Originally Posted by
Fireblade13
Was thinking of the sequel and thought up another one of those annoying things of FFTA: Equipting.
We all know of the annoyance of changing class and having to re-equip your character. I personally change classes often to avoid laws because I often forget about the laws and so I try to make it impossible for me to screw up. If it wasn't for the annoying re-equipment I would definetly skill train (change to a class to gain skills but change out to more powerful class for stats when lvl up comes up).
The feature would be the simple "Best Equip". We all know this if you played the FF1 remake. This feature would basically equip the best item available.
Okay let's go through a play by play:
1. You change Marche from a thief to a ninja
2. You goto the equip screen and see five blank slots
3. You hit (insert button here) and you become equipped with the best Katana (judged by Weapon power), best armor (Judged by Wep. Def. plus Magic Def.), best helmet (same as armor), best shield (if applicable, same as helmet), best accesory (combined stat increase, 2nd accesory if no shieldf)
Since the Pro's are obvious here are the cons
-Does not factor in special like ability's (angel rings auto life, Fire robe's fire immunity)
-Does not factor in special stats (evade, move, jump)
-Does not factor in Skills taught (Double sword, counter)
-Does not factor in use of Double sword
-You may have to re-equip anyway causing just as much frustration as an empty screen
So even though these are some heavy bad points I can not think of anything that would really work without alot of proggramming.
The alternative path would be Equipment sets but this would be very confusing to make do-able
More later