Originally Posted by
Alexis121
Most favorite:
Blue, Summoner, Thief, Monk, Ninja, White.
Blue - The sheer variety of spells you can get, a lot of which is exceedingly powerful early game. Lategame, the usefulness is reduced to White Wind and Big Guard, though, and both spells are quite tricky to get (You need !Control).
Summoner - Highest Magic Power in the game, plus some totally rocking damage moves.
Thief - Highest Agility, dashing, passage, a whole slew of useful utility abilities.
Monk - Highest Strength, rocks the hell out of the early game, gives ridiculously awesome abilities like Counter.
Ninja - 2 hands. Enough said.
White - Healing and one of the most effective single-target attack spells, Holy.
Least favorite:
Berserker, Black, Dancer, Time, Knight.
Berserker - Only good for the hot outfit Lenna wears.
Black - Horribly underpowered, Flare especially is a disappointment.
Dancer - If you want to use the overpowered Ribbons, just use the Bare class.
Time - Annoying because you need it very rarely, but not often enough that you want to actually be in that job.
Knight - Another underpowered class, Monks totally smoke them in terms of damage and spending on equipment.
Middle ground: