KEFKA = JOKER!!!!
THE JACKEL
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KEFKA = JOKER!!!!
THE JACKEL
I'm not sure how I feel about FFVI. On one hand, the story and characterization was better then any FF before it (and quite a few after it), the graphics and direction were amazing for it's time and it has one of the best scores even composed for a console RPG. On the other hand the original release was buggy as all hell, the ability system devalued the individuality of the characters and a whole heap of end game equipment/spells completely break the game.
I guess I would still say it's one of the better games in the series. Even if the gameplay was a significant downgrade from FFV everything else was such a massive improvement it doesn't seem as important as I might otherwise consider it to be. However, I also acknowledge that it started a whole load of bad trends that would eventually shoot the series in the foot.
I enjoyed FF VI very much. Its my number one favorite in my top 5 favorite FFs. This game had a very huge cast of characters each with their own backstory and had a very classic villian in Kefka, who succeeded in (SPOILER)turning the world in Ruins.
IV's story is one of my favorites. Above VI for sure. IV's story is greatly enhanced in the DS rerelease.
VI was a bit to happy for me, especially at the ending.
V characters were awesome in the GBA release too. People say they're paper-thin. I just don't see it. I just don't think they were as deep as VI's.
The world got all destroyed and stuff. :PQuote:
VI was a bit to happy for me, especially at the ending.
I hated IV's story. It had some of the most generic plot twists ever. The arch-nemesis for the entire game being related to the hero. There being another person behind the scenes controlling everything. At least in VI I knew Kefka was going to be the main villian, pretty much from the beginning. It was clear cut, you knew who you were fighting against. And to say the story of FFVI was upbeat?!?! Terra is a slave when you first meet her, Cyan's entire kingdom was poisoned and then he watches his family board the phantom train, Celes was chained up and beaten, Gau was abandoned, Strago's village was persecuted, Shadow cut himself off from all emotions. Next, the world gets destroyed, Shadow could have died (or dies when you beat the game), all the moogles are dead, Celes tries to commit suicide, everything Locke does is because of a lost lover from the past, Setzer laments a lost lover, we find out Sabin abandoned Edgar after their father died.... far from an upbeat game if you ask me.
THE JACKAL
I guess not. He's in Vector.
you serious?Quote:
and II had a more interesting world and mythology.
I think this game is top notch, up until after Celes tries to off herself and finds Locke's bandana, that is the last bit that made me go ooohhh. except perphaps for the sad tale of Daryll. i just feel it looses pace towards the end. I think that VII stays consistently high class while VI slacks towards the end. but mostly its great and it still better than most other non fantasies.
but i'd put it third in the my
1. FFVII
2. FFXII
3. FFVI
The game would have been much better if the WOR had a better story. I like the "choose what you do" idea, but when just about everything you do occurs without any connection, I feel like all I'm doing is grinding for Kefka's tower. Loved the ending theme, though.