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Heavensward Benchmark
	
	
		So the Heavensward benchmark just came out: Linkage
So I was curious to see what my score would be in DX11 so I ran it and came away with the following results:
Default Settings
FINAL FANTASY XIV: Heavensward Benchmark
Tested on: 5/13/2015 12:43:41 AM
Score: 9708
Average Frame Rate: 75.030
Performance: Extremely High
 -Easily capable of running the game on the highest settings.
Loading Times by Scene
  Scene #1	4.520 sec
  Scene #2	14.112 sec
  Scene #3	7.256 sec
  Scene #4	7.000 sec
  Scene #5	5.715 sec
  Scene #6	3.167 sec
Total Loading Time	41.773 sec
DAT:s20150513004341.dat
Screen Size: 1280x720
Screen Mode: Windowed
DirectX Version: 11
Graphics Presets: High (Laptop)
General
-Wet Surface Effects: Enabled
-Occlusion Culling: Enabled
-LOD on Distant Objects: Enabled
-Real-time Reflections: Off
-Edge Smoothing (Anti-aliasing): FXAA
-Transparent Lighting Quality: Normal
-Grass Quality: Normal
-Background Tessellation: High Quality
-Water Tessellation: High Quality
Shadows
-Self: Display
-Other NPCs: Display
Shadow Quality
-LOD on Shadows: Enabled
-Shadow Resolution: Normal - 1024p
-Shadow Cascading: Best
-Shadow Softening: Strong
Texture Detail
-Texture Filtering: Anisotropic
-Anisotropic Filtering: x4
Movement Physics
-Self: Full
-Other NPCs: Full
Effects
-Limb Darkening: Enabled
-Radial Blur: Enabled
-Screen Space Ambient Occlusion: HBAO+: Standard Quality (DirectX 11 Only)
-Glare: Normal
Cinematic Cutscenes
-Depth of Field: Enabled
Custom/Maxed settings
FINAL FANTASY XIV: Heavensward Benchmark
Tested on: 5/13/2015 12:12:16 AM
Score: 4413
Average Frame Rate: 34.093
Performance: High
 -Easily capable of running the game. Should perform well, even at higher resolutions.
Loading Times by Scene
  Scene #1	5.302 sec
  Scene #2	14.727 sec
  Scene #3	7.439 sec
  Scene #4	7.017 sec
  Scene #5	6.010 sec
  Scene #6	3.867 sec
Total Loading Time	44.363 sec
DAT:s20150513001216.dat
Screen Size: 1920x1080
Screen Mode: Full Screen
DirectX Version: 11
Graphics Presets: Custom
General
-Wet Surface Effects: Enabled
-Occlusion Culling: Enabled
-LOD on Distant Objects: Enabled
-Real-time Reflections: Highest Quality (DirectX 11 Only)
-Edge Smoothing (Anti-aliasing): FXAA
-Transparent Lighting Quality: High
-Grass Quality: High
-Background Tessellation: High Quality
-Water Tessellation: High Quality
Shadows
-Self: Display
-Other NPCs: Display
Shadow Quality
-LOD on Shadows: Disabled
-Shadow Resolution: High - 2048p
-Shadow Cascading: Best
-Shadow Softening: Strong
Texture Detail
-Texture Filtering: Anisotropic
-Anisotropic Filtering: x4
Movement Physics
-Self: Full
-Other NPCs: Full
Effects
-Limb Darkening: Enabled
-Radial Blur: Enabled
-Screen Space Ambient Occlusion: HBAO+: High Quality (DirectX 11 Only)
-Glare: Normal
Cinematic Cutscenes
-Depth of Field: Enabled
I got nearly 10k on defaulted settings and 75fps, but on maxed I got 4413 and 34 fps. Now I didn't notice any lag or slowdown when I ran it on the capped settings, so I think I will go with that.
What score did you guys get?
	 
