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Also, can anyone way the pros and cons of being a WMG in terms of gameplay?
Well, for starters you don't have to rest quite as long as other people thanks to cure. And as a WM you'll also have no trouble finding a party later on. It's kinda dangerous to be without one. The cons of a white mage include the fact that if the creature your party is fighting in a suddenly starts to target you, you've got a good chance of dieing right there, and if you cast a high level healing spell or use the WM super ability in battle, there's a