I don't blame you. I've never been so close to just packing it in as the final dungeon of FFXIII. You're sooo close though, you can't give up!
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I don't blame you. I've never been so close to just packing it in as the final dungeon of FFXIII. You're sooo close though, you can't give up!
But it's like T_T lets go fight the worst ff boss. i'd rather stay on pulse :(
Your replayability is determined by how much you like the game. It's not like there's much left for me to do in FFVII or X, but I can play them over and over and never really get sick of them. Compared to XII, which is huge and has ridiculous amounts of content but I've not even finished because I just don't like it. XIII isn't really much different in that regard, except that I could see the first half of the game being reaaaalllyyyy tedious to play through more than very occasionally.
Sweet bugger-all, sadly... for pretty much all the reasons mentioned before, mainly the extreme linearity... though I wouldn't mind seeing a few nice places again, but its not worth going through again.
I agree that it dragged on about half way through and became a chore of "must finish it".
So, I don't see myself re-playing it anytime soon, maybe I'll go back to my 2nd play through of XII...
I probably won't replay it.
The entire game is based around a combination of cutscenes and a stat grind. Watching just the cutscenes would be more entertaining than doing the grind again. The only thing I can see having any replayability would be certain boss fights post-endgame, when you have the abilities to actually mess around with the battle system. Even that is questionable.
As terminator would display- Replayability: 0.0
If you are like me you used all the 99 save slots.
After finishing the game I can now go to every chapter just to see cutscenes again or to appreciate the dungeons (no need to fight bosses and therefore to fight monsters).
This is why I love games with no random battles(or the ones with an enc-none ability).
I am sure there is much to learn about the storyline just by looking at the dungeons.
FFVIII
rotlf...
Something that would make the rest of us go:roll2
Most people don't keep that many saves. Usually they keep saves for areas where they can't go back to...like the prison in FFVII for example.
You can watch cut scenes on other video gaming sites or on youtube.:)
Yes but I wanna to look at the dungeons.Especially those that represent towns and are non repetitive.
Lots of replayability. Sorry, but there is. I'm still on my first run, but I'm into the story and characters enough to play through it again, and so I will.
It would also be funny to see some cutscenes.
Square sometimes basks in a self propagated fanboy ooze, however we must give them (some) credit for breaking the 'barriers' in modern game design. Yes some of their notoriety is achieved through publicized hand shakes and money grabbing ass pats, but for the most part they put out an immersive and memorable product. Having said that I have to agree with most of the other individuals that posted their replies: there is absolutely no replay value! Unfortunately this realization smacked me in the face harder than a flanitor on smack, tainting any notion of balanced objectivity to my future fantasy escapades. Even so I faithfully wielded my controller, giving it all I got while the gettin' was good. Next time around I can only hope my battle hardened trigger fingers aren't gravely misshapen from incessant gil grinding.