I wonder how long it'll take before people get tired of the abundant amount of shooters that are released per year now.
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I wonder how long it'll take before people get tired of the abundant amount of shooters that are released per year now.
more freelancer!!!!!!!
Music and rhythm games may be their own genre like first person shooters. But they're pretty much just a one note song. Very gimmicky. First person shooters are just a style of presentation. But what's being presented can be vastly different from game to game. Guitar Hero and Rock Band however... Every game is the same. There's no option for a gripping story line, or epic boss battle at the end or anything. I'll agree certain first person shooters need to die. But as a whole, I don't think they ever will (honestly I'm not even sure they should. Its not a horrible style of presentation, though I do much prefer third person)
You're making a blanket statement if you feel the whole Music/Rhythm genre can best be summarized by Rock Band and Guitar Hero, cause its more than just these two games. Even the major player who is the most similar, DDR has gone over some interesting transformations in the last decade and is still going pretty strong despite not having boss battles or story mode, but then again these games are not meant to be a narrative but rather a test of skill and they have certainly done that. Course DDR has always been more of a series that caters to a hardcore crowd.
Games like Gitaroo Man, PaRappa The Rapper, Elite Beat Agents, and Space Channel 5 are more for the story crowds and many of them are highly regarded and loved. So I wouldn't call it a "one note genre". It existed and was doing rather well before Guitar Hero was ever conceived. While Guitar Hero may have died, in truth it's days were numbered once Rock Band entered the scene anyway. While Harmonix's might be in the process of finding a new publisher, I don't see them retiring Rock Band, so I'm pretty sure it will last a few more years. They just need to market it better cause they don't have DDR's luxury of having 90% of its music made in-house.
:mock::skull::bored::expee::laughing::pinkelephant::monster::tonberry::smurf::party::hahaha::cactuar ::ffvipatpat::ffvilaugh::bou::quina::peachdance:
all of those to activision
Totally agree, actually. I guess I was referring more to peripheral music games, than the entire genre. It'd have been nice if Guitar Hero or Rock Band had tried to expand at all in content and presentation rather than just creating the same games over and over with more expensive equipment involved each time
Rock Band 2 is still fun occasionally...
The last I saw about Harmonix after the name got sold for a measly $50 was that they were no longer going to produce any new games in the Rock Band franchise but would continue to support Rock Band 3 with DLC. They apparently lost all the MTV music rights when they got dumped...
Article found in full hereQuote:
According to a report from the Wall Street Journal, the music game developer was sold to investment group Columbus Nova for a measly $49.99. Columbus Nova had to assume Viacom's remaining liabilities, however, which includes the company's "expensive music rights fees, and responsibility for lots of unsold games and equipment sitting on warehouse shelves."
The deal, first announced in late December, allowed the studio to go independent. The team is currently developing several unannounced projects and will continue to support the Rock Band franchise with post-release downloadable content.
Losing the MTV contracts means their music rights bills would go up exponentially to release a new game this could herald a return to cover artists like in GH1 and 2 but more likely it means there will be no more Rock Band games.
People losing jobs sucks, but this is kind of a good thing for gaming. I mean the whole DLC thing kinda killed it, what's really the point of buying a new disc when there's tons of offerings out there? I remember when the genre was at its height and Beetles Rock Band was coming out and all the analysts and commentators saying this is such a huge, tear-jerking moment in gaming because of how big the beetles are and... that game flopped. Then all the analysts and commentators were getting pumped for green day rock band because that's more the demographic of people who play those games and... that game flopped. Finally with the latest Rock Band doing horrible, I feel like we've taken back gaming just a little bit. I've always liked the track-list and difficulty in GH a lot better, but there were just too too many versions of that game. Both are redundant by now, especially with the programs people use to put their own songs in the game.
Also, I doubt the series is really "dead," I'd be willing to bet that 3-4 years at the latest they find some kind of way to give us a reason to buy a new one, we'll see.
bring on the age of ratchet and clank type games
Activision milked it, ran it into the ground then :bou::bou::bou::bou: it out. Here's hoping that those people who lost their jobs can find a better one at a better employer! Personally wasn't too fond of the GH franchise, but lots of my friends were crazy about it.
Don't you ever say anything good about Rockband, I bought unplugged the other day, and THEY MAKE YOU PAY FOR THE SONGS!
seriously, you can't even reach the end of the game unless you buy extra songs.
for $2.00 each!!!!!!
and the game only starts with like 5 songs.
in that case guitar hero pwns rockband