Originally Posted by totally not Uncyclopedia, honest
The Fighter Class
The Fighter's job is to make the game easy. Although the game is rumored to be diabolically hard, there is a little known difficulty-selection system. To make the game easier, simply add more Fighters to your party. The difficulty levels are as follows:
Zero Fighters: "Forget it"
One Fighter: "Pretty tough"
Two Fighters: "Now that's better"
Three Fighters: "This is the easiest game ever"
Four Fighters: "The game just beat itself for me"
Fighters can never be killed, and the strategy for employing them in battle is very simple: hit bad guys with swords until dead. After they are promoted, they get to use healing magic, as if they need it.
Fighters upgrade to Knights. Some people think that that reduces the FDQ (Fighter Difficulty Quotient) because your party no longer consists of "Fighters" in the literal sense. But all it does is make them even stronger and able to heal themselves, as previously mentioned. Weren't you paying attention? Needless to say, that only raises the FDQ by 1.5 per Knight (as opposed to 1 per Fighter), which can lead to a FDQ of 4.5 or even 6. This is why, at this point, people simply stop playing, most often. It's because they've already won three times over (even if one of those times consists only of White Mages).