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		https://scontent-fra.xx.fbcdn.net/hp...27950560_o.jpg
(SPOILER)FINAL FANTASY XIV: Heavensward Benchmark
Tested on: 27/04/2015 22:41:21
Score: 10823
Average Frame Rate: 83.382
Performance: Extremely High
 -Easily capable of running the game on the highest settings.
Loading Times by Scene
  Scene #1    0.915 sec
  Scene #2    4.010 sec
  Scene #3    5.133 sec
  Scene #4    4.629 sec
  Scene #5    4.316 sec
  Scene #6    1.728 sec
Total Loading Time    20.732 sec
DAT:s20150427224121.dat
Screen Size: 1920x1080
Screen Mode: Borderless Windowed
DirectX Version: 11
Graphics Presets: Maximum
General
-Wet Surface Effects: Enabled
-Occlusion Culling: Disabled
-LOD on Distant Objects: Disabled
-Real-time Reflections: Highest Quality (DirectX 11 Only)
-Edge Smoothing (Anti-aliasing): FXAA
-Transparent Lighting Quality: High
-Grass Quality: High
-Background Tessellation: High Quality
-Water Tessellation: High Quality
Shadows
-Self: Display
-Other NPCs: Display
Shadow Quality
-LOD on Shadows: Disabled
-Shadow Resolution: High - 2048p
-Shadow Cascading: Best
-Shadow Softening: Strong
Texture Detail
-Texture Filtering: Anisotropic
-Anisotropic Filtering: x16
Movement Physics
-Self: Full
-Other NPCs: Full
Effects
-Limb Darkening: Enabled
-Radial Blur: Enabled
-Screen Space Ambient Occlusion: HBAO+: High Quality (DirectX 11 Only)
-Glare: Normal
Cinematic Cutscenes
-Depth of Field: Enabled
System
Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150316-1654)
Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
16331.277MB
NVIDIA GeForce GTX 970 (VRAM 3072 MB) 9.18.0013.4752
Benchmark results do not provide any guarantee FINAL FANTASY XIV: A Realm Reborn (Windows version) and FINAL FANTASY XIV: Heavensward (Windows version) will run on your system.
FINAL FANTASY XIV: Heavensward Official Website http://eu.finalfantasyxiv.com/pr/
(C) 2010-2015 SQUARE ENIX CO., LTD. All Rights Reserved.
Share Results
Type 1
http://sqex.to/ffxiv_bench_eu #FFXIV Score: 10823 1920x1080 Maximum DX11 Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz NVIDIA GeForce GTX 970 
Type 2
http://sqex.to/ffxiv_bench_eu #FFXIV Score: 10823 1920x1080 Maximum DirectX11 Borderless Windowed NVIDIA GeForce GTX 970 
Type 3
http://sqex.to/ffxiv_bench_eu #FFXIV 1920x1080 Maximum DirectX11 Score: 10823 Extremely High 
Type 4
http://sqex.to/ffxiv_bench_eu #FFXIV 1920x1080 Maximum DirectX11 Borderless Windowed Score: 10823 
Full Results
FINAL FANTASY XIV: Heavensward Benchmark 
 Score: 10823 Extremely High 
 1920x1080 Maximum DirectX11 Borderless Windowed 
 Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz 
 NVIDIA GeForce GTX 970 
 http://sqex.to/ffxiv_bench_eu #FFXIV
	 
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		FINAL FANTASY XIV: Heavensward Benchmark
Tested on: 12/26/2015 12:27:15 AM
Score: 10733
Average Frame Rate: 90.902
Performance: Extremely High
 -Easily capable of running the game on the highest settings.
Loading Times by Scene
  Scene #1	2.457 sec
  Scene #2	6.084 sec
  Scene #3	4.993 sec
  Scene #4	4.399 sec
  Scene #5	4.342 sec
  Scene #6	2.464 sec
Total Loading Time	24.742 sec
DAT:s20151226002715.dat
Screen Size: 1360x768
Screen Mode: Full Screen
DirectX Version: 9
Graphics Presets: High (Desktop)
General
-HDR Rendering: Enabled
-Wet Surface Effects: Enabled
-Occlusion Culling: Enabled
-LOD on Distant Objects: Disabled
-LOD Streaming: Disabled
-Real-time Reflections: Normal
-Edge Smoothing (Anti-aliasing): FXAA
-Transparent Lighting Quality: High
-Grass Quality: High
Shadows
-Self: Display
-Other NPCs: Display
Shadow Quality
-LOD on Shadows: Enabled
-Shadow Resolution: High - 2048p
-Shadow Cascading: Best
-Shadow Softening: Strong
Texture Detail
-Texture Filtering: Anisotropic
-Anisotropic Filtering: x8
Movement Physics
-Self: Full
-Other NPCs: Full
Effects
-Limb Darkening: Enabled
-Radial Blur: Enabled
-Screen Space Ambient Occlusion: Strong
-Glare: Normal
Cinematic Cutscenes
-Depth of Field: Enabled
System
Windows 8.1 Pro 64-bit (6.2, Build 9200) (9600.winblue_ltsb.150928-1002)
Intel(R) Core(TM) i3-4360 CPU @ 3.70GHz
8119.988MB
NVIDIA GeForce GTX 480 (VRAM 1484 MB) 10.18.0013.5906