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		Revenge of the Horde brings the Good, the Bad, and the Downright Ugly - Opinion
	
	
		 
Since it's re-release in 2013, Final Fantasy XIV: A Realm Reborn (now Heavensward) has  managed to keep players engaged with consistently updated and new  content. It's been having an amazing run, garnering with rave reviews  across the board and a strong and rising subscription base. The latest  patch, titled 'Revenge of the Horde' was released just last month the  game and has given the game yet another shake up with new content to be  cleared. Some of the content has forced strong opinions from me. Not all  of them are good...
I want to get the bad out of the way first, and believe me, it's the  ugly kind of bad. The Weeping City of Mhach is the latest 24-man raid in  the game and features bosses such as Calofisteri and Final Fantasy  legend, Ozma. The actual raid itself is incredibly fun and well  designed. It has probably the most difficult mechanics yet to get to  grips with (outside of Savage Alex and Bahamut trials!) which adds a  challenge to a game that some have said had begun to feel stale and  easy. My problem is not with the raid itself and I actually believe that  the overall design of the raid is the best one in the game yet. 
 
My problem is with the fact that The Weeping City of Mhach has quickly  become a cesspool for negativity and toxicity. Something that is only  detrimental to what should be a strong gaming community. With the  difficulty level and newness of the content, there are bound to be  players who can't quite get it yet, and boy, are those players going to  be punished for not being able to keep up. 
In games like this, there are many types of players, and something I  hear a lot about in Final Fantasy XIV are 'Elitists' and 'Casuals'. Both  tend to be negative about the other and my only response to this whole  fiasco is...
I've been through Weeping City only twice now, and my current thoughts  on it are to avoid it like I would avoid the plague or a zombie  apocalypse. It's not because I'm 'scared' of being on the receiving end  of an angry dogpile, but because I just don't want to put myself through  the negativity. Nobody wins when a raid starts to go sour because  people can't deal with wipes. Nobody. You might not be the one causing a  wipe, but you're still going to have to put up with the troutstorm that  happens in chat. You still have to deal with the trolls causing early  pulls, or people dropping out, or people not pulling their weight,  or  people who keep slipping up on mechanics. Everybody loses when people in  a raid start to throw their toys out of the pram. Everybody.
Please don't try and excuse this behaviour to me, either. I have been in  instances with pre-formed parties of people that I know - and maybe  some of their friends join in to. I always expect that these instances  will be civil. That if we go in together, we can have fun no matter what  happens. How naive of me to think that people will behave themselves in  a game with an 'anonymous' chat function. I get that it gets  frustrating when you have to carry people - or they aren't great  players, or that they can't keep up with everyone else. However, I never  start to hurl insults out or get passive aggressive about it. I stay  focused and help, and try to keep it fun. The minute it stops being fun I  quit. I don't give a mean word on my way out of the door, I just leave.  
Like I said, new raids - especially the difficult ones, can be ugly.
Now though, it's time for the good! - The Aquapolis! Damn, is this  content amazing or what? Sure, it's repetitive but it is SO. MUCH. FUN.  So much fun in fact, that if my guild starts a map run we are pretty  much guaranteed to be on this for around 3 hours grinding Aquapolis. 
The Aquapolis is basically a luck-based dungeon that can be unlocked by  completing Dragonskin Maps. When you finish the map, you have a chance  to open a portal to the Aquapolis. It's all RNG based too, it's not  dependent on your level, your gear, your party size - it's just RNG. If  you're lucky enough to get into the Aquapolis, you must clear floors  filled with mobs to loot the treasure. Occasionally a Goblin Treasure  Hunter will appear and if you kill him quick enough you get his loot  bag. Sometimes Agres will drop - he's an Ogre type monster who again, if  you down him he will offer extra rewards for your party! At the end of  each floor you have to choose between 2 doors - so there's a 50% chance  each time that you will make it to the next floor.
 In total, the Aquapolis has 7 floors, each one offering better  rewards with a clear of floor 7 dropping a whopping 100,000 Gil for each  person. It drops minions, glamour gear, crafting material, and materia  so runs of this dungeon can be very, very profitable if you're lucky  enough!
The reason I think the Aquapolis is one of the best bits of content to  drop in Final Fantasy XIV is for the very opposite reason that I think  Weeping City can be the worst - it offers just a really fun time! It can be a  team building exercise, there's no toxicity, it's all random and  everybody gets gil and loot. I cannot contain myself for Palace of the  Dead - which is pretty much going to be the Aquapolis on crack.
So, what are your thoughts on the new content? Have you been in a  Weeping City run that went sour? Did you reach floor 7 of The Aquapolis?