:pinkelephant: the pink elephant o.oQuote:
It also has the wonderful underlying themes of animal cruelty and "my pet can beat the crap out of your pet." What's not to love?
Lol sorry xD <3
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:pinkelephant: the pink elephant o.oQuote:
It also has the wonderful underlying themes of animal cruelty and "my pet can beat the crap out of your pet." What's not to love?
Lol sorry xD <3
^Strategy yeah right. The game's battles are basically just a game of paper, rock, scissors. I haven't played them since Silver and Gold either. It got lame after that. Oh and I heard that Pokem,on Ranger got 3's and 4's from almost every game critiquing media.
I liked Gold the best, with the days system making sure I played it pretty much every day. After that, it just got too complicated for me, and I think I grew out of it.
I'll agree with Ashley about the first 3 games being more R-P-S than strategy, but what you said here, Void, I agree with, and it actually applies more to the newer Pokemon games (like Ruby and Sapphire). Since, you know, there were Pokemon with two types and all in those games.Quote:
A bit more complicated than rock-paper-scissors, actually. The type matchups are easy to learn, yes, but creating a team that can both cover its own weaknesses and exploit another team's weaknesses? That's definitely a challenge.
Giving some Pokemon two types really changed up the strategy because instead of just being able to switch your Pokemon out after seeing that you have a fire type and your opponent has a water type, you are forced to change strategies accordingly.
The games all about the multiplayer n stuff.