Explain to me how mastering a class can help a bare class. I thought using a bare class was only necessary at the beginning of the game:confused:
Printable View
Explain to me how mastering a class can help a bare class. I thought using a bare class was only necessary at the beginning of the game:confused:
Bare Classes automatically gets all non-command abilities from all the jobs that you've mastered like, for example, "counter" when you've mastered Monk etc. Also, they can equip ANYTHING (even Ribbons, once they have mastered the Dancer class).
Better to have mimes though
Ultima Shadow explained it pretty well, but think of a mastered Bare Class this way:Quote:
Originally Posted by Crossblades
*It can equip ANY equipment!
*It gains status bonuses from Jobs like Knight, Thief and Black Wizard
(i.e. boosted strength, agility and magic power)
Also, prepare! - THIS is what a mastered Bare Class can use WITHOUT activating it in the Ability windows:
Cover
Counter
Passages
Dash
Caution
Footwork
Learning
Magiwall
Pre-Emptive
2-Handed
Sword Grab
Medicine
DmgFloor
AntiTrap
I repeat: you WON'T have to equip these Abilities in the windows on a mastered Bare Class!
Use them for two different Command Abilities instead! :D
This is why mastered Bare Classes rock! :love:
Unless you've mastered mime.Quote:
Originally Posted by Prancing Mad
Why?Quote:
Originally Posted by Prancing Mad
I didn't find Mimes to be any more useful than mastered Bare classes. The "Fight" command is not an option, making it hard to initiate physical attacks (unless you equip "!Sshot" or you counter an attack). Miming is nice, however, for repeating spells. Bare classes are a better bet, though.
it all depends. i had bartz/butz (i changed his name anyway) using black, white and time magic and basically not attacking at all, so i made him a mime, whereas Krile ended up being an awesome fighter, so she was bare. basically i say if you want the magic and don't mind an inability to fight or use items, send in the clowns! er, mimes.
bares are the best for simply being able to equip everything. but mimes are good too. depends on what your character has equiped. A bare is better for a physical fighter, having the best armour and weapons equiped. But a mime would have to use its extra ability slot to equip eqsword etc to be an efficient physical fighter. so mimes are good for equipping lots of magic
Bare classes are one of the best to me...
mimes are for magic.melee fighters should use bare.
I used both, when i fought x-death at the end I used a couple of bare and a couple of mimes. And I had everyone with the $toss ability. It made very short work of the final boss having someone $toss and everyone else mimic.
Interesting. I have to try thatQuote:
Originally Posted by yuno
try it.fill the mime slots with magic.the advantage of bare is they can equip ANYTHING which means you do not need any "equip" abilities (equip sword,etc...).AND they have an innate 2-swords ability if you have already mastered the ninja.which means you can maximize their 2 ability slots.Quote:
Originally Posted by Crossblades
EDIT/ADD:stat-wise,galuf/krile and reena are better magic users.bartz and faris are the physical characters.
Quote:
Originally Posted by yuno
take it further :P
A bare equiped with Sshot/X-fight and Time magic can cast Quick and use Sshot twice. 16 attacks with Braveblade and Ragnarok equiped is devestating.
A mime equiped with Redx2/X-magic, Time 6 and Summon can cast Bahamut-Quick-Bahamut-Bahamut-Mime for a total of five Bahamut summons in his or her turn