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    A lot of the religious conflict in Ireland came from Henry the VIII creating the Church of England and dragging the rest of the country into Protestantism. Which is funny because the Catholics had a hell of time trying to instill their religion in Ireland in the first place. Though honestly, both groups disliked each other before the religious problems crept in, the English simply had the benefit of not being as remote from mainland Europe like the Irish did. Ireland was also the place where a lot of self-exiled monks built monasteries because they were sick and tired of the bulltrout going on in the Vatican before the Protestant Reformation kicked in. I believe even today that the Vatican doesn't really recognize the Irish branch of the church since they have some major differences in opinions.
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    Ah ja, okay. Also gibt's das (IF) im Endeffekt doch.
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    Ich dachte, du hast Informatik (Computer Science) studiert/studierst es? Ich glaube nicht, dass es Software Engineering solo als Studiengang gibt, da das drei verschiedene von sehr vielen Vorlesungen bei uns waren.


    EDIT: Okay, SE & IE gibt es also. Habe ich noch nie gehört. Ich dachte, du hättest wie ich regulär Informatik studiert.
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    Yeah sadly, a lot of industries has that kind of soul sucking attitude about things. Until you make it up to higher management positions most industries seem to treat the lowest members of their workforce as expendable. At least in my country where there are still major push backs towards labor unions. It may very well likely be different in other parts of the world. That might also help with my attitude on the subject.

    As for English expansion, I feel the two oddest elements that caught me off guard was learning how England accidentally acquired an empire. It didn't really set out to do so, but unscrupulous acts by their banking system or trade companies ended up acquiring a lot of territory for the crown over the century. India, Egypt, and Argentina are just a couple of examples of countries England accidentally acquired because their economical division within the country took over these places and once the government learned of some of the atrocities they were pulling in these places, stepped in and took over.

    The other element is how their foreign policy to maintain control in some of these regions pretty much exasperated the ethnic tensions in these regions which are still a problem today, though unlike some other foreign colonial powers, England had a tendency of creating these tensions through religion more than anything, likely because England itself spent centuries grappling with the issue within its own borders. The divide in Ireland largely stems from English prejudice against Catholicism which itself was something they pushed on the Irish earlier in their dealings with them, whereas India was kept in check and most of their rebellions failed be3cause English policy makers and regents kept pushing and exasperating the conflict between Hindu and Muslim natives which would eventually spawn the split between the two groups when England finally relinquished control back to people and that led to the creation of modern India, Pakistan, and Bangladesh. It has all been interesting for the most part.

    I also find it amusing how similar Irish and Russian history mirror each other. Both countries have a real common theme of pushing for more independence and democracy within their countries from tyrannical rule only to always screw it up when someone in power who is sympathetic to their plight comes along.
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    I had a history teacher who basically described the subject as simply a study in human cycles. Even when you go into smaller histories of just countries, its interesting to see how certain elements keep cycling back.

    Yeah, I jumped into programming for the sake of game design but also figured it would be a useful talent just to have in general, but I just didn't have the aptitude for it despite enjoying coding conceptually. The horror stories of the game industry can be frightening, but are honestly nothing new. It's always been an industry of grueling hours, no appreciation, and lousy benefits. I'm sure its only gotten worse over time, but I feel the real draw here is that you want to make something, and I've always felt that if I could hold onto that feeling then I could probably deal with the rest of it. I enjoy watching ideas grow so part of me wishes I had stuck with my major though. I wish you luck in finding work to build on your sense of independence though.
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    My art major friend has it way worse than I do.

    Funny enough, history is pretty relevant from at least understanding how society got to where it is, and funny enough, things don't change as much as people think they did. I got to read a first account record from Rome where a guy basically talks about how the empire is falling apart because of the government letting non-Romans into the country and complaining about how kids don't have respect anymore for the old ways and drive their chariots too fast down the road. It took awhile for my professor to convince us the whole thing was a real account and not some comic farce written a few years ago. With that said, you are correct that history doesn't lend itself too well for career options outside of history teacher. I had a former co-worker recently try to convince me to try becoming a substitute history teacher.

    What about you, what did/are you studying in school?
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    I settles for Interactive Design which is basically web design. I don't enjoy it though so I dropped out of the field fairly quickly though. On the bright side, my student loan debt isn't as bad as some of my peers and few of my friends in the field are also dropping out of it, so I don't feel quite as bad about giving up on it. My minor was History with a specialization on English Colonialism and imperialism.
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    Initially, but I changed it partway since I realized I didn't have the aptitude for computer science.
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    Yeah, I used pre-made assets. The game was more about learning how to program the logic of these assets, so beginner course about the basics of making movable models.

    I had a lot of fun in that class, sadly my more advanced programming classes were a bit more boring and practical so it was harder to retain stuff. I spent half the semester thinking I was failing and had to see my professor after every class to get help with the homework.
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    That's cool, and I bet it can be fun. I remember doing an entry level programming class where we played with a program called Alice to learn fundamental logic principles. Long story short, we had to do a project where we built a static city using the object models and I got carried away and actually made a really crappy redo of the opening of FFVII with Aerith walking down the street and the camera zooming out to see the whole city. It was super fun trying to recreate the scene perfectly even if the in-engine object models were mostly as far from VII's aesthetics as possible.
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About Karifean

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Date of Birth
August 7, 1996 (23)
About Karifean
Real Name:
Fabian Mitscha-Eibl
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M
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Wandering the Kakera
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Student (Software & Information Engineering)
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Japanese Language, Visual Novels, Computer Science
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Recent Entries

Interesting Routes: Aqua

by Karifean on 11-30-2017 at 10:21 PM
There's something truly magical about Himawari that I didn't really realize back when I first read it but have come to appreciate about it more and more.


Himawari has an enforced reading order, something you don't see a lot in galge without a strong plot focus. However, like other visual novels such as Fate/Stay Night can use it to drive the plot and themes forward in parallel tales, so too does Himawari use it to give us ample

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Video Games , Miscellaneous

Umineko no Naku Koro ni Chiru is now on Steam

by Karifean on 11-18-2017 at 02:57 AM
Well, at last, it happened. It's been a long time coming, Umineko Chiru is finally available for purchase on Steam, and alternatively MangaGamer's own website.


Umineko Chiru - Steam Store Page

This is the second half of Umineko of course, so if you haven't read the first half yet, you can get it here.

I've stated how much Umineko means to me many a time before,

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Video Games , Miscellaneous

Little Busters! English Edition is now available!

by Karifean on 11-01-2017 at 05:36 PM
As of today, Little Busters! English Edition is available for purchase on Steam!

Store Page: http://store.steampowered.com/app/63...glish_Edition/



The game is 20% off during its launch week, putting it at a respectable price of around half that of CLANNAD's, even though the two are quite similar in terms of sheer content value (though Little Busters contains

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Dies Irae Review

by Karifean on 08-03-2017 at 01:32 AM
Dies irae ~Amantes amentes~ is a visual novel created by Light. It was one of the most renowned JP-only VNs before finally getting a localization in June of this year.


Come, gather and bear witness to my opera, now in the making.

Its script is the height of cliché, I am forced to admit. And yet...

Its actors are of the finest fold; beyond exquisite.

Thus, I believe you will find it enthralling.

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Updated 08-03-2017 at 02:58 PM by Karifean

Categories
Video Games , Miscellaneous

Umineko: Episode 4 Tea Party

by Karifean on 07-09-2017 at 09:57 PM
You talk too much. All you have to do is honestly say 'I'll kill you'.

For those that don't know, the climaxes of Episodes 4, 5 and 6 are my 3 favorite moments in Umineko (which also makes them my 3 favorite moments in fiction overall), all for their own individual reasons. I've been dying to talk about them for a while. I figured I'd start with the Episode 4 Tea Party, quite possibly the greatest example of Ryukishi's writing skill of them all.

This post will contain

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Updated 07-09-2017 at 10:08 PM by Karifean

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Video Games , Miscellaneous