Originally Posted by
Bolivar
Also, I want to refute what Zora said - that Americans "dislike" RPGs. Just because something isn't bought doesn't mean that there is a negative opinion about it, much less an opinion at all. In America the PC contributed to games as the console did in Japan, and because of the mouse and keyboard instead of a controller, we received and played some groundbreaking and amazing titles that are foreign (in 2 senses of the word) in Japan - The RTS with Command & Conquer, the FPS with Doom and then reborn with Half Life, and the PC RPG with Balder's Gate, Ultima, and Everquest. In Japan they are just starting to realize what these games are about just like Americans realized what RPGs are all about with FFVII.
I am talking about modern times here. I am not going to deny it, few people like JRPGs outside FF, KH, Mario RPGs, and Pokemon. What I am saying, is that unless a game can appeal to many, only established RPGs are going to make noteworthy sales in America, and MistWalker isn't creating anything that can appeal to many. RPGs have strong fanbase, but is mroe of a cult fanbase than a large appeal fanbase, which will let MW from getting popular in America. I just doubt that MW will get any mass appeal in America, simply because of the fact people, generally, do not like MOST RPGs THESE days (in the Western World).
I think we're also going to see Dragon Quest get more popular in the states too. I was under the impression that the Akira Toriyama aspect created more fans, if anything, considering how immensely popular DBZ was. VII was the first game in a while to be brought to the states and VIII received a big push. Although the DS is more a Japanese handheld I think IX will probably follow this trend.
Toriyama created a lot of fans, but also many don't like his works (or don't find them attractive in a sense), simply because they can't stand his style. Albeit, it isn't just his style, because most of what he does is traditional for Japan anyways, just the spikes on the hair are a bit different. Anyways, America has a strong dislike for graphical styling, Toriyama or not. They just LIKE realistic graphics, which LO has to offer.
The problem is that they, sometimes, incoopared graphics meaning better gameplay too much, even if they don't admit it. Just put Blue Dragon and Lost Odyssey next to each other, or Wind Waker and Twlight Princess, or Animal Crossing and the Sims next to each other, a garuntee you your average American will say the one with more realistic graphics is better. I am probably boring you with this, I just noticed that during the time before Blue Dragon even had a demo, I observed that people complained about the DBZ-styled graphics.
It'll be interesting to see what happens but IMO Sakaguchi was a better producer/coordinator than designer and all of his proteges are now some of the best in the business. Unless he really revolutionizes RPGs once again, I don't see any company, Mistwalker included, topping Final Fantasy and Dragon Quest.
That, I can argee with.