Turn based Final Fantasy (or any other modern RPGs). Should we do away with it?
OK, so I have been playing Final Fantasy XIV: A Realm Reborn, and think its a brilliant game. I love the battle system, story, gameplay etc etc. I feel like this game really gets back into the roots of what makes a great RPG, something that other Final Fantasy games were becoming lost at. I think part of the reason Final Fantasy XIII was poor was because it was trying to sell itself too much on a cinematic type storyline and not enough on gameplay, which A Realm Reborn rectifies. I also really enjoy the change in battle system in XIV. Its a subtle enough change from the typical turn based combat to make the game more fun, but also keep the familiarity of it being an RPG.
I see that Lightening Returns has gone back to the turn based system of its predecessors, which I don't know whether its a bad or good thing. I am sort of burnt out on turn based games now, and I feel like RPGs, in general, are moving away from turn based combat. I am aware the XV will be action based, but again, don't know how the actual battle system will play out.
Anyway, my main point is, does anyone else feel like JRPGs should be moving away from turn based combat? I, myself, say yes, JRPGs need to move away from turn based combat, in particular with games that are coming out for more technologically advanced consoles like the PS4 and Xbox One. I believe that turn based combat was more appropriate during the SNES/PS1/PS2 eras, rather than these last and current generations. So yeah, it would be cool to hear how other Final Fantasy fans feel about this.
I still enjoy turned based RPGS...
...but just get the feeling that more modern games should have more modern battle systems. I feel like in smaller systems, handheld primarily, that turn based battle is probably better. I got Project X Zone for Christmas and love the turn based combat of this game, and I also love turn based combat in older RPGs. I love the freedom you have with A Realm Reborn, that you aren't locked into battle. Having the an open world and the ability to make choices without being locked into a specific mission or battle makes this game the perfect Final Fantasy for me. I don't know how much this game has sold, but I would definitely recommend this game to most people, and this is coming from someone who didn't like the game the first couple of days I played it. I hope we get more Final Fantasy games as innovative as A Realm Reborn. I am excited about XV and think Lightening Returns looks good.
I see that the battle system in XV will sort of be a little bit more like Kingdom Hearts, which I don't know if this will be a bad thing or a good thing. We will have to see.
One more point I wanted to make about A Realm Reborn. I appreciate that SE did away with the cyber punk futuristic setting for once. Its sort of played out in my opinion. Most RPGs seem to be more about a medieval setting anyway, so perhaps Final Fantasy should go more towards this kind of setting.