-
IV: Cause its the only game to explain why monsters can't attack you in save rooms.
VI: its simple and not an eye sore unless your blackmage_nuke...
IX: Their smurfing moogles, I don't think I need to explain this.
I don't care for the save points that restore HP and MP from X and XII cause I like the idea of inns and tents. I feel they make their titles too easy. :p
-
I liked FFXII's crystals 'cause they were pretty o:
But they're also my least favorite because of the crystal bugs. I remember the first time I ran into one, it was after a boss fight or something because everyone's HP and MP were low, and I was like YES A SAVE POINT, but then it attacked me and everyone died D:
-
I really like FFIX's the best. I like games where books or diaries are flipped through while you save.
Plus the moogle on the world map says some funny things if you save too often.
-
Trap save points in FFXII are the bane of my existence. But seriously, is this even up for debate? FFIX saves all the way.
-
-
I have fond memories of chatting with Tellah while Child Rydia dozed in the Underwater Cavern of FFIV.
-
moogles!
not only do they save your game but you can also have a conversation and be their postie!
-
Obviously gotta be moogles.
-
-
FF9.
The moogles seem so excited to save your game for you.
-
Before this thread gets closed I'd like to add when I read that moogles were save points in IX i thought it would be really weird but when I actually played it, it turns out theyve become one of my favourite save points.
-
I like the moogles a whole bunch but I had to vote for the ? mark because the number of times I was happy to see that guy :')
-
I loved the moogles in IX, but the question mark in VII makes me smile. It makes me think of the tutorial where it was hopping all over the room, and I like the fact that it was a question mark. Nostalgia wins yet again.
-
Can't let zombies roam free I'm afraid... :p