Additions were a very good thing. Excellent game. 9/10.
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Additions were a very good thing. Excellent game. 9/10.
I used to like it a whole lot but I beat all 4 discs within a week and I was expecting something harder.
6/10 now
10/10 back then.
Really the additions were easy. With the acception of Gust of Wind Dance, Which even after a short period was easy. It was still quite enjoyable however. Some awesome Characters, Like Haschel, Kongol, Albert and Lavitz. 7/10.
I just sold my copy, actually. Apparently EB Games doesn't take PSX games anymore (yes, I know EB rips people off, I just didn't feel like going through all the trouble of selling it elsewhere). One of the employees wanted it though, so we left the store and I sold it to her.
It was okay, I guess. I never had the drive to finish it. I got all the way to the end (I think I had one other place to go). That was about three years ago. I haven't played it since.
It was a good game, not Game of the Year material, but good.
It really was an RPG gamer's RPG. Many of my friends who wanted to get into RPGs borrowed it and couldn't get past the first boss...
I would give it a solid 8/10. On the one hand, it loses marks for a terrible translation. On the other hand, it gains marks because it's almost as good as CATS sometimes.
I love Legend of Dragoon, but the translation was kinda....bad. ><
The main problem game magazines have pointed out is how long and drawn out the story is. Most of the time while you're traveling, you don't hear very much about it. It's just one excuse after another to send you to different places.
Difficulty was never a real issue. Unless you couldn't manage to hit X or O in time during battle.