEN

Heading into the final era of Ys games and in the series' timeline the chronologically last of the localized games so far we have Ys Seven. Released for the PSP in late 2009 and ported to the PC years later, this game marks a heavy departure from earlier titles in the series in terms of graphics, gameplay and storytelling alike. The shift was met with mixed reception, but given all that came out of it, I couldn't be

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A Modern Guide to Ys - Ys Origin

by Karifean on 12-31-2019 at 10:03 PM

YS ORIGIN

Now for perhaps one of the best-known games in the series, Ys Origin has gained quite a bit of notoriety especially on Steam, probably mainly because its Steam trailer is super hype. Does it deserve it? Well, to put it very simply... hell yeah it does.


As mentioned already, in Ys Origin you do not play as Adol. That's because this game is a prequel to the Ys I & II duology,

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A Modern Guide to Ys - Ys: The Oath in Felghana (Ys III)

by Karifean on 12-30-2019 at 10:55 PM


YS: THE OATH IN FELGHANA (YS III)

The third Ys game was known in the SNES era as "Wanderers of Ys", and was the game to introduce a lot of the western world to the series. Its reputation overall has been mixed, being a sort of "Zelda II: The Adventure of Link" of the Ys series, ditching the overhead view for a sidescrolling adventure and as already implied not really being about the land of Ys at all anymore,

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