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Sprite project
First, I say to myself "Y'know, FFTA is spiffy enough for a sprite undertaking". Only four nine hours later, and this is what I have.
http://www.geocities.com/omnitarian/fftaprev.txt
God, I hope nobody beat me to the punch. Then I waste all that time and look like a goon. Anyway, there's more stuff to do.
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Walking sprites (front/back) of all Human jobs -
Walking sprites (front/back) of all Moogle jobs - Walking sprites (front/back) of all Viera jobs
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Walking sprites (front/back) of all Nu Mou jobs -
Walking sprites (front/back) of all Bangaa jobs - Walking sprites (front/back) of all Special characters
- Animated .gifs of all of the above
- Basic sprites of Monsters/NPCs
In the 'maybe later' pile...
- Profile images of all the jobs/monsters/etc
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Sprites of all the items - Advanced sprites for everything (jump, weak, etc)
- Misc. obscure sprites (Genjû, etc.)
Which is a lot.
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Good, you're doing the sprites so I don't have to bother :p
I've already started on profile images of characters and monsters though, if you look in a Site Staff Forum thread here :p
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I have always loved you. You don't need to make me love you more, but you do. Praise praise praise.
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Very,very good,omnitarian
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1 Attachment(s)
Okay, I just got the Nu Mou sprites up, and I've got animations of the Bangaa / Human jobs (attachment).
What I really need now is a visualboy savestate near/past the end of the game. From where I stand, getting all the monsters/items will take a while.
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1 Attachment(s)
Here's a savestate with a complete inventory.
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1 Attachment(s)
And here's one after the end of the game. Right before the new plot thread starts.
Why'd you want this one? Special character sprites?
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Special characters, monsters, what-have-you. Those really hit the spot. "Mad propz" to you, as they say.
Anyway, I got all the Moogles up, and here's all the items and location tokens. It'll be a cold day in hell before I sort all of these into pretty little rows. :p
http://www.geocities.com/omnitarian/items.txt
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Just a couple of years late, guys:)