Originally Posted by Gamespy
Anyway, as I said, I was surprised to find out that Dirge is more Syphon Filter than Devil May Cry. The primary means by which you dispatch enemies is by shooting them. Vincent has several guns at his disposal, including a powerful handgun, a shotgun, and a sort of machine pistol. You draw your weapon by hitting R1 or L1, which zooms the camera to an over-the-shoulder perspective. From there, you fire with R1, and aim with the right stick. The game is pretty good at locking onto targets for you, so don't have to manually aim very often -- mostly, you'll do so if an unexpected enemy pops up, or if you get the jump on a group of them, which actually happened on several occasions. Vincent also has a canned melee combo, and it was actually quite powerful. However, since the majority of the enemies present in the demo were also equipped with ranged weapons, I seldom got to use it, other than to bust open the occasional crate.
..........
The game's not fully devoid of Devil May Cry's influence, it seems. Vincent actually has his very own "Devil Trigger" at this disposal, which is achieved by hitting the R1 and L1 buttons simultaneously. Indeed, doing so will cause Vincent to transform into some kind of fireball-hurling demon. Just like in Devil May Cry, every second you're in this form, you're losing MP, so in the final game, it's likely something you'll use in a pinch. In this demo, we had access to both HP and MP-replenishing items, though, so perhaps you're meant to use it a bit less-than-sparingly.