i like how you use a lot of melee fighters...but i would prolly get another DD mage in there only because to me 3 melee is too much
but it is solid: 9/10
my party is Dragoon(2 spears) Devout Summoner and Ninja(2 katanas)
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i like how you use a lot of melee fighters...but i would prolly get another DD mage in there only because to me 3 melee is too much
but it is solid: 9/10
my party is Dragoon(2 spears) Devout Summoner and Ninja(2 katanas)
The Dragoon gets some good weapons later on, and are definitely one of the better attackers. Devouts offer great protection, obviously. The Summoner is a nice balance of defense and nerf, I s'pose, and the Ninja is good nerfzers.
7.5/10
My Party:
Dragoon (Dragon Lance, Gungnir),
Ninja (Kiku-Ichimonji, Kiku-Ichimonji),
Magus (Spells up to level 7),
Devout (Spells up to level 7).
7/10
Solid. You'll want to get those Level 8 spells for the Devout, and mabye change the Magus to a Summoner (Summons beat out Black Magics). Also better wepons for the Dragoon and Ninja. Otherwise brill.
Knight (Ragnarok, Excaliber)
Onion Knight (Lvl61) (Ultima Weapon, MasaMune)
Devout (All White Magic)
Summoner (All Summons)
obviously well-balanced, and bonus points for the onion knight
8/10
Knight (Ragnarok, Excalibur)
Dragoon (Holy Lance, Dragon Lance
Summoner (all summons)
Sage
A decent team with a high damage output. I'm not sure about the Sage (Haven't got that far yet) but it might get a little tight on the healing unless you use it primarily as a healer.
8/10
Black Mage
Dragoon
White Mage
Dark Knight
(Just done the Cave place with Doga)
8/10 Seems cool, 2 powerful DDs and your obvious balance of black and white magic. Maybe not enough healing power?
Monk, Black Mage, White Mage and Thief (start of game)