;_;
Discuss.
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;_;
Discuss.
It was already pretty clear from reading the board before that reviw was there. I decided to ignore DoM and get HoM instead. What annoys me though is that the the complete failure of DoM in sales impacted sales of HoM negatively, and I fear Square is gonna ditch the mana series for good. Koichi Ishii is going to Hell for this, I tell you! *shakes fist in anger*
Hi Raf.
So, how's Heroes of Mana then?
I mean I won't get DoM, and will get HoM when it's out in the US. As far as reviews go, HoM seems to be better done that DoM, the hands-on at IGN is quite positive, and there's a review at Gamebrink for the JP version.
The first true sequel and it's bad?
Damn. I was really excited about DoM, but I didn't really read much about it since I know how people like to complain, but it seems like everyone dislikes it.
I disliked Dawn of Mana when I started reading impressions and previews of it. I didn't read any reviews and I already wasn't excited anymore =/ That may seem premature, but the game mechanics and set-up of it all sounds completely boring to me. I've lost all interest in it :cry:.
Hmmm... The thing that wories me most is the patern that seems to be apearing in the mana games of late. Look at first twoWorld of Mana entries:
A) Children of Mana: Graphically, it's really nice, and it's gameplay mechanics (save for magic) are very well done. However, it's story is rather lacking, and it is less of an action RPG (like tis predecessors) and more of a dungeon crawler.
B) Dawn of Mana: Graphically, it's a great transition from 2D to 3D. But there have been complaints about the gamplay, as well as the mechanics. The fact that it takes away the widespread world that other mana games have featured, and dumbs it down into levels and stages is atrocious. Most of what people liked in the older mana games has been striped away, leaving a 3D shell with the name "Mana" on it.
In short, Square Enix is destroying what mana was. It's using the name to sell the game, but not delivering the content players expect. What really anoys me is that they don't seem to realize that the story and gameplay was what made the early Mana games so likeable. They had vast worlds, shocking plot twists, imaginative levels, sturdy gameplay. Children and Dawn of Mana lack these (Dawn more so than Children).
I will admit that I plan to buy Dawn of Mana, and I will probably enjoy it, if only due to the presence of Rabites, Goblins, etc. But I'm worried about the future of Mana with the way the series is being handled right now.
People are always praising this series, but the only real noticeable installment was Secret of Mana, and with friends. My buddy and I spent months playing it, but on my own, I couldn't bare it for twenty minutes.
I don't get it. OBVIOUSLY Dawn sucks. And that stupid ring system isn't all THAT innovative.
Oh well, none of them beat Secret of Evermore in terms of ass.
References to fictional fiction movies? And B-movies at that? Riiiiiight.
Secret of Evermore is cooler than Nevermore.
That rhymed!
legend of mana owns all mana games period(i still play it to this day)and i dint know there was a nevermore,but i did like secret of evermore a whole lot.ahh the classics cant argue with em.
:p I was going to buy it, but you have deterred me! Well done!
So I guess it was nothing like SD3(beatitinanhourortwoandlovedit)?