I don't think I can play today, sadly. :( Unfortunately, there's a bit of stuff that needs my attention at work, and I probably won't be able to play til 1p CST.
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I don't think I can play today, sadly. :( Unfortunately, there's a bit of stuff that needs my attention at work, and I probably won't be able to play til 1p CST.
Disney Deathy is now full. the game will be later today at roughly 5:30 Eastern Daylight Time
Those are the easy parts, Formalhaut! The hardest part is coming up with a set up! Here's some pointers.
General
- Less is more! If you have too many power roles (and, of course, you'd put them on both sides to balance it out) then you're leaving the game wide open for gross inbalance if a couple of one side's power roles die early. You always have this risk, of course, but the more power roles they have, the wider that gap becomes.
- Consider also back up roles! Cop, Doctor... hell, given their unfortunate track record in EoFF mafia (I can think of at least four that died before Day 2 was out from the top of my head) maybe a back up Serial Killer!
- Not every role in the mafia flash is worth using at all. Naive Doctor, for example. Doctors have no reason whatsoever to claim unless it's the endgame - it's not like a Naive Cop, when the Cop should and must claim.
Mafia
- A mafia goon is a power role! It absolutely is! There's been a bit of a shift lately towards packing mafias to the brim with Prostitutes, Framers and whatnot. Let's take a game of 18 players. If there were 3 Mafia, I'd expect all three to have a hax role. If there were 4, I'd expect two goons, two extra powers. If there were 5, one power, four goons. This is a rough estimation of course and all other roles should be factored in too, but you get the idea.
- The absolute best way to balance things for the Mafia is to use the town. Beloved Princess is a great role to help the Mafia, as is a Miller (see below!) or a Bomb. You could also make a Mafia Bomb. They don't have any special night ability, but if it goes poorly for the Mafia they can even the score.
The Cop
- The town strategy relies heavily on the Cop, and the Mafia live in fear of the Cop. At some point, the Cop MUST claim - even if they find no guilty results, on Day 3 or 4 it is best to tell the town what they know before they end up being night killed and nobody knows. The Doctor-Cop axis is unbreakable... so how to nerf it? Most drama comes from disputed cop claims. Come up with one or maybe two ways of making it not so cut-and-dry
- Millers and Framers work well. The weirdo Cops are all interesting in the early game, but do fall away later.
- The Jailkeeper is a lovely little role because it forces a choice. Do I protect the Cop, at the risk of losing his result...?
- Alternatively, load the Town up with a couple of other investigative roles that require more thought. Watcher, Gunsmith and Tracker all require different lines of thought - "why did this person do this/why do they have a gun?" rather than "Am I sane?"
Craziness
- Mindsmurfery is always fun for a host, but there's pros and cons. It can add life and excitement to a dull game, but remember it increases reliance on luck as opposed to skill, and can dramatically unbalance your set up!
- Serial Killer and Vigilante are both randomisers. Yep. Vig is not a particularly good town role, unless it's a competent one-shot vig, which it rarely is.
- Bus Driver is a hugely dick role to put in, but fun for chaos. Use with caution.
- Inconsistencies between nights are good for confusion, so consider one-shot abilities. Jack-of-all-Trades, one-shot Vig, etc.
- Never lie to your players. Death Miller and someone having more than one account are examples of this!
- Having people change alignments (eg recruiting mafia/cult) is also a dick move. It does add chaos which is good, but don't use lightly.
Pfft. I'd definitely co-host. Maybe be a part of the in-game runnings of the game thread, like time left, vote tallies (I have quite a reputation for them apparently).
I'd like to help assist a set-up of roles, but given my inexperience, I'd need an experienced host guiding me around the park. :p
PM's for Disney Deathy are going out now.
Also Formy I'll host a game with you. Though you should know that every bullet in Psy's crazieness category is something that I've done while hosting. :shobon:
It's currently night 0. Do not post in your mafia accounts until I say you can. I'll give results as the confirmation messages come in.
I think the problem with having pre-sign ups is that you need everyone on at the same time. You may also want to make a new thread actually q-ball as I think this'll get tangled up quickly.
ANNOUNCEMENT OF SORTS~
I'm going to try to have a spontaneous game tomorrow starting at around 7:30 British time, which is 2:30 Eastern and I guess 11:30 West Coast. Sign ups will be opened then I guess, first come first served. What we'll do is whoever signs up can vote for the type they want to play. It should not take more than a couple of hours to play.
I missed this as i was unexpectedly poorly today :(
sign someone else up for my account. I won't be here to play.
EDIT: I lied. Or did I? :holmes:
Butnoreally, I'll be here.
That's why I'm doing it on a Sunday ;)
I am patiently awaiting this. I want to plaaaayyyyy1!!!1!
Currently watching the Holiday Special version of Mafia.
Going well so far, though it's quite funny how the lone Mafia Goon got killed off first!
I had just been waiting and jumped in. Super excited to play and everything. I figured 'No sense in not voting right away' since it is suppose to be a "quick" game ;_;
I know, that was so harsh on poor ed. He was the first to sign up and had to wait ages and then that happened. I was gutted, much less him.