I mean, just look at this.
It makes me wish I had a PS3.
What are your thoughts on LittleBigPlanet?
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I mean, just look at this.
It makes me wish I had a PS3.
What are your thoughts on LittleBigPlanet?
WANT.
Maybe not so much for what I can create, but to experience the madness that is sure to come out of it.
I'm definitely getting it eventually. Probably not for a little while, though, unfortunately.
I'm really stoked for it, but like Roto i'll be waiting a little while to actually get it. The music aspect is really intruiging to me, I might put in a few of the mario paint final fantasy tunes in there from youtube. some of my friends and me are already comin up with some ideas for what to put in.
Wow, you could probably go crazy!
That's soooooo neat ^^
I'm playing around with the beta as we speak :p
Sometimes the game can be very dull, sometimes it can be very great, so it averages out to be ok. Most of the levels you see on the internet are more fun to just watch than to actually play. There's a level copying Shadow of the Colossus which looks really impressive but when it came to actually playing it was kind of boring. Not that there aren't fun levels to play. The Wipeout stage was pretty awesome.
I haven't messed with the creation tools yet but Ill get around to it before the beta ends (which is the 11th I think). Not entirely sure whether Ill be picking this game up now.
Yeah, my friend with a PS3 also has the BETA and we've been playing it a bunch. Some of the levels are really cool, but others are just complete trash. I just wonder how the custom levels will be organized after the full release of the game, because there will be so many of them.
THE JACKEL
The beta does a pretty good job at telling you which ones are worth playing. You just go to the tab saying "Cool Levels" and you it shows you the top rated. So all the awesome levels you see online are pretty easy to get to. Although they ordered it in such a way that only a select few are picked (maybe 20 or so) which means all the hundreds of other levels are lost. You have a search bar but that only helps if you like searching for bad levels, which there are a ton of.
I've been messing around with the creation tools and I am not impressed so far. Its easy to make very simple looking levels but there not fun at all. It is incredibly difficult to make anything good which makes me wonder who Sony really wants playing this game. It looks on the surface to be very casual friendly but it most definitely is not. The big selling point to this game only really applies to the obsessed.
The casual people will probably just download the coolest levels, I s'pose. But from what I can see of the game, it doesn't seem to be one for the obsessed, but the creative. Whether that means you make awesome contraptions (Like Helicopters and Tanks), or levels with lots of character to them (such as this Sonic Level), it's still a pretty cool creative tool. I think that people that find themselves designing levels with character and emotion to them should use the contraptions that other people make to use in their levels.
:3...
I just think the amount of time you have to put into a level for it to be any good is obscene. And not particularly fun, but that's just me.
I do think the creation tools for littlebigplanet are revolutionary and I applaud Media Molecule and anyone willing to put in enough time to make a level. But at the end of the day, the game isn't that fun. You can go into the calculator level and think "wow, this is amazing" and then you realize its just a calculator. Does anyone else see what I mean?
I really recommend people to get into the beta as I still think there are some beta codes left (I got mine from fileplanet). I thought I was sold on the game after E3 but now having played the game I don't see myself picking this one up. I know I've probably angered all the Sony fans by saying their biggest game this fall is boring but it has to be said.
Well of course the Calculator isn't fun. It's amazing, but not fun, as it is merely a calculator. But other things, like trucks, tanks, and planes, can be used to make fun experiences when done correctly. But creativity itself does take time, no matter what you're making. Unless you're making a sandwich.
If I've heard correctly, one can "win" other people's contraptions by playing through their levels. If you were to collect various contraptions from winnings, it would make the process of making a stage much easier, as the stage's gimmicks would already be decided. All that would really be left for the level designer would be setting the mood with decoration, and balancing things out. Not like I can speak from experience, but that's what it seems like from my point of view.
I'm not in the beta but I'll agree with Dreddz on the part about the level-making not being that big of a thing since I'm not much of a game-creating person myself. Still, I'm looking forward to whatever the "Massive Single Player Game" it comes with holds and eventually all the stuff that will come out of the community for a long time. Multiplayer is a plus too.
http://i38.:bou::bou::bou::bou::bou:...ou:/oqy4d5.jpg
Reviews for Little Big Planet have been disappointing, with an aggregate of only 96/100 thus far.
LittleBigPlanet (ps3: 2008): Reviews
I don't know how it works in Bizarro World, but here on earth a 96/100 is really, really, really good.