i was the first to say 2 >.> i wanted to say 1. oh well.
i said 1 as i only played 1-2 and 4-7 before and it can't be 4-7, so among 1 or 2 i guess its 1. :/
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i was the first to say 2 >.> i wanted to say 1. oh well.
i said 1 as i only played 1-2 and 4-7 before and it can't be 4-7, so among 1 or 2 i guess its 1. :/
For me, it's VII.
I'm saying FF1. Looking back on the series it's the one that's easily the most primitive and ultimately least-well designed. I'd have said FF12, but you said average, not outright bad.
I'm going with X. because altho i enjoyed it and it was a good story, i didn't want to play it again.
VII, i instantly wanted to do again cos of its vastness and story and world.
VIII looked good and had some great moments
IX, has some cool cutsecenes
XII is just so fun to play
FFXII is loads of sun but the story absolutely sucks and I couldn't give a crap about what happens in the game, so I chose XII, my least liked FF.
I'm actually going to go with FFIV. I've played 1-10, but only beaten 1-8 (never owned 9 or 10). So I can't really comment on 9 or 10... but 4 felt the most linear, and the most boring to me. Basically it's for one good reason. In EVERY other FF 1-8 that I have beaten, there is customization of characters. 1 you pick 4 classes, 2 very customizable, 3 job system, 5 job system even better, 6 tons of characters, 7 materia, 8 junction/gf.
Basically, FFIV gives you characters, and that's it. This is the reason why I feel FFIV GBA is a vast improvement over the original version, because it finally opens up some party customization. I hated being stuck with the 5 characters and having no choice, when every other game had given you choices.
THE JACKEL
Five I have to say is pretty basic the main characters are just pretty people who get abilities from job classes. I know there are other ones like this buy this just seems too original.
Final Fantasy VII...
I could explain why, but basically everything felt like a mixed bag. The story had a good plot, but overall pretty dead characters with little or not development. The music is a blend of OMG best in the series thus far and generic crap that is better suited for the next so-so Atlus RPG. Graphics were great in-battle for there time, but out of battle could have used some work. Gameplay is solid, but felt simplified and the characters weren't diverse enough. Oh, and the script was just awful overall.
I consider VIII to be mid-class
FFX, I suppose. It's pretty lame for the most part, but it has just enough good moments and enjoyable enough combat systems that it's still above dreck like FFVIII. All in all, it's just kind of there.
FFIX had some moments, but I have a hard time replaying it. The story and animation are so... 'fairytale' like, and Princess Garnet just annoys me. I guess a close second for me is FFVI.
I think Final Fantasy V mainly because it was a knock off of FF I-IV except there wasn't really a bigger concept going on in the game. It was more like Square-Enix ran out of ideas and chose to put a Final Fantasy V that was like the earlier 4 and sold it hoping to make money.
"Average" huh? That's sort of an usual and interesting question. For the times they came out in, I'd say it'd have to be either Five or Ten. Neither game was as good as it's predecessor, and neither game was bad or underwhelming by any means. I'd probably say Ten personally, only because I think Five was an above average RPG when I first played it. I had a bit more of a "meh" feel towards Ten when I finished it for the first time.
FFV for mee~
FFV because it's a crystal story but this time more average than FFIV which was much more engaging. The soundtrack is even average and the graphics seem to be a bit darker but still saturatedly colorful and not rahter populated so still average. The gameplay and all the little secrets however sets it apart from the others though. Other than that it's pretty average with a lot of 'meh' moments but it doesn't get too carried away with presentation (like every game after 6). It can be enjoyed.