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The many fantastic races of Final Fantasy IX living in harmony has very little to do with the conflicts and disharmony that take place over the course of the story. It doesn't matter if the story itself dealt with mortality and war, as I am talking about a problem that I had with the setting and character designs of the game.
Yes, I have a problem with fantasy worlds where a dozen or more sentient species can communicate and live in peace without any issue. The fact is that the intermingling of the fantastic races and cultures was so normalized in the context of the game that we, as players, miss out on information to even the simplest of questions as posed in the opening post of this topic. We don't even know what Amarant is!
I was playing Final Fantasy IX, charliepanayi. I understand that many people like the game for its return to the roots of the series, and I enjoyed the game for its gameplay, but I had a problem with the aesthetic appeal of the game.
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I'm certain that the Black Mages were afraid of humans and the Summoners were not so adorning of outsiders. Also from the result of the war the Burmecians couldn't have been too kindly to those from Alexandria after that war.
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I don't know what game you were playing but the game I played had A race put a freaking sandstorm up because they didn't like people.
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The game clearly takes place in Narnia!
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Brahne is of the Rosie O'donnell race.