Was really interested in knowing peoples opinions of this; il throw a spanner in the works, i think it is Omega weapon on FF8. I never had a shot at some of the latter FF10 monsters though!
Cheers.
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Was really interested in knowing peoples opinions of this; il throw a spanner in the works, i think it is Omega weapon on FF8. I never had a shot at some of the latter FF10 monsters though!
Cheers.
ruby weapon from FFVII when not using tricks to beat him
Yeah i should amend my intial post actually, this is beating omega without 'the end' limit break. Her magic kinda ditches how quickly somone has beaten omega too (could be within seconds), without this magic i can imagine it takes absolutely ages.
I'm going to Say Evil Wall in IV. Hardest Required Boss ever.
Of optionals, Ruby.
Omega was really really hard until someone told me about a neat trick with the Playstation lid and ATB battles...though I guess that's cheating :p
I never ever did beat Ruby or Emerald weapon o.o
I have never had a problem with that particular boss in Final Fantasy IV; however, I can see how it can cause problems because it is considered an ambush and is based on a time limit of some kind. Did you try casting Slow on the Evil Wall?
As for the topic at hand, I have never had a significant problem with a boss presented as a part of the storyline in the Final Fantasy series.
Wait, slow works on Evil Wall? WTF?
Does Warmech count?
I'm gonna go with Gilgamesh on the bridge. Especially, if you don't stock up on items before entering the meteor. Cause, then your stuck between a castle and boss fight with out any inns or tents.
Required boss fights... Zeromus in the Hardtype (or PSX) version. You need to have Edge steal Dark Matter off him so Big Bang doesn't do insane damage to your whole party. Edge is a better Ninja than a theif and he's a lousy ninja... course leveling to 99 could allow you to not have to worry about this but I have a life...
Optional bosses...Ozma if only cause there is no way to counter mini and its not fair Meteor does as much damage to you as it does to your enemies... I feel the battle is based more on luck than skill...
Required: Ultimecia or zeromus (stupid big bang and edge fails too much much when trying to steal the item to prevent the attack)
Optional: Emerald Weapon, and FF8's Omega weapon.
That Demon Wall in FF7 always takes me like 18 tries to beat. No idea why...but I hate that coconut move it does...always kills someone.
Omega Weapon, but I got lucky ;) *cough* The End *cough*
For required bosses, it would be Seymour Flux. Many people who play FFX face him underleveled and get massacred. Though luckily, I was moderately leveled and managed to survive his Total Annihilation attack. Regardless, he was still pretty hard.
For final bosses, Zeromus in the PSX version of FFIV. Big Bang always seemed to be able to do more damage to your party than Rosa could heal with Cure4. Not to mention that he uses Big Bang almost every turn, except for when he would use Black Hole.
For optional bosses, it would be Ozma. Though he is easier at higher levels, much of the battle is still luck based and he can easily kill you with Meteor at any level. Any other optional boss can be made ridiculously easy under certain conditions. KOTR/Omnislash on Ruby and Emerald, Holy wars on Omega Weapon, etc.
Optional:Ruby (7), Omega (8), Ozma (9), Minerva (CC)
For required bosses, I hadve to go with Seymour's third form (Flux) where he can one-shot your aeons, has a cheap zombie/full-life trick, plus several powerful spells, and a helper to boot. Also, it's at the end of Gagazet, which, for me, is one of the most exhausting trails in the game, and it's very unlikely that you would think to buy Holy Waters from the merchant along the trail (wasn't it Oaka's brother or something?) and there's a fairly long scene before the boss, so you had to sit through that every time you lost. Needless to say, I had to start a new file once I got to this point because I was so overpowered, I lost almost instantly.
The only thing that might compare is Yunalesca, who also has a one-hit kill trick iirc, but she always uses it at the same point in the battle, so it's easy enough to prepare for it by leaving one person in zombie or summoning an aeon.
Optional bosses, I don't really know, cuz the only "superbosses" I've ever done were in DoS, IV, VI, CC, and X, but the hardest one for me (the one I still can't beat) is Minerva from Crisis Core. Seriously, to be abe to survive more than one hit (with protect, shell, and 99,999 hp due to having the genji equipment equipped that I worked so hard for, thinking this boss would be possible) is to have absolutely MAXED defense and magic defense. Seriously. I have max HP (99,999) no MP or AP cost, auto shell, protect, regen, almost full defense/mag. def. plus whatever else the genji equipment gives you, deal 99,999 damage EVERY turn with costly punch, have almost 99 phoenix downs, and I still can't beat this boss. I'd probably be able to (I'm okay at dodging attacks) if Minerva's most powerful UNBLOCKABLE move didn't do max damage to anyone with less than 255 def. and mag. def. AND remove the raise status. WHAT THE HELL, SQUARE! I WASTED SO MUCH TIME COMPLETING ALL OTHER 299 MISSIONS, CUT ME A BREAK!